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I'll just stop by to drop my love for LotR-TW, the first and best LotR conversion mod for the TW series there is. While it is a bit dusty, I just love the detailed in-depth gameplay options it provides and the things it achieves to do with the engine of Rome: Total War are just incredible. Twitter.com
Corrected link: Youtube.com
I recognize him, that's Gronkh xD
To be fair, I didn't make that claim up by myself - I read it on Ardapedia (a german and very extensive wiki about anything related to Middle Earth which is usually reliable) and sadly there's no source provided there. I guess I have to ask them in the respective discussion section xD
I guess it's mostly the cape design that shows the inspiration. Add to that the style of his hair, the look of the breastplate and the caricature-ish style of Games Workshop and it doesn't seem that unlikely any more^^
Yes, but Imrahil's appearance in the tabletop is based on the figurine of Irolas from the collectible figures ( Thumbs3.picclick.com ). At least that's what I've been told - if it's incorrect, consider this as another correction ;-9
Well, in The Lord of the Rings Strategy Battle Game (by Games Workshop) Irolas is identified as Imrahil too. That may not make the bulk of his merch incarnations, but at least it happens :D
So Irolas consists of at least 50% Imrahil (hey, this sounds like an ad. Maybe it even is? :-P), which in turn means that at least 50% of Imrahil showed up in the films, and that's precisely what I wanted to say originally :D
Correction: He is actually called Irolas and was originally inteded to replace both Beregond and Imrahil in the movie, as he also takes care of the wounded and unconscious Faramir. However, in the merchandise he is mostly referred to as Imrahil.
It is speculated that he had a cameo appearance when Faramir enters Minas Tirith after retreating from the defence at Osgiliath, looking like this: Images2.wikia.nocookie.net
The Edain team took their Imrahil design from that, so it seems to be a plausible theory to me (especially considering that he just casually speaks up to Faramir & Gandalf and is not dressed like a regular soldier);-)
That Erebor gate is serious MOTY stuff though. I really hope we'll get to experience it in action one day, one way or another :-)
Sadly the artist didn't tell us (source at Daroz.deviantart.com ). From the looks of it, I'd wager he took some heavy inspiration from Morgoth's invasion of Gondolin.
The Edain community uses Tunngle as a means to play online, it's pretty straightforward :-)
Not meaning to discourage you, but to me it sounds like a confused mashup of the hobbit movie soundtracks (with a bit of LotR music at the end), mostly consisting of the theme of Durin's folk. I don't know, but for a main theme of a middle earth mod, I personally would pick something more original, or at least more consistent / not as faction specific.
I don't even see that info in the text. Any specific line that clearly indicates this? Judging by the amount of work that has yet to be done, I don't think a release is coming any time close to soon.
What does this have to do with LoTR?
I really like all the tiny details, they are what brings a building to life :-)
I know I'm late, but nevertheless I like this a lot :-)
Indeed, I'm already hyped for toddler Thorin in 2020^^
Warb_Null is an artist who creates some of the best sci-fi models / textures you'll find :-)
You might want to check your Khuzdul spelling there :-P
I will just politely forget that this atrocity exists and keep browsing :-P
I misread it too at first, but I guess it's supposed to mean that erebor is especially good at fighting against heavy armour. Which is fitting, I suppose, because their most direct evil neighbour is Rhun that does indeed lead a good batch of armoured soldiers into battle.
This is borderline awesome, I really adore the detail on the mask (and the armor in general) :-)
We've had this one before, too :D
To be honest, I totally hate it. For once there is a decent dwarven phalanx in battle formation, and we don't even get to see the orcs clash against it, because in a strategically absolutely pointless move the elves jump inbetween their enemies and a wall of spears. Just let those last eleven words sink in.
This scene not only robbed us of an epic dwarven moment, but also puts in question if elven commanders are even able of thinking straight. Logically, it would have been much more satisfying if they had flanked their common foes, especially regarding the fact that their swift twohanded blade warriors would be perfectly suited for that.
And my vuvuzela!
Both are not looped well, so I can't speak for a preference^^
This doesn't look like a movie prop, so ... where did they build it and why?
It's really awesome seeing you becoming actively developing again :D
I'm looking forward to finally play with the units I was teased with nearly two years ago :-P
And don't worry about your new mod, I've been following there since the day (or maybe week, I'm not a very quick person) it was put on ModDB ;-)
Finally some battle art that REALLY is about the battle of Helms Deep :D