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Comment History
Gregfp66
Gregfp66 - - 20 comments @ NZK MOD 3.1.3 (NLC7 + OMEGA + DEAD AIR REVOLUTION Patch3 + AMK 1.4.1 + SWM)

Hello, where can you find the stand alone version?

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ Arszi's Immersive Dynamic Tasks 1.0.3

Well those place could be visited again for mutant hunting and labs docs or device ( you could create quest like recover scientific device you already did but inside laboratory and such)
Maybe agroprom would be completely looted, but npc mention to absolutely avoid underground area due to mutant, even the loading tips warn you about this, so labs could still have some interest for ecologist faction especially the on more on the north hell for scenario sake being close to site of experiment , anomaly could be different from surface area and being of interest for ecologist. And even so labs always give this particuliar atmosphere and challenge
Though it must be high reward as going there is very dangerous and require prepartion before hand :)
Love your mod, looking forward to your monster overhaul good luck Stalker

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ Anomaly Stash Overhaul

Never mind didnt work, still testing .

I changed some values in treasure manager script

-- Degradable items
else
txr_condition.add_con_to_process( se_obj.id , (math.random(30,70)/100) )

to

-- Degradable items
else
txr_condition.add_con_to_process( se_obj.id , random_choice(0.70, 0.80, 0.90) )

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ Anomaly Stash Overhaul

Okay found a solution thanks to people helping me (killeon and grok) on anomaly discord

Will try on my end if it work. Gonna send it to you if you want

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ OnegRiot's Muh Immersion Addon Pack 1.5.3 FULL

Is it normal that now every faction has only one spawn location for new game?

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ Anomaly Stash Overhaul

Hey i'm using this mod with muh immersion pack, really great, make searching stash really attractive/interesting.

Do you know if you still plan to "fix" weapon spawning in stash in low condition?

If it's just some text editing to do i can try to do it with the right instruction

Good karma+3 votes
Gregfp66
Gregfp66 - - 20 comments @ Arszi's Immersive Dynamic Tasks 1.0.3

Possible for future task , to have one that uses laboratory, as i think those area are very underused

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ Adeptus Custodes for DOW:SS

ohh seriously i did not expect to have an answer.

I understand and well can only be thankfull for your work.

Modding is not easy.

The Custodes is really a faction that i love and made me play the tabletop game. If it comes i never gonna stop playing soulstorm

Thanks again and good luck at you and your team

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ Adeptus Custodes for DOW:SS

I hope to the bottom of my heart that this mod is still being worked on.

Do we have any slight information about it?

Good karma+3 votes
Gregfp66
Gregfp66 - - 20 comments @ Adeptus Custodes for DOW:SS

Wow, you are really motivated.
A mod about the adeptus custodes , i'm really interested . There are no mods as of yet about this "faction" plus you seem to work to product a mod in respect with the lore and some quality. I'm impressed and will keep an eye on this.

You are truly an excellent servant of the Emperor.

Keep motivated and faith , may the emperor guide you through the darkness of mod developping.

Good luck and thanks.

Good karma+4 votes
Gregfp66
Gregfp66 - - 20 comments @ [OUTDATED] MLR 8.3 – English translation 1.3.2 [1.4.22]

No, "the main developer of the mod is on an indefinite hiatus from modding" extract from a message of Sasha.

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ S.T.A.L.K.E.R. Anomaly Repack: Anomalies

For those interested, in theory thos anomalies spawn artefacts, if you look at the description it's a mix of 2 mods and one of them adds new anomalies wich spawn artefacts

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ seargedp

I know maybe you wont read or see this comment but i will say nonetheless.

Thanks for this mod and your work. I've heard that your mod was initially for you and one of your friends( who convinced you to share it) He was right.

I'm not skilled in coding and modding and i thank you for sharing it.

On top of that you keep updating it and listent to feedback.

I wanted to thank you "personnaly" , i'm always impressed by the modding community.

I'm french so my english wont be top. (saw that an update come some hour ago, damn nice work)

Good karma+3 votes
Gregfp66
Gregfp66 - - 20 comments @ S.T.A.L.K.E.R. Anomaly

I played with Anomaly repack 1.2.6 but with population factor at 0.5

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ S.T.A.L.K.E.R. Anomaly

Guys is it only me, but i didnt meet others stalker (outside of base) even the rookie village is empty except for the quest giver character.

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ S.T.A.L.K.E.R. Anomaly

Found out it's STcom

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ S.T.A.L.K.E.R. Anomaly

Hello are there any weapons mod compatible with this??

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Thanks, will try this during the week

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Hello everyone, i have been off this mod since a moment.

So i'm not up to date with the latest addon.

Last time i've played it was with i think "last day" but i'm not sure.

The immersion and the difficulty in this addon was very good in my opinion.

Do you have anything to recommend me?

Good karma+1 vote
Gregfp66
Gregfp66 - - 20 comments @ Battle For Earth: Uprise

dead mod?

Good karma+3 votes