This mod like most RA3 mods started well and now its dead
This mod like most RA3 mods started well and now its dead
Need to destroy the lamp post so I can have space to build the base
Im getting crashes and yes Ive re-dowloaded it 3 times
3) Empire- The new enemy
you have been paired up giles in china around the coastal line and the soviets commanders oleg and moskvin both has access to the the apoc tank and the kirov andstart with tesla however they only have T1 access to navy and you will get the assult destroyer introduced just before the empire gets introduced with commanders naomi and kenji both would want to keep china under empire territory so you have a 2 enemies and 4 commanders to destroy you may get ganged up on or you could let kill each other or 1 commander may go for the soviets and another may go for you in this crazy an unpredictable mission
i have an idea for a campaign
Allies
1) Pentagon- conquest near
in this mission you are given the reclamatorX3 cryo legonairesX5 javelinsX10 and PKx15 all you have to do is protect the pentagon against the soviets who will mix there attacks up from sending teslatroopersX25 from 5 twinblades or sicklesX5 3 hammers and 2 reapers from 5 twinblades
and you have to defend 5-10 attacks before getting an MCV teleported in and then destroying the nearby soivet supply base
2) Berlin -The eagle at night
in this mission you find yourself in Germany where soviets are building something big and your job is to find out by getting spies in the soviet battle lab and then it will reveal the location of the weapon and the timer till completion if its completed then you lose. you are then given funds of 7500 credits and a century bomber will drop down engineers which you will use to capture the base since this is Germany somewhere around the area is an old de-comissioned allied base so you have a choice of taking the soviet base or risk getting your engis killed which would mean the end of the mission
i have ideas for sub faction for allies and soviet
soviet tesla faction
start of with tesla flak uprgrade and tesla mammoth
stingrays starts off as vetrans
all non-tesla units are slighty more expensive while all tesla units and tesla coil are 10% cheaper
super reactor renamed super tesla reactor and the top bit shows some tesla energy also it gives 75 more power with a violent tesla wave frying infantry and damaging veichles and aircraft upon destruction (think shogun excutioner 2nd ab but only smaller)
desolater airstrike is replaced by a protocal called tesla stability in which all tesla weapons are more powerful and super tesla reactor gives 25-50 more power and tesla mammoth takes 5% less damage from 2nd ability
vacuum imploder has an upgrade costs 1000 and all it does is fires a magnetic singularity before the actual imploding bomb
Allied special weapons sub faction
starts with high technology and harbinger uprgardes unlocked
allies power plant bring in an extra 25 power
athena does more 10% damage reclamator 2nd ability does very little damage
pacifier turret gets a 3rd upgrade from AA to an EMP turret costs an extra 750 + 50 power
future tank 2nd AB does 10% more damage
chronosphere time reduced by 30 seconds
i have an idea which is expansion gem nodes which are wort 2x as much as orenodes
i thought yuriko is not allowed to attack air anymore
yuriko can still shoot down aircraft while being attacked
would empire have an airfield
can the power requirements of the tesla tank be dropped
also 50% more cost from crusher crane is too much how about something ranging from 15%-35% depending on the structure
so barracks will be 35% more and battle lab will be 15% more
can you include maps with the tech fortress and maybe have it in strategic positions like close to ore nodes
in the next version will you add the soviet and empire equivalent of the grand cannons
do you have a patch list for version 1.0
this is what you get when you cross tiberium with empire nanoparticles on a wavefore weapon
why dont you merge it with nancore production
i was thinking more purple for this but green works
the ra2 apoc is my all time Favorite unit
hammer tanks look weird can you make them look normal
the tesla mammoth can be bribed i bribed 2 in one go and and 2 more after that on allied mission 9
i want to have a 3v3 and 1v1 tournament on the saturday 23rd of june at the lobby casual 17
will sub-factions get specific boosts and nerfs for example one of soviets sub-faction is more tesla based and the tesla mammoth and all other tesla based weponry get a boost by 15% fire power but to counter balance this some of there veichles like the sickle will receive a 10% nerf so
(soviet) tesla mammoth vs (tesla) tesla mammoth= subfaction one winning with a bit of health left
however
soviet sicke vs tesla s/f sickle= soviet sickle winning
and then i can act out a whole new scenario for the allies but i cant for 2 reasons
1) im not bothered
2) allies are capitalist pigs
can you make forums trying to find points that were made before is a bit hard
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