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Comment History
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

I have all the unit cards and units, but yeah for me all the new ones from scratch are just black in-game

Good karma+2 votes
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

DMUC

Good karma+2 votes
gpinkus
gpinkus - - 24 comments @ DarthMod: Shogun II

Hey darth, quick thing.

When this first came out and I installed it, I was fed up with the army sizes so i manually went to the preferences text file to change the unit multiplier, ship multiplier, advice level, etc.
It didn't take effect for whatever reason and when I installed your mod, and clicked on the enable shortcut, it still remains the same (and the preference script file i edited earlier doesn't change from what i originally editted it from)
any help is appreciated
As always, thank you for doing creative assembly's job

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

Is part 4 of the american revolution the same as late campaign united states? jw..

and for uprising, would it be possible to open up the other two theaters? I feel like that's a lot more realistic

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

you don't have to reinstall it after a crash... often times it works better to save then go to continue campaign rather than load...
are you going to the same type of campaign when you load? If not, that's a ctd

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ [OBSOLETE]DMUC Totally Classical Music v1.6 Add-On

i love this music... playing hours of any game leads to the music just being.. not music anymore.. Please add more when possible! Thanks

Good karma+3 votes
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

aightt I was jw what the actual problem is.. could've guessed it was a preset animation.. so typical of creative assembly to take the easy way out with an animation than the real thing...

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

download
DarthMod UltimateCommander 6.2
then these next two, i believe in any order
Darthmod Ultimate Commander Patch 6.2->6.8
Drums & Fife add on

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

Darth, is it possible to ever get rid the the delay between the fire at will and the actual firing?

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

yes

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

King_Oliver.

Download DMUC 6.2
It will auto-run the installation.
If you get that done, you can downlaod the 6.2-6.7 patch.

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ gpinkus

Sorry I didn't see this comment earlier. This is the first time i've seen that I have a home page for comments. Do you still have the problem?

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Ultimate Commander Patch 6,2->6,7

For beta installation: i have 6.7 and under my program files (86x) when I follow to the DMUC_Core there are 4 of them. DMUC_Core.DM2 .HP2 .HP3 and .HP4
am I in the correct place? Should i just copy the dmuc download into that folder and it will overwrite it? Thanks

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

I think the land maps are plentiful honestly... it always depends on where your battle is it could be 10000 places.. siege are always the same yeh so maybe those idk.

Darth if you ever need help with some extra coding or something message me, I took AP comp sci last year and I can do some extra menial work if you don't want to do it yourself.

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

Suggestion: Reduce fire at will response time to 0... a very important part of these battles is telling your troops to fire "when you see the white in their eyes". Currently... it takes about 6 seconds.
ALSO... i've been frustrated about this before but somehow saved when AI has charged and then even when not wavering... just turned to a side and kept running... not smart.
Lastly; the main BAI just sets up all it's troops in a line then marches forward til action starts, however sometimes it takes like 10 minutes for them to "line their troops up" and you can just flank them and it really isn't a battle.

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

The reason I post this suggestion is because you can be the thirteen colonies during CUSTOM CAMPAIGN, however, a rebellion from your capital doesn't give you the option to join the rebels... just has american rebels pop up.
Probably the easiest way would just be to make the thirteen colonies one of the "major" powers rather than one of the minor.. the rebellion problem is the only thing stopping this

Good karma+2 votes
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

Make sure after independence you turn in the United States with the US flag and units

Good karma+2 votes
gpinkus
gpinkus - - 24 comments @ DarthMod Empire

SUGGESTION:
new american campaign. Start out as 13 colonies in 1700 (protectorate of britain) and develop economically and grow your population, do this until you can declare independence, declare you are no longer a protectorate. When you do this, Britain declares war.
Possibly you start a revolution to take your capital and that auto-declares independence.

Some type of this idea would be great! Do your own American Revolution, so to speak. You can declare independence early, you can stay a protectorate of britain but take over other area, etc.

Hope you like the idea!!

Good karma+2 votes
gpinkus
gpinkus - - 24 comments @ DarthMod Empire Commander v6.35

I have DMUC and tried to install the DM 6.35. Didn't realize there was a difference. I will just wait for the DMUC version to come out.

PS what you have done with this game is incredible. I knew from the get-go that empire had a great concept but really messed up it's final version. From everyone who loves this mod, thank you.

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire Commander v6.35

My problem was that I have ultimate commander installed. DMUC is different than DM and only the DM version of 6.35 is out yet.

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire Commander v6.35

Sorry to pester but I finally unzipped them correctly and it installed the '466mb' very quickly.. When I open the UC icon and go to the readme it says it is version 6.2
How do I make it 6.35 after it's already installed?

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire Commander v6.35

Says system cannot find credits.txt

Good karma+1 vote
gpinkus
gpinkus - - 24 comments @ DarthMod Empire Commander v6.35

Says I'm missing the credits.txt and I will have to run it again?

Good karma+1 vote