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Maybe it could use a bit more color variation, but that's just a random thought^^
It looks awesome either way! :D
You shouldn't, there's no way all the new features could be finished, balanced, playtested, fledged out and polished in only the next 2-3 weeks.
But maybe, only maybe, you can hold in in your hands before christmas 2015 ;-)
Is this "your own" music? I like it, but it sounds more like a sandbox RPG to me instead of an epic dinosaur park construction theme^^
What are the Uruk-Hai of Saruman doing there (on the left of the image)? Are they taking the Hobbit to Isengard?
I know you're meaning it as an honest compliment, but I'll just note that being better than EA is not necessarily a big deal ;-)
It's great to hear that there are still things going on behind the curtains! Keep up the good work ;-)
Good luck with your new project!
Although I really hope that the new shiny things which you already started for the next update for Total Mayhem will be finished and released too one day.
Tbh, I love the hobbit movies because of the awesome images of middle earth they deliver (erebor architecture being my favorite here). The story however has been quirked up quite a bit and is certainly the weaker part of the inscenation.
I love that image, but it's not the siege of helm's deep. Afaik, it's a cover from one of the book from "The Dwarves" (by Markus Heitz) (excellent read btw, apart from the fourth, which I don't recommend) ;-)
The T-Rex model is pretty awesome (both!), but on this one I really don't like the proportions. Maybe it's the perspective, but the legs look much too small in comparison to the rest, which also doesn't really fit 100% together in terms of member scale.
An unexpected update for sure, but nonetheless great to see you alive :-)
Good luck on your further progress, maybe on my old days, I'll even see a new version of this mod (holy axe, the V2 Alpha release has been over 3 years ago already) ... :D
Nooooo, I added a rather long edit saying how I would've loved to see the workings of Legolas and Gimli (Gardens and defenses, respectively) (after the War of the Ring) added to this, then ModDB threw an error into my face saying "Uuh comment field required derp" and deleted all the nice formulations... I know why I've got AdBlocker enabled for you, TrollDB!
Very impressive, especially the complex city layout is quite appealing to me. It's just an aesthetic thing that annoys me, the glorious City of Kings should look more colorful, living and vibrant in its shining color palette, and not like a greyscale-3D-print^^
Oh, alright, I didn't find that in the FAQ.txt or the How-to-supercap.txt, usually I like to build everything "up from the ground", so it was disabled. Good to know, I'll watch out for that button to be enabled in my next games! :-)
I have correctly installed SoGE with LAA and everything (and it works fine, no crashes in ~6h and I can't select vanilla factions).
Only rather big problem is that in the first round I played as the Republic (from the Clone Wars) on a Random medium map and spawned with 2 Tier I and 1 Tier II ship factory, no supercap (which I checked multiple times, but I didn't get a Tier III supercap factory). That rendered me unable to produce supercaps, which was quite sad, as I would have loved to get some of them into action. Haven't tried more games yet, so I can't say with certainty if that bug is reproducable, but it seems worth looking at, I guess ;-)
Nice one - I'll get back to playing soon ... :D
I'm not sure if it's a good or a bad thing that this mod throws out more updates (with excessive texts!) than I can read :D
Awesome! I can see how the release will bind me to Sins of a Solar Empire once again (haven't tried this mod out yet, because I found it only a few months ago and the images made me rather wait for the next release than play the old one and find it not as good as the screenshots)^^
Really looking forward to exploring this magnificient piece of software! :D
Nice one! What do you create it for?
The map, the graphics and the aesthetics are incredibly nice.
Regarding the purpose of the video however, I wasn't able to remark more of an AI than just a simple chasing behaviour. Which is, of course, not bad, but AI in combination with raptors implies something more sophisticated to me^^
Looks very promising!
On another note, how is your team composed exactly? I'm just curious to know what kind of team is going to produce my future favorite dinosaur game^^
Congratulations to this achievement! It's very impressive indeed that the curse of EaW has FINALLY come to an end! :-)
I heard recently that implementing two different building systems in one mod (like BFME 1 + 2 style) at once would result in large AI incompatibilities and incapabilities. (In which way) Did you face this problem when implementing that feature?
It's nice to see you still maintaining this mod's progress. Good luck with your further work! :-)
I'd rather guess that this image is supposed to depict the fight between Eowyn and the Witch king during the battle at the fields of Pelennor.
So it would be fine to install it over a previously modded (and thus not "clean") version of the game?
How problematic would applying this patch to an already modded (fully patched too ofc) install be? (Question goes for BFME 1 & 2)
Very solid work so far, but is it just me, or does his face seem flat from the side view at the left?
Nice! The color looks a bit "washed out" though, which puts a gray-tone over his appearance. Is this intended?
(Otherwise, splendid as always^^)
Sounds really exciting, good luck with this project! :-)
Don't be sad about it, see it as a chance to get an even better Geonosis map ;-)
Read the other news, it's been announced there ;-)
You have a point there, though I would connect Germany with Numenor, a land of once brave men corrupted by Saurons evil spirit (-> Hitler). thus doomed to fall ;-)
It's a Crysis 2 Mod, how you can read it in the header ;-)
How (or where) did you learn to do this? (It's awesome, btw ;-) )
Hope you gave the proper credits?!?
Nah just kidding, it looks good anyway ;-P
@1:12 : He told us he's not an elephant!
I need to buy crysis :3
I believe they are from the seagulls near Minas Tirith ...
Thanks, now I can click on the links and watch the videos without any issue :-)
How do you want to form pickaxes out of the hardest substance on earth?
Well, you see here a nice model of one of the first integrations of that kind of spacestation in EaW and the first one thing you think about is *cough* *cough* ? Okay ... O_o
Looks REALLY REALLY good!
I hope it has a manageable polycount?
Well, the balance will be pretty epic and lore-accurate ;-)
Let's siege it :D
I love the ships, but in my opinion there are too many stars in the background.
I found a bug in this picture, the BATTLE INFORMATION says that the local population would help you, but on the map left down I can't see any red helping companys on the places where their homes are ... or don't they already live any more?
Oh, and nice update! Already all the posted bugs fixed?^^
AWESOME! EPIC WORK GUYS!
You should take more details on the skin.
I hope they are significant to notice^^
Great news by the way!
What is it for?!?
Awesome work! :-)
Hope you get a good texture for it^^
The weird shinings like those here are the only reason why I didn't download&play this mod ...
WTF? A bear killing rabbits??? YOU MONSTER!!!