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Add videos! I want to see how well you nailed the animations!
So glad that someone finally picks up where Battlefield 1942 left off. Seriously, way too few ww2 games have been featuring both infantry, tank and airplane warfare like this.
I just seriously hope you ad naval battles too, where you can send in different types of ships and have players man their guns, too!
That... ouch. Just ouch.
Nice to see you are still working on this mod.
Looks good, except.. the textures have no detail whatsoever. It looks like you just slapped on some grey/brown/black colors onto the models - if anything, you would want to improve the graphics from the original game? because the bar is not set that very high.
Well, swedes tend to have that attitude about their own language.
Kinda like an italian M3 Grant :)
Patching efforts? What patching efforts?
My soldiers still die when running down stairs that are adjacent to destroyed walls, thank you CA! Not to mention boardings failing to complete (resulting in stuck ships), the bugging sounds in campaign map, and the fact that the game is incapable of picking another host when the host leaves. :(
I knew this mod was too good to be true.
Builder tool looks cool and all, but judging from the video, i miss the old sparks sound! This one sounds more like microwaving the structures to completion rather than welding them!
You really need to work on your proportions. His head is in proportion to his arm, but they both look huuuge compared to the tiny body and the short, midget-like legs. Also, i get the impression that his other arm dissapears somewhat behind his body, even with the angle, it should stick out behind him. Finally, his torso is skewed in an impossible way given that pose, which makes it look like the straight arm is attached directly to his nipple without a shoulder. A shame, given that his face, hood and hands were all very well drawn.
Napoleon total war in M&B?
I LOVE IT!!
Just make sure you add multiplayer too!
I really don't understand how people would draw parallels between this and socialism - for christ sake, the concept of the law is to give the power of censorship to the COMPANIES, to make the hunt for profit control the internet, that if anything would be the polar opposite of socialism!
Goddamn americans are still mentally in cold war-mode.
SOPA means "garbage" in swedish. So suiting :)
And PIPA means "pipe", lol.
It looks gorgeous!
Since when would an ideology based on the redistribution of resources have any opinion on censorship in the first place? Censorship is a tool of dictators or anyone else who wants to force their ideals onto others, regardless of what "-ism" they put on themselves. My own home country, Sweden, is traditionally socialist, and we're not the ones using beeping sounds, black boxes or pixelated fingers.
I honestly think mines broke the feel of this game. When i am Kharaa, i like to have the feeling that you are a lethal predator that can move unrestricted across all surfaces, pits and holes on the map - something that would cause the marine team to search every corner in fear every time they cross a hallway. Now you have been reduced to some kind of vermin for which you have to place theese pesky mousetraps. Crawling through corridors has been reduced to some kind of "floor-is-lava" game, since you rarely spot the mines in the heat of the battle. Attacking the marine base while trying to dodge turrets doesn't become any easier, and i have even seen marines place mines at the exits of vent exits that are close to the ground. Not to mention that skulks have no way to destroy them without blowing themselves up. Bah!
I think you should increase the brightness, but instead add a blue color filter on top of everything, and perhaps add a light blue/white dim light source from the sky to simulate moonlight/light reflected from other stellar bodies (i know that technically halo doesn't have a moon, but it is an effect that we on earth can relate to). I think this is a tad to dark, and since i have pretty poor eyesight as it is i don't want to have to sit and focus my eyes all the time when playing.
Another downside of the Lee was that - like many of the early tank designs - it used riveted armor, which when hit by a shell would cause rivets to pop off and ricochet around inside the tank like deadly projectiles. When the russians recieved american tanks through the lend-lease treaty, they refered to the sherman as "a coffin for five brothers", and the grant as "a coffin for seven brothers".
Box art looks cool, but:
*It looks very similar to the Halo Wars box art
*Wouldn't it have to be taller to fit properly on a DVD cover?
I am so hyped for this mod!
I love the whole idea of a vertically-based map. Really brings out the while mine feel in it. Great job as always!
Yeah, don't you just love that!
If you were a modder, you would understand that that is the best part of it!
Ships of the 16th century often really had that riddiculous sterns, have a look at the one from the swedish ship Wasa for instance:
I think it looks wierd because it hols a single, tall window in it instead of several detailed levels.
Nice work on the mesh, although i think the textures feel a bit cartoony.
I am a great fan of his work!
Your cat, that is!
So this is looks just like Shogun 2 in the terms of both map, characters, design and UI.. except without epic real-time battles!
Still, gotta love Paradox Interactive, though.
Wait.... ArmA 2 is F2P, and it's predecessor is sold at 3,99?