GalaxyTrail is a creative arts group that is operated by a husband-wife team, and its games are produced solely by its founder Stephen DiDuro, a.k.a. Strife. As a game developer, GalaxyTrail focuses primarly on 2D action games for Windows platforms.

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GalaxyTrail
GalaxyTrail May 4 2013, 5:11pm replied:

It would have to be a subtitle, since we already have a domain name for Freedom Planet, as well as Greenlight and Kickstarter pages that can't be renamed.

+2 votes     game: Freedom Planet
GalaxyTrail
GalaxyTrail Jan 26 2013, 7:45am replied:

WOOOOO :D

+2 votes     game: Freedom Planet
GalaxyTrail
GalaxyTrail Jan 21 2013, 5:02am replied:

Thanks for the feedback! We actually do have a longer rail that you can shimmy across in the third stage, so perhaps we can assimilate this into the first stage as well. As for the roll attack, we've got a few ideas for it that we're looking into.

The shield system is something we've openly advertised, so we're not quite keen on removing it just yet, but we're probably going to remove the keystones from the game that robots drop when destroyed, such that shields can only be gained from crystals. We'll also see if we can add a little variation in the way that different characters use the various elements (i.e. gaining an elemental buff to their attacks rather than a shield).

+2 votes     game: Freedom Planet
GalaxyTrail
GalaxyTrail Jan 16 2013, 8:51am says:

I know how the whole cloning things feels. My project started off as a Sonic fangame, but has steadily been evolving into its own unique thing, and now we're completely indie. I wish you luck molding this project into something original!

+3 votes     article: Olacraft introduction
GalaxyTrail
GalaxyTrail Jan 16 2013, 8:43am says:

Links are at the top right. Also, apologies in advance if you're from a culture that finds the thumbs-up to be offensive - We have no control over the still image that is used to represent the video.

+1 vote     media: Kickstarter Trailer
GalaxyTrail
GalaxyTrail Jan 1 2013, 4:30pm replied:

A little over a year, I'd say.

+2 votes     game: Freedom Planet
GalaxyTrail
GalaxyTrail Oct 15 2012, 2:47am replied:

Thanks! :D

+1 vote     media: Milla the Hound - Final Design
GalaxyTrail
GalaxyTrail Sep 23 2012, 10:36pm replied:

Yeah, that was hilarious. xD Luckily I moved her arm.

+4 votes     game: Freedom Planet
GalaxyTrail
GalaxyTrail Sep 22 2012, 1:33pm replied:

I think I'll need more content to show off before I consider investing money into the Greenlight system. But it's definitely one of my first picks for a release platform!

+2 votes     game: Freedom Planet
GalaxyTrail
GalaxyTrail Aug 27 2012, 11:45am replied:

Thank you!

+1 vote     media: Lilac - Final Design
GalaxyTrail
GalaxyTrail Aug 27 2012, 11:44am replied:

Thanks!

+2 votes     media: Carol - Final Design
GalaxyTrail
GalaxyTrail Aug 13 2012, 12:55pm replied:

There's definitely more where that came from. Thanks!

+1 vote     article: The Evolution of Freedom Planet
GalaxyTrail
GalaxyTrail Aug 12 2012, 1:07am replied:

It's on indefinite hiatus at the moment. Once I have nothing else going on, I'll probably remake it from scratch in a different engine, since the one I'm using isn't optimized for isometric RPGs.

+2 votes     game: Freedom Planet
GalaxyTrail
GalaxyTrail Jul 24 2012, 2:17pm replied:

Thank you!

+2 votes     game: Freedom Planet
GalaxyTrail
GalaxyTrail Jul 24 2012, 2:17pm replied:

Thanks!

+2 votes     game: Freedom Planet
GalaxyTrail
GalaxyTrail Jul 19 2012, 8:12pm says:

Are we talking recently, or throughout our whole life? If it's the latter, then it's definitely AAA for me, but in recent times as I focus my spending elsewhere, I turn to indie games more often for a cheap yet awesome source of entertainment. Plus I feel good about supporting up-and-coming developers.

+2 votes     poll: So far you have played more
GalaxyTrail
GalaxyTrail Jul 19 2012, 8:09pm says:

Not bad at all, from what I can tell from the video. There seems to be enough variety in each stage to keep things interesting, and the graphics are pleasant without being too distracting.

It's ironic that there's no Asian localization planned given the theme of the project, but, hey, it seems like you picked a solid set of languages to export to. Good luck!

+5 votes     game: Wooden Sen'SeY
GalaxyTrail
GalaxyTrail Jul 19 2012, 7:58pm says:

Unfortunately, I haven't really seen anything in this project that couldn't be done with a Minecraft mod. I think if the author puts a little more effort into making this project stand apart from Minecraft, then it'll give him more space to try out different concepts. As it stands though, a lot of it is pretty much identical in terms of style and presentation - the logo even uses the same font. And, I mean, the name itself sounds strikingly similar to Minecraft.

I am impressed that you can make something like this in Game Maker, though.

+2 votes     game: MyCraft 3D
GalaxyTrail
GalaxyTrail Jul 19 2012, 2:32pm says:

Yeah, I like 3 the most since it's the least stereotypical of the three designs - though, may I suggest changing her pants color from pink to black? As for a name, how about Zara?

+2 votes     article: Who will be the heroine of Space Disorder? Vote now!
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