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Comment History  (0 - 30 of 427)
Forsete
Forsete Oct 19 2014, 12:02pm says:

I need this in my veins.

+3 votes   mod: Brutal Half-Life
Forsete
Forsete Aug 8 2014, 7:54am buried:

(buried)

giev meh monies, plox

-20 votes   poll: MOTY Prizes You choose!
Forsete
Forsete Aug 8 2014, 6:48am says:

Holy ****! I've waited almost a decade for this mod. Great to see that the release is close.

+2 votes   article: Mod ready !
Forsete
Forsete Aug 6 2014, 6:18pm says:

Looks like a massive improvement over Sky Mesa most notably in the architecture and lighting. I hope you can add in some good gameplay there as well. Good luck.

+4 votes   mod: Half Life: Orange Shift
Forsete
Forsete Jul 6 2014, 6:34am replied:

I love bolt action rifles especially when you've got a scope attached to it. Feels more personal.

+1 vote   media: New 710
Forsete
Forsete Mar 1 2014, 7:06am says:

Seems pretty ambitious. Can't wait to see more.

+2 votes   mod: Half-Life: Black 7
Forsete
Forsete Feb 16 2014, 7:24pm replied:

Yeah, I actually wanted to release this on my 100'th birthday but that didn't happen obviously. :(

+1 vote   media: The Thing Homage - Screenshot
Forsete
Forsete Dec 4 2013, 10:00am replied:

Yeah, however the screenshot is from an older version of the official DNF game (apart from the unfinished chainsaw).

Original shot here: Duke4.net

+2 votes   article: Duke Nukem Forever is getting bigger.
Forsete
Forsete Dec 4 2013, 6:33am says:

This is the greatest mod ever conceived by mankind.

+6 votes   article: Duke Nukem Forever is getting bigger.
Forsete
Forsete Dec 3 2013, 7:50pm replied:

Behind the "SCRAM" title right under the S.

+2 votes   media: Lambda hat trick
Forsete
Forsete Dec 3 2013, 7:10am says:

Thank you, sir.

+2 votes   member: TheCyberSoldier
Forsete
Forsete Nov 23 2013, 12:08pm replied:

It comes with the DLC.

+3 votes   article: Duke Nukem Forever´s first DLC is out!
Forsete
Forsete Oct 25 2013, 1:01pm says:

In the fourth screenshot in the lower right corner is that an Imp head on the ground with one of its eye balls dangling? Damn, that's brutal.

+2 votes   media: Delicious Guts
Forsete
Forsete Oct 17 2013, 3:53pm says:

I'm instantly reminded of Gunman Chronicles when I see this screenshot. Nice work.

+9 votes   media: The Random Update
Forsete
Forsete Oct 6 2013, 6:56pm replied:

While you're at that I'd also suggest adding a mouse sensitivity scale option. The default was set to some insane number (for me at least, I hate high mouse sensitivity) so I had to lower it via the console.

+1 vote   article: Yume Nikki 3d v 0.02 released
Forsete
Forsete Sep 2 2013, 10:24am says:

Cthulhu with testicles as hands.

+1 vote   media: A monster sketch courtesy of my Brother
Forsete
Forsete Aug 29 2013, 7:43pm replied:

You're on a quest trying to find the lost episode of Half-Life 2 inside Gabe Newell's gut.

+8 votes   media: Red
Forsete
Forsete Aug 12 2013, 3:52pm says:

About 12. Made some amazingly ****** Unreal Tournament maps as well as trying out the Valve Hammer editor.

+1 vote   poll: What age did you start modding?
Forsete
Forsete Jul 7 2013, 1:20pm replied:

Yeah, I absolutely hate bullet sponge enemies. That's why I usually play games on Easy or Normal nowadays. It's a lazy design decision imo.

Blood is a great example of making the difficulty levels vastly different from each other. Not only do they add more enemies but they progressively get more aggressive and they aim a lot better on harder difficulties. Some enemies even receive new abilities (eg. the cultists only use their primary gun on the two easier skills levels while on normal they can throw a stick of dynamite at you. On the harder levels though they throw a PACK of dynamite!).

+10 votes   article: Difficulty Scaling
Forsete
Forsete Jun 24 2013, 1:25pm replied:

Yeah, exactly my thoughts as well.

+4 votes   poll: You prefer game levels to be
Forsete
Forsete Jun 14 2013, 6:55am replied:

You live up to your name...

I kid! I kid!

+3 votes   media: Rusty Combine
Forsete
Forsete May 24 2013, 3:09pm says:

Ugh, I hate this running around looking for ******* key cards (archaic design that belongs to the mid-nineties games IMO). The mod looks really nice but the enemies take WAY too much ammo to kill; two shotgun blasts to kill a houndeye on normal? Too much bullet sponge stuff. I kinda like how easily the marines can kill you though.

+5 votes   mod: Half-Life:Black Guard
Forsete
Forsete Apr 30 2013, 4:03pm replied:

No.

+1 vote   mod: Duke Nukem Forever 2013
Forsete
Forsete Apr 29 2013, 7:07am replied:

Real men don't shave nor partake in this sissy thing called social life.

+3 votes   mod: Duke Nukem Forever 2013
Forsete
Forsete Apr 28 2013, 4:14pm replied:

I planned on adding the chess game but ran out of walls and sprites. Actually, there were a lot of stuff that I planned on adding (including a section in which you would teleport to the base as it was burning while being chased by a monster) but the limited resources said a big "FU" to that.

+1 vote   download: The Thing
Forsete
Forsete Apr 28 2013, 7:19am replied:

It's close to release so there's really no point since you're going to play it yourself "soon" anyway.

+1 vote   mod: Duke Nukem Forever 2013
Forsete
Forsete Apr 25 2013, 12:22pm replied:

It's voxels.

+6 votes   media: Gus and his donkey, Guila monster
Forsete
Forsete Apr 25 2013, 11:56am replied:

I didn't post it because it's more or less just a "art" or "museum" map (hope you know what I mean) and not your normal run-and-gun map. However, I won't stop other people from creating threads and the like of course.

"Also, I hope this doesn´t sound harsh but I didn´t get at all what was I supposed to do. I pressed like a dozen switches -ala Roch- and entered all rooms (based on automap) but nothing seemed to do anything related to progression."

You're supposed to find 9 switches found throughout the base. Hit all of them and the entrance to the underground tunnel will open. A scripted sequence should activate when you approach the blood-stained box located in the large storage room (won't make sense unless you've watched the movie though).

+1 vote   download: The Thing
Forsete
Forsete Apr 14 2013, 4:18pm replied:

Lol, why does this comment have negative karma? Dumbasses.

+1 vote   mod: Duke Nukem Forever 2013
Forsete
Forsete Apr 7 2013, 4:13pm replied:

Pretty much. Not surprising in the least.

-2 votes   article: Indefinite Postponement
Forsete
Forsete Mar 23 2013, 7:39am says:

Voted. Looking forward to this.

+3 votes   article: Operation: Greenlight
Forsete
Forsete Sep 10 2012, 4:59pm says:

One of the best game ever made, only surpassed by its sequel Freespace 2.

So glad I bought these games when they were released; still got those huge PC game boxes neatly lying around.

+1 vote   article: Freespace: The Great War Released on Desura
Forsete
Forsete Jun 22 2012, 7:58am replied:

I made the profile yesterday so that's probably why. I'm not much for attention though as I prefer being more in the background but I appreciate your words as well as the guys below.

It's just me working on the mod. :)

+2 votes   mod: The Evasion
Forsete
Forsete May 24 2012, 4:51pm says:

I'm gonna paint the moon... reeeed...

+6 votes   media: Blood:Source
Forsete
Forsete Apr 1 2012, 8:31am replied:

*facepalm* Yeah sure, because I was completely serious.

+1 vote   article: DLC coming to Sven Co-op!
Forsete
Forsete Apr 1 2012, 7:32am says:

What are you two on about? This is all real.

+3 votes   article: DLC coming to Sven Co-op!
Forsete
Forsete Dec 11 2011, 1:06pm replied:

I believe the glitch with the nuke sign at the end is because of the sprites covering the ceiling and floors of the same sector and thus they conflict or something when you try to activate the switch. You can still activate it however; try and stand on the very left of the sign while spamming the use key.

+1 vote   download: Retaliation
Forsete
Forsete Oct 12 2011, 9:23pm says:

Love that kind of warm lighting with a mellow but still very visible yellow/orange tint surrounded by darkness; gives off this really nice and friendly feeling. Keep it up.

+2 votes   media: Introduction
Forsete
Forsete Apr 20 2011, 9:28pm replied:

Thank you, glad you enjoyed it. I've had nothing but positive reactions from people who've played it so the excruciatingly long development time was well worth it. :)

I'm making another map as well though it's not very original. I might also do a sequel to this map... in the next ten to fifteen years or so.

+1 vote   download: Desert Storm
Forsete
Forsete Nov 29 2010, 1:30pm says:

Protozoid slimers in the garbage bags...?

+1 vote   media: Dumpster Asset - Screenshot
Forsete
Forsete Oct 29 2010, 11:50am says:

Da, dis will wörk.

+3 votes   media: MP5
Forsete
Forsete Apr 22 2010, 6:51pm says:

Hm, I don't recognize the screenshot -- I'll download and see though for myself. :)

+1 vote   member: Joebama
Forsete
Forsete Mar 4 2010, 11:36am replied:

This.

+8 votes   poll: Do you play any team sport?
Forsete
Forsete Nov 6 2009, 5:24pm says:

Christian Bale.

+2 votes   media: john doe
Forsete
Forsete Aug 12 2009, 5:14pm says:

Am I the only who can't get this ****** embedded video player to play the actual video? I press the "Play" button, sit and wait for 2 minutes, but nothing happens.

Thank you for uploading it to YouTube at least.

+3 votes   media: OF2's Nuclear Update - Crossfire Nuke
Forsete
Forsete Jul 31 2009, 10:07am replied:

3D Realms isn't dead. :)

+1 vote   article: WGRealms 2 DEMO Screenshots
Forsete
Forsete Mar 11 2009, 8:59pm says:

Wow... simply amazing.

+2 votes   media: Screen Overlays (Raindrops)
Forsete
Forsete Feb 19 2009, 5:50pm says:

Blood looks nice; very FEAR'ish. Much better than the original.

+1 vote   media: The Mortewood Plaza - Gibbed Zombies
Forsete
Forsete Feb 1 2009, 3:27pm says:

"Smashed up brat!"? :D

Looks lovely.

+1 vote   media: Eye of the Storm episode I - trailer
Forsete
Forsete Jan 3 2009, 8:29am says:

"When it's done"... pulling a DNF on us? ^^

Looks nice, especially the iron sight.

+2 votes   media: 1187 Sneak Preview 2009
Forsete
Forsete Dec 24 2008, 7:43am says:

Heh, I wondered how you were supposed to get up to the second floor. Now I know. :P

+1 vote   media: X-mas map - Two small secrets
Forsete
Forsete Nov 19 2008, 8:07pm says:

She need to lose some weight.

+2 votes   media: Main character face
Forsete
Forsete Jul 12 2008, 1:40pm says:

Beautiful soundtrack. Really touching.

+1 vote   download: Dear Esther - Soundtrack
Forsete
Forsete Dec 18 2007, 6:15pm says:

Yeah, now THAT'S what I'm talking 'bout. Lets kick *** and chew some bubblegum!

+1 vote   article: Duke Nukem Forever + Teaser = NOW
Forsete
Forsete Dec 17 2007, 7:57am says:

Do want.

+2 votes   article: Progressing well
Forsete
Forsete Dec 4 2007, 8:00am says:

That thing scared the crap out of me when it zipped right past my face when I was looking down the shaft from a pair of broken elevator doors.

+1 vote   media: a
Forsete
Forsete Sep 6 2007, 4:40pm says:

Looks like Gears of War.

+1 vote   article: New media release
Forsete
Forsete Nov 8 2006, 9:37pm says:

I like what I'm seeing...

+1 vote   article: HL2: Subvertus - media update
Forsete
Forsete Oct 24 2005, 5:35pm says:

Any progress?

+1 vote   mod: The Xenom Conflict
Forsete
Forsete Jul 10 2005, 5:35pm says:

Pretty impressive video and it looks pretty damn good too so far.
Keep it up!

+1 vote   mod: Uplink
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