sorry for my bad English. Do not worry, I solved it a good time ago
sorry for my bad English. Do not worry, I solved it a good time ago
When I finish solving the problems, it causes a complete crashes that sacrifices another version with the fixes solved more added. It only remains to congratulate them again for their effort and dedication.
Question. Have you used or plan to be inspired by the WOD garrisons and the BFA war fronts? Already sea simply using them as icons, as a basis for new buildings, as can be the workshops of professions.
I've been here for a long time, in fact when they were still using Azeroth's total war thread. So you can imagine how excited I am, but I really do not think you can compare how you must be. So my most sincere and great congratulations, especially the four people who managed to keep this project afloat most of the time.
PD: I never wanted to intervene because he considers that this is his vision and as creators of the mod there is to guard it.
PD2: Sulfurion, the goblins or rather the goblin mercantile empire / Coalition of the merchant princes for this period are like the third superpower and with a great military power, especially in the fleet. As curious data along with the Burning Legion would be playable races for WC3 but were cut by the fact that it was impossible to balance the game with 6 factions.
Vengeance for Zul'jin. Dis... was our land. TROLL land!!!
First of all, great job, my congratulations to the mod team.
But I have some questions, I know they are working on Kalimdor. Do you plan to show any progress or leave it until it is announced as a surprise?
And with respect to the same continent. Are there plans for the Tol'Vir or do not plan to include it because Uldum was isolated by a techno-magical barrier?
Excuse me for my English, it's not my mother tongue.
Gal´Zul
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