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Comment History
Half-Dead
Half-Dead - - 5 comments @ Unity - Half-Life Co-op

If I still had it I would. I lost it a decade ago.

Good karma+1 vote
Half-Dead
Half-Dead - - 5 comments @ Blood + Iron

Different sourceports use different types of models. The remaster and some sourceports support the more advanced MD5 models but sourceports without MD5 support will fallback to the more rudimentary MDL versions which are prone to warping due to using vertex animation as opposed to skeletal

Good karma+1 vote
Half-Dead
Half-Dead - - 5 comments @ Blood + Iron Patch v1.01 Released!

Working on it ;)

Good karma+3 votes
Half-Dead
Half-Dead - - 5 comments @ Blood + Iron Now Available

I appreciate the feedback!

I've fixed a few of the problems here in the patch I put out today. The muzzle flash being visible with the ring of shadows wasn't something I thought of! I'll fix that in the next patch. I have it so the draw animation can be cancelled by firing for balance reasons like you said.

Thanks!

Good karma+1 vote
Half-Dead
Half-Dead - - 5 comments @ Blood+ Iron V1

Weapon switch swap animation can be cancelled by firing. I decided that would probably work best to keep the Quake balance.

I released a patch that (should) fix the lift problem

Thanks!

Good karma+2 votes