This member has provided no bio about themself...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS GDI Humvee - WIP (view original)
GDI Humvee - WIP
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Chronosheep
Chronosheep - - 108 comments

Looks very impressive, superb work!

I don't know very much about your mod, but I assume this for C&C 3...? If this is for C&C 3, I must say that it's a shame that that game some times makes quite poor use of normal maps... in areas with certain light conditions you hardly notice the normal map at all, so shading on the diffuse texture is almost as important as it was in Generals...

What texture size are you using anyway? I'm not very good at normal mapping myself, but I know there's no way you could have gotten that high detail level using the 512x512 textures I'm using..

Reply Good karma Bad karma+3 votes
-Golan- Author
-Golan- - - 454 comments

Thanks for the comment. :)

Yeah, it´s for a C&C3 mod, but I´m not sure if I´ll ever get to finish it which is why it´s not announced yet. IMO the main problem with C&C3 and normal textures is that lighting is very dull on most maps making the effect of the normal textures too low in contrast. Still, most of the details on this model here would only be visible in cutscenes anyways but it´s just too much fun not to include such details.

I´m using 1024² textures for this line of models while my TW style models usually use 512² or 256² textures.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Finally a non-TWA picture. :P
This is a WIP of the Humvee for my main mod. Sadly, it´s a lot more difficult to get models/skins with this kind of level of detail done when one doesn´t have much time.
Anyways, this is probably the only unit of DeT whose design I did not modify/modernize in some - well, at least not intentionally. ;)