Annatar_BR on Age of the Ring's Discord.

Comment History
hansnery
hansnery - - 27 comments @ Realms in Exile Updater

Edit this line:
#define FS_EDITION_FORTRESS_WALL_EFFECTIVE_RADIUS 500

In the following file:
C:\Program Files (x86)\Realms in Exile 0.4\aotr\data\ini\default\water.ini

Change 500 to a higher number. But when you edit it, you will not be able to play with people with unedited files.

Good karma+1 vote
hansnery
hansnery - - 27 comments @ Realms in Exile Updater

You are supposed to place the updater inside a copy of aotr and then run it.

Good karma+2 votes
hansnery
hansnery - - 27 comments @ Realms in Exile Updater

Can you try enabling the timer in the 2.02 Patch Switcher?

Good karma+2 votes
hansnery
hansnery - - 27 comments @ Age of the Rings: Realms in Exile - Alpha 0.4

Go to our Discord for support.

Good karma+1 vote
hansnery
hansnery - - 27 comments @ Age of the Rings: Realms in Exile - Alpha 0.4

Hello, that's one fix but I suspect you might have out of synch problems if you play with someone who is using the timer.

Good karma+1 vote
hansnery
hansnery - - 27 comments @ Age of the Rings: Realms in Exile - Alpha 0.4

Go to our Discord so we can help you.

Good karma+1 vote
hansnery
hansnery - - 27 comments @ Age of the Rings: Realms in Exile - Alpha 0.4

Hello, the problem is that I reintroduced the timer back into Age of the Ring. You can solve this by opening the Patch Switcher and toggling the timer.

Good karma+1 vote
hansnery
hansnery - - 27 comments @ Age of the Ring: Realms in Exile

Hello guys. Sorry I don't come here often to read the comments. But 0.3 is being worked on. I post regular updates on AOTR Discord channel called "modding-showcase". I should probably create my own Discord server but I'm with little time lately and the free time I have I spend modding.

Good karma+10 votes
hansnery
hansnery - - 27 comments @ More New Maps!

Beautiful.

Good karma+3 votes
hansnery
hansnery - - 27 comments @ Age of the Ring: Realms in Exile

Because of the adventure maps coming in 8.0, I will probably do a big revamp in both factions.

Good karma+2 votes
hansnery
hansnery - - 27 comments @ Age of the Ring: Realms in Exile

Hello guys, sorry for not replying everyone. I don't usually come here except to release the files. You can find me easier on Discord in the AOTR channel.

Good karma+1 vote
hansnery
hansnery - - 27 comments @ Age of the Rings: Realms in Exile - Alpha 0.2

You should try again to see if always happen. But so far this is an isolated problem.

Good karma+1 vote
hansnery
hansnery - - 27 comments @ Age of the Rings: Realms in Exile - Alpha 0.2

There's a copy of the shortcut inside the mod folder after you install RiE. Make a copy of it to your desktop, right-click and go to properties. There, find -mod and it should be the folder where it searches the mod, you need to put the folder you installed it.

Good karma+1 vote
hansnery
hansnery - - 27 comments @ Age of the Rings: Realms in Exile - Alpha 0.2

Follow the instructions in the installer and it should work.

Good karma+2 votes
hansnery
hansnery - - 27 comments @ Age of the Rings: Realms in Exile - Alpha 0.2

Yes, but over a copy. Follow the instructions in the installer.

Good karma+1 vote
hansnery
hansnery - - 27 comments @ Age of the Ring: Realms in Exile

Yes, very soon.

Good karma+2 votes
hansnery
hansnery - - 27 comments @ Age of the Ring: Realms in Exile

You have to pick the Rangers of the North spell to unlock it.

Good karma+1 vote
hansnery
hansnery - - 27 comments @ Age of the Ring: Realms in Exile

Hey man, the problem is probably on the shortcut. It needs to point towards the folder with the submod. You can do that by following the steps that say to change the line in Properties -> Target.

Good karma+1 vote
hansnery
hansnery - - 27 comments @ Age of the Ring: Realms in Exile

Hey Muvi, thanks for the report! Unfortunately, the Glorfindel case it's a bug, I put a limit there but forgot to change 3 to 1 so this happens. About the walls, they are intended to be closer to the fortresses and the limit is on the wall hubs, try destroying them if you want to rebuild. This was made so to avoid wall spam on multiplayer and as an attempt to make people play with walls online as most people forbid using them.

Good karma+3 votes
hansnery
hansnery - - 27 comments @ The Battle for Middle-Earth: Reforged

Will it be moddable?

Good karma+1 vote
hansnery
hansnery - - 27 comments @ Glorfindel23

Hello Glorfindel, I'm making a submod that adds Arnor for Age of the Ring and I'm in dire need of models. I found the Folk of Middle-Earth submod for Edain here and really loved the models. I asked lord_ellessar if I could borrow some of his models since he can no longer work on his submod and he asked me to ask you since he gave them to you. Could you be so kind to share some of them with me? :D

Good karma+1 vote
hansnery
hansnery - - 27 comments @ The Fortress of Gundabad

Great work. I can't imagine how many hours to craft this.

Good karma+4 votes
hansnery
hansnery - - 27 comments @ OUTDATED - Ultimate Edition 3.0.2

Damn. It must be destiny. I haven't played this game in years and came searching for a mod for it and then I found this release just some hours ago!

Good karma+13 votes
hansnery
hansnery - - 27 comments @ Battles of the Third Age

Hey MorguLord. Here are some thoughts, sorry if any of them has already been discussed. My suggestions: since the Faction of the Dwarves in this mod is Erebor wouldn't it be better to focus on the Company of Thorin? I mean, I love Gimli but maybe he should be removed to avoid any anachronism? Or maybe you could put some kind of sub-faction system and chain the heroes to it? Also, since Dain only became king because Thorin died, and since Thorin is an available hero wouldn't it be better to only put his name Dain Ironfoot instead of of using the title 'King'? Or even you could put the company of Thorin as the heroes (and Bilbo!) and put Dain and his army as a skill of the spellbook? (Dain did showed up to help at the last minute). You could even put Gandalf as not a hero but a skill as well since he just showed up from time to time to help them but was not really part of the Company. Anyway, that's my thoughts for now, I shall play more of this amasing mod.

Good karma0 votes
hansnery
hansnery - - 27 comments @ Battles of the Third Age

Hey MorguLord, great mod. I've left a review for you, it's my first review and I can't see it there, does it need approval or something? Anyway, is there any place that I can leave suggestions?

Good karma+1 vote