I'm lead developer for the Source mod Debauchery. Basically, I'm responsible for the game design, the weapon models, textures, and animations, the majority of the map props, the sound, and the music.
A few minutes of combat showing off some of the guns and gameplay in Debauchery.
debauchery early gameplay video
Screenshots from a new unnamed urban map and another shot from the work in progress distillery map.
debauchery map progress
Two men shot while using the toilet with their rifle not in their hands but rather foolishly placed to the side.
debauchery: caught on the toilet
Finished model of the Bacon Pocket Revolver for Debauchery.
bacon pocket revolver
If you know how to code for the Source engine, join us and come help make Debauchery a reality.
debauchery needs a programmer!
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