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Comment History
History21
History21 - - 18 comments @ Empire at War Expanded: Thrawn's Revenge

In future patches, or versions, do you think the health of the Hailfire droid could be reduced? Don't know if I'm just bad at the game but that thing rips through everything, and seems to have a far higher health than just about every New Republic vehicle. =/

Good karma+2 votes
History21
History21 - - 18 comments @ Empire at War Expanded: Thrawn's Revenge

When attacking there weren't any prisons, and the natives don't appear when defending either. I've also noticed that Luke's Lucky shot ability isn't working to. =/

Good karma+3 votes
History21
History21 - - 18 comments @ Empire at War Expanded: Thrawn's Revenge

Can't believe that I've missed out on this mod; this is amazing! You guys just got me playing the game again!

I had a quick question, for native allies/foes most of the non-human groups aren't appearing (at least when playing the New Republic). Wookies, Bonthans don't appear but their structures are there and able to be fired upon.

Good karma+2 votes
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

Great to hear! Looking forward to giving it a playthrough. :) and thanks for the help.

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

Let me rephrase it: In the prior versions the Empire would not conquer the planets necessary to build the Death Star in the Grand Campaign, so in 4.0 will the imperial AI go after the right planets?

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

In the new 4.0 version will the Empire be more likely to build Death Star 1 on the Grand Campaign?

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

Quick question if I may ask? For the Grand Campaign how do you get the Empire to build Death Star 1? At week 52.

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

Just the space version.

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

Hey Nomada, quick question if I may ask. When using LAAT Gunships from the Acclamator (both Rebel and Imperial) are they apost to be defenseless?

Having ten or more attack a squadren of Tie fights has no effect in anyway, so I figured is this a glitch or a bad installation on my bad?

Good karma+2 votes
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

Thanks for the information. I'll see if replacing individual units with fleets will work. Hard too imagine though why this wasn't patched by the devs in EAW.

Out of curriosity, when can we expect to see the patch to your mod be released?

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

Hey Nomada quick tech question if I may ask?

During land battles (week 300) whenver units deploy I can't move them for some reason. Clicking on them gives their voice over, but all other actions don't work.

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

I think I'll look into the 4870, thanks for the recomendation. Oh I checked my card and its actually a 8600 GT, not sure if that makes a large difference compared to the 6800 I previously mentioned.

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

Well what would be the best card to use? A Nvidia, or Radeon to replace my current? Thanks if you reply.

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

Well I'm using a 6800 GT, along with a extra 1000 RAM so I think my system can handle it. Hm I'll see if turning off a few programs will fix it.

Oh there is one other bug that I believe doesn't have to do with my system. During a space battle I had Katarn and Luke. During which after only 2 minutes in and hardly any combat both transfer to the enemy hero list and die permantly in GC.

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

Quick question if I may ask? When using the rebellion almost half the time right after getting a victory or defeat on land battles the game crashes. Will this issue be fixed in the next patch? or should I redownload the mod?

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

What I meant by 3 digit numbers was 100 or more weeks, not 3. The planets in which the bug accured was Polus and Azertari/

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

I'm positive its not what you say. The problem only started to occur during the 3 digit weeks.

Good karma+1 vote
History21
History21 - - 18 comments @ Star Wars Alliance Rebellion

Great mod Nomada! I got to say this is by far the best I have played since Z3orx's 3.5v.

Quick question if I can ask? Not sure if its a bug, but almost everytime I play as defense as rebels during ground battles the game crashe if I win. Anyway to fix this?

Good karma+1 vote