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Comment History  (30 - 60 of 66)
I_Love_Cat Jul 20 2012, 1:38pm says:

Add videos! I want to see how well you nailed the animations!

+5 votes     article: Heavy Cavalry of Prussia
I_Love_Cat Jun 22 2012, 4:01pm says:

So glad that someone finally picks up where Battlefield 1942 left off. Seriously, way too few ww2 games have been featuring both infantry, tank and airplane warfare like this.

I just seriously hope you ad naval battles too, where you can send in different types of ships and have players man their guns, too!

+2 votes     article: Heroes & Generals – Come Out to Play Trailer
I_Love_Cat May 26 2012, 4:11pm says:

Ssssssss... :D

+1 vote     article: Armored supporters
I_Love_Cat May 12 2012, 4:59pm replied:

That... ouch. Just ouch.

+1 vote     article: Carrier has arrived!
I_Love_Cat May 12 2012, 4:55pm says:

Nice to see you are still working on this mod.

+1 vote     media: Decal ROUGH sample
I_Love_Cat May 12 2012, 4:54pm says:

Looks good, except.. the textures have no detail whatsoever. It looks like you just slapped on some grey/brown/black colors onto the models - if anything, you would want to improve the graphics from the original game? because the bar is not set that very high.

+1 vote     article: New ships for the Imperial Japanese Navy
I_Love_Cat Apr 17 2012, 6:39am replied:

Well, swedes tend to have that attitude about their own language.

0 votes     article: Patch 1.06c Revision 3 is released!
I_Love_Cat Apr 3 2012, 11:36am says:

Kinda like an italian M3 Grant :)

+4 votes     media: Fiat M11/39
I_Love_Cat Mar 11 2012, 7:17am replied:

Patching efforts? What patching efforts?
My soldiers still die when running down stairs that are adjacent to destroyed walls, thank you CA! Not to mention boardings failing to complete (resulting in stuck ships), the bugging sounds in campaign map, and the fact that the game is incapable of picking another host when the host leaves. :(

+2 votes     article: DarthMod Napoleon v2.3 Released
I_Love_Cat Mar 11 2012, 7:07am says:

I knew this mod was too good to be true.

+1 vote     article: A New Year, a New Direction
I_Love_Cat Feb 25 2012, 6:00pm says:

Builder tool looks cool and all, but judging from the video, i miss the old sparks sound! This one sounds more like microwaving the structures to completion rather than welding them!

+1 vote     article: Build 198 & 197
I_Love_Cat Feb 7 2012, 8:24am says:

You really need to work on your proportions. His head is in proportion to his arm, but they both look huuuge compared to the tiny body and the short, midget-like legs. Also, i get the impression that his other arm dissapears somewhat behind his body, even with the angle, it should stick out behind him. Finally, his torso is skewed in an impossible way given that pose, which makes it look like the straight arm is attached directly to his nipple without a shoulder. A shame, given that his face, hood and hands were all very well drawn.

+1 vote     media: December 2011 update
I_Love_Cat Jan 31 2012, 8:28am says:

Napoleon total war in M&B?
Just make sure you add multiplayer too!

+1 vote     media: 1794 - Battle Formations
I_Love_Cat Jan 26 2012, 11:58am says:

I really don't understand how people would draw parallels between this and socialism - for christ sake, the concept of the law is to give the power of censorship to the COMPANIES, to make the hunt for profit control the internet, that if anything would be the polar opposite of socialism!
Goddamn americans are still mentally in cold war-mode.

+2 votes     article: SOPA and PIPA - our internet freedom
I_Love_Cat Jan 26 2012, 11:46am replied:

SOPA means "garbage" in swedish. So suiting :)
And PIPA means "pipe", lol.

+1 vote     article: SOPA and PIPA - our internet freedom
I_Love_Cat Jan 23 2012, 1:07pm says:

It looks gorgeous!

+1 vote     media: Gorge
I_Love_Cat Jan 18 2012, 10:46am replied:

Since when would an ideology based on the redistribution of resources have any opinion on censorship in the first place? Censorship is a tool of dictators or anyone else who wants to force their ideals onto others, regardless of what "-ism" they put on themselves. My own home country, Sweden, is traditionally socialist, and we're not the ones using beeping sounds, black boxes or pixelated fingers.

+17 votes     article: Blackout Day
I_Love_Cat Jan 17 2012, 5:32am says:

I honestly think mines broke the feel of this game. When i am Kharaa, i like to have the feeling that you are a lethal predator that can move unrestricted across all surfaces, pits and holes on the map - something that would cause the marine team to search every corner in fear every time they cross a hallway. Now you have been reduced to some kind of vermin for which you have to place theese pesky mousetraps. Crawling through corridors has been reduced to some kind of "floor-is-lava" game, since you rarely spot the mines in the heat of the battle. Attacking the marine base while trying to dodge turrets doesn't become any easier, and i have even seen marines place mines at the exits of vent exits that are close to the ground. Not to mention that skulks have no way to destroy them without blowing themselves up. Bah!

+2 votes     article: Build 190 + 191 Patch Released
I_Love_Cat Dec 27 2011, 8:11am says:

I think you should increase the brightness, but instead add a blue color filter on top of everything, and perhaps add a light blue/white dim light source from the sky to simulate moonlight/light reflected from other stellar bodies (i know that technically halo doesn't have a moon, but it is an effect that we on earth can relate to). I think this is a tad to dark, and since i have pretty poor eyesight as it is i don't want to have to sit and focus my eyes all the time when playing.

+1 vote     media: Blood Gulch map
I_Love_Cat Dec 19 2011, 6:11am says:

Another downside of the Lee was that - like many of the early tank designs - it used riveted armor, which when hit by a shell would cause rivets to pop off and ricochet around inside the tank like deadly projectiles. When the russians recieved american tanks through the lend-lease treaty, they refered to the sherman as "a coffin for five brothers", and the grant as "a coffin for seven brothers".

+3 votes     media: M3 Lee
I_Love_Cat Dec 1 2011, 4:56am says:

Box art looks cool, but:
*It looks very similar to the Halo Wars box art
*Wouldn't it have to be taller to fit properly on a DVD cover?

+1 vote     article: H:OWaW Update
I_Love_Cat Nov 30 2011, 4:20pm says:

I am so hyped for this mod!

+3 votes     media: UDC Strength
I_Love_Cat Nov 1 2011, 7:19am says:

I love the whole idea of a vertically-based map. Really brings out the while mine feel in it. Great job as always!

+2 votes     article: Mineshaft Reveal
I_Love_Cat Oct 18 2011, 5:12am replied:

Yeah, don't you just love that!

+1 vote     media: Airstrike
I_Love_Cat Sep 15 2011, 4:14pm replied:

If you were a modder, you would understand that that is the best part of it!

+1 vote     media: Subsistence July 16th Announcement
I_Love_Cat Sep 11 2011, 12:37pm replied:

Ships of the 16th century often really had that riddiculous sterns, have a look at the one from the swedish ship Wasa for instance:

I think it looks wierd because it hols a single, tall window in it instead of several detailed levels.
Nice work on the mesh, although i think the textures feel a bit cartoony.

+1 vote     media: Queen Anne's Revenge
I_Love_Cat Sep 11 2011, 12:29pm replied:

I am a great fan of his work!
Your cat, that is!

+1 vote     media: more pictures
I_Love_Cat Sep 8 2011, 6:33am says:

So this is looks just like Shogun 2 in the terms of both map, characters, design and UI.. except without epic real-time battles!

Still, gotta love Paradox Interactive, though.

+1 vote     article: Sengoku - Way of the Warrior Pre-order Available!
I_Love_Cat Aug 27 2011, 12:00pm says:

Wait.... ArmA 2 is F2P, and it's predecessor is sold at 3,99?

+1 vote     article: ARMA Gold on Desura
I_Love_Cat Aug 26 2011, 5:01am replied:


+1 vote     media: Screenshots
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