This member has provided no bio about themself...

  • View media
My Blogs

No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available.Join now to share your own content, and encourage our community to get involved and engaged.

Start a group Groups
Mod DB

Mod DB

4,013 members Official

If it's information about Mod DB and ramblings about mods in general that you are after - then you have come to the right place. Welcome to the official...

TEOD developers group

TEOD developers group

11 members Other

Hey guys! We need your help if you can help in creating skins of models and the development of CTW are welcome to join the group.

Post comment Comments
GeneralG May 3 2014 says:

Hi are you still working on your mod or have you halted development?

+1 vote     reply to comment
sagnik27101991 Nov 5 2013 says:

@ fps_css :

Hello there!!!!!

With regard to your MOD: Rise of Nations - End of Days, i must say that this mod is an excellent one!!!!

However, I would like to report some bugs and suggest some changes.

Bugs: Almost all units do not have sounds, when they are created. They also do not display any sound while moving and attacking. E.g.: Russian Ground Forces, T-72, Naval Units, and most others.


All units move too slow, especially the ships.

Every single unit of all Naval Forces are multiple-fold stronger in reality than all Artillery and Armored Vehicles. Ground forces, including tanks should do negligible damage to any naval unit.

An Advanced Battleship or Advanced Destroyer should be able to destroy two Missile Cruisers, without getting destroyed completely in the process of fighting them. What I mean to say is that, an Advanced Battleship or a Ship of its class should be able to fight and destroy two Missile Cruisers, and at the end retain abt 20% of its original hits.

Similarly, a Missile Cruiser should be able to destroy two Submarines; a Submarine, two Advanced Battleships.

Ensure that an Aircraft Carrier is quite difficult to destroy.

Ships are also able to garrison Infantry and Armored Vehicles and drop them on a shore.

Create aircraft that can garrison all types of infantry, and para-drop them over enemy grounds.

Give Russia Aircraft Carriers, as the current state of its rearmament is.

If you could incorporate these changes, it would be an EXCELLENT gaming experience altogether.

+2 votes     reply to comment
fps_css Creator
fps_css Jan 24 2014 replied:

Well thanks @ sagnik27101991 thank you very much for your comment! They are very good observations regarding the mod. I will try to fix these errors as soon as possible. In the next few days will be released a beta, but still not a full version. I'll be on the lookout for these little things for future versions.

+1 vote   reply to comment
Wht.Rex Mar 3 2013 says:

It's been a while. When is TEOD update coming here?

+1 vote     reply to comment
GeneralG Jun 9 2012 says:

Hows your mod coming along?

+2 votes     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Last Online
Jul 14 2015
Colombia Colombia
Become friends
Member watch
Start tracking
Mod DB
6,932 of 541,018
3,409 (1 today)
Time Online
14 minutes
Activity Points
4 members
Site visits
Send Message
***Geroj*** Online 6 hours ago
Wht.Rex Online 6 hours ago
nightovizard Online 7 hours ago
Kommunist Online 8 hours ago
stormtroopera Online 10 hours ago
Iosif Online 1 day ago
desuza Online 1 week ago
llhhll Online 1 week ago
dark_general Online 1 week ago
GeneralG Online 1 month ago