whose that pokemon?
That's pretty awesome to behold and all. But how many races do you lot plan on throwing into this mod?
Ya know i'm actually quite all right with this so long as not every unit has two abilities.
Also how will resource management in this game work? Will you attempt to simulate the old Generals model or will you be keeping the RA3 model?
Any chance of balancing Hardcore mode a bit? I really like playing in that mode but it feels like things die too quickly.
We be needing bigger maps for things like this.
i'm glad to see that the models from battlefield 40k are being put to use in this mod. I really would have hated to see good work go to waste.
baneblade main cannon under powered IMO : p
Best of luck to you dude. You working on this yourself or do you have a team to help out?
Yeah this is some fantastic progress for sure. Looking forward to giving this a run. So how is this game going to play? Will it be like Warcraft III where it has a fairly limited popcap?
So have you guys resolved that walker animation bug?
best of luck to you buggers on this. As long as you code in an AI enemy I can fight against its aaalll good. : )
man the recoil on that think looks like a bitch : D
Hah. Very nice. You guys should totally make something similar to this, except with tank treads : )
Well, what added benefit would the upgraded engine do for the Hurricane T2? Would it make it go faster?
The guy could probably resolve it by having the railgun shoot rounds that generate a sonic pulse. Granted its still not the most practical of designs but its a bit more plausible really.
If this is indeed years in the future after the events of C&C 4(or for that matter C&C3) you would think that with their crazy technological progression that they could do away with the rotor blades and replace it with something more akin to an anti-grav device. So yeah just take out the blades and replace it with something that glows is my opinion.
I would also centralize the missile pods to hang below the main body. Aside from that, looks great.
I may not be much of a Halo fan but I would definitely like to see a sci-fi mod utilizing this engine : ). Tracking.
Hah. Loving what i'm seeing here. What's the word on the GLA? And is their any plans to not make them a middle east only faction and rather a truly global terrorist group that spans many countries? :P (like the consortium in Act of War)
Ya know, with this stuff, a Warcraft RTS in the SC engine would be nice
: )
Hmmm. Not too bad so far. Few Questions though:
-Will you be able to add custom terrain bits that give maps a more 40k feel? Hell is that even possible with CoH modding?
-You lot are planning alot for this mod. Can we expect an initial release with a few of those races first and then expect the other races to be added on in other releases as they come out?
-Any plans to make each race's base building as unique as possible? If so, will they be similar to the distinctions made for each race in DoW1?
Some gameplay would be nice I agree. But if you don't have that then perhaps general details in bullet form of the kind of game we can expect from this mod would be groovy. I.e. what game mechanics do you intend to implement, explanation of the resource system, the races that will be featured, potential story plans, what exactly from WC3 will feature in this game, what will be different etc etc etc.
Quick side note: A food cap of 200 minimum would be great. I never did like the 90 food cap in WC3
the C&C4 missile launchers looked absolutely ridiculous as well on the tanks. It does look better on this one. This one looks decent enough but personally, i'm a bigger fan of the Mammoth MKIII.
Dude.... keep up awesome designs like this and i'am SOOO downloading this mod day one
Hmmm... I shall assume a GDI origin just from going on how conventional the tank looks(minus the dual cannons of course). It doesn't look like it would be anything high tier in comparison to what most of GDI has to offer so i'm assuming a standard battle tank which would certainly be plausible since GDI is fully capable of making sufficient advances to standardize something like that design on lower tier military hardware. So yeah. I'm leaning on standard battle tank.
either that or the mutants just cannibalized some old Soviet RA2 tech and put it on a new chassis : P
Very nice. I'd just recommend intensifying the amount of crystals infesting the building and the general length of each. Will definitely turn into something more awesome sauce then it is.
I assume this mean that you are going a route where the background of the game has the world infested in a crapton more tiberium then number 3?
HyperboleKitty
Milo joined
This member has provided no bio about themself...