Extreme metal, hard sci-fi, horror, history are my passions... Former vocalist of mighty Parricide, ISTQB certified software tester, alpha leader of three staffies pack :)

Comment History  (0 - 30 of 209)
gogolino
gogolino @ Triptych Fan Trailer # - "L T"

Very nice indeed

Good karma+1 vote
gogolino
gogolino @ White Day v16.1 [Full Installation]

Grrreat! Thanks for keeping this fantastic game alive!

Good karma+3 votes
gogolino
gogolino @ Editors Choice - Mod of the Year 2016

Well deserved. Congratulations!

Good karma0 votes
gogolino
gogolino @ HEATHEN

Any news? It's been a while...

Good karma+1 vote
gogolino
gogolino @ Twin Soul Teaser 2016

Looks fantastic!!!

Good karma+2 votes
gogolino
gogolino @ Trailer

Fantastic!!!

Good karma+1 vote
gogolino
gogolino @ Book Reading -- Final

Can't wait for full release. It's been a looooooong time :) ....

Good karma+1 vote
gogolino
gogolino @ INFRA

That's great. Many thanks for info, guys.

Ps: For good news is never too late :)

Good karma+2 votes
gogolino
gogolino @ Doom 3 bfg hi def patch 2.8g

This settings make my game looks great... DO NOT USE, if it make your game looks like ****. Free will :)

Good karma+1 vote
gogolino
gogolino @ Far-Out is coming soon in Steam Store!

It is not "Now available on Steam"... Perhaphs "Coming Soon" or "Available Soon" could be more accurate...

Good karma+1 vote
gogolino
gogolino @ Raindrop Archive: Old Palladium Forest Scene

I love it! One thing: footsteps sounds are way too loud...

Good karma+1 vote
gogolino
gogolino @ Doom 3 bfg hi def patch 2.8g

J. Carmack said so, not me hehe. And it does make sense, since BFG Edition was built with consoles in mind. It's only upscaled on pc. Check game cfg, you'll see that even if you change resolution in game options to 1080, internal resolution remains at 720.

Good karma+1 vote
gogolino
gogolino @ Doom 3 bfg hi def patch 2.8g

It's a bug. Found this in J. Carmack's archives:

Game dynamically reduces horizontal resolution to try maintain constant FPS. You can disable this with

set rs_enable "0"

Let me know if it helps :)

Good karma+1 vote
gogolino
gogolino @ Doom 3 bfg hi def patch 2.8g

Ooops, it was a typo. Sorry :)
r_hdrkey 0.01 not 0.1 of course...
0.05 makes still to much of that killing my eyes blue/violet ambient lights haze).
0.02-0.03 is optimal

Good karma+1 vote
gogolino
gogolino @ Doom 3 bfg hi def patch 2.8g

My latest and optimal, in my opinion settings:

r_hdrAutoExposure "0"
r_hdrkey "0.02"
r_gamma 0.5
r_exposure "0"
r_useSSAO "1"
r_useSSGI "1"
r_forceAmbient "0.1"
r_useFilmicPostProcessEffects "1"
r_useHDR "1"
r_gamma "0.5"
r_useHalfLambertLighting "0"
r_lightScale "2.5"

Screenshots:
S32.postimg.org
S32.postimg.org
S32.postimg.org
S32.postimg.org

Good karma0 votes
gogolino
gogolino @ Doom 3 bfg hi def patch 2.8g

Yeah, it's common ATI problem. OpenGL based games never worked propertly on Radeon cards. Poorly designed ATI OpenGL drivers, not supporting so many of OpenGL extensions.

Good karma+1 vote
gogolino
gogolino @ Doom 3 bfg hi def patch 2.8g

I've experimented little bit with cfg.
Settings below makes mess effects balanced:

r_hdrAutoExposure 0
r_hdrkey 0.1 (if set more than 0.1 hdr goes over powered)
r_exposure 0
r_gamma 0.1
r_useSSAO 1
r_useSSGI 1

If SSAO is set to 0 textures are too bright, over exposed and over contrasted. When set to 1 SSAO makes all that also messy and muddy. Confusing, isn't?
SSGI brutal power is equalizing SSAO messy muds, blends it with hdr over powered colors. That makes textures look natural, over burned and stained dirty metal.

Good karma+1 vote
gogolino
gogolino @ Doom 3 bfg hi def patch 2.8g

Yeah. It's better now. Thanks for the fixes, y2keeth.
Picture is still oversharpened and overexposed but at least not as messy as was before.

Good karma+1 vote
gogolino
gogolino @ Scorn teaser trailer video!

Great job guys!!!

Good karma+1 vote
gogolino
gogolino @ Doom 3 bfg hi def patch 2.8g

Thanks for the new patch, man.

Ooops, i have annoying problem:
Game is rolling back all my graphics settings to very low state everytime i start it. But when i launch Trentphrozo, or any other mod this is not happening.
Strange, isn't? Any idea what could be the reason of that?

Also, game picture is way too bright and oversharpened. It makes texures and models looking really awful, not to mention of driving me to insane flashlight shadow (it looks like white brush trail on screen).

Good karma+2 votes
gogolino
gogolino @ Doom 3 BFG Hi Def

Sweet :)

Good karma+2 votes
gogolino
gogolino @ The Cave

Great...

Good karma+1 vote
gogolino
gogolino @ TemplarGFX's ACM Overhaul V4.5 - Mini Update

I'm afraid O'Neil's behaviour is not any better hehe. He is still not folowing sometimes and i have to restart checkpoints, not shooting when it's needed (but starting shooting when is too late hehe)...

Oh, i forgot of one more thing: game keeps reseting my video settings at start. It is not a big problem, but have to go and change them everytime i launch ACM. Any solution?

Good karma+1 vote
gogolino
gogolino @ New Project

Niiice :)

Good karma+2 votes
gogolino
gogolino @ Working on bringing new content to Scorn

FANTASTIC WORK!!! Keep it up. guys!

Good karma+2 votes
gogolino
gogolino @ FIRST LOOK: ACM Overhaul Mod V5

Keep it coming, man. KUDOS!!!

Good karma+1 vote
gogolino
gogolino @ TemplarGFX's ACM Overhaul V4 - Hadley's Hope

FANTASTIC JOB!!!

Good karma+1 vote
gogolino
gogolino @ TemplarGFX's ACM Overhaul

Much obliged, sir!!!

Good karma+1 vote
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