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Forsete
Forsete @ Abeyance

Yep, this is the final episode of Jane's story.

Good karma+1 vote
Forsete
Forsete @ Total Recall

The guy who worked on this got sucked into the atmosphere of Mars and died horribly unfortunately.

Good karma+1 vote
Forsete
Forsete @ HAPPY NEW YEAR!

Been playing Half-Life since 98' when I was 11 years old and will continue playing it until the day I die. The classics never die.

Hope everything works out for you, mate. Looking forward to the release day!

Good karma+7 votes
Forsete
Forsete @ Half-Life: Urbicide

A bit perhaps although not very much. Some of it is just inspiration taken from elsewhere such as real life. The hospital in the mod is inspired by the local hospital where I live and where I used to work at, both the inside of the hospital and outside.

The rest is mostly just ideas that popped into my head when designing the maps. I don't do any pre-planned "map design documents" or crap like that, I just map as I go.

Good karma+1 vote
Forsete
Forsete @ Duke It Out 0.2.1 Release!

"Finally, the restoration finally uses raw mouse input. You can breathe easy — forced mouse acceleration and smoothing are a thing of the past."

Praise Jesus. Thanks guys.

Good karma+5 votes
Forsete
Forsete @ Tundra

So cozy.

Good karma+1 vote
Forsete
Forsete @ Half-Life: Urbicide

Definitely not. Have you tried typing "crosshair 1" in the console? Might've been disabled for some reason.

Good karma+1 vote
Forsete
Forsete @ AlphaDuke02

Not bad, looks similar to Matt Wood's model.

Good karma+1 vote
Forsete
Forsete @ Half-Life: Urbicide

Did you unzip everything correctly, i.e. the right file path (see below)?

"Steam\steamapps\common\Half-Life\hl_urbicide"

Good karma+1 vote
Forsete
Forsete @ December's Cold

P3rplex hasn't been online since October 14th 2021. Kinda worried but I hope everything's fine.

Good karma+1 vote
Forsete
Forsete @ twm 20000

Very nice, although those ceiling lights looks like they're floating in midair.

Good karma+1 vote
Forsete
Forsete @ Half-Life: Urbicide

You can make it by jumping and then strafe to the left while in the air.

Good karma+1 vote
Forsete
Forsete @ Half-Life: Sum

Appreciate it.

Yeah, this is definitely more horror orientated than the original games especially the middle and end parts. I've always been more of a fan of games with a thicker atmosphere and slower pace of gameplay than your usual run and gun type of scenario.

Good karma+3 votes
Forsete
Forsete @ AMC Squad Episode 5

First goddamn week of winter.

Good karma+7 votes
Forsete
Forsete @ Duke Nukem Forever: Directors Cut

Any updates?

Good karma+1 vote
Forsete
Forsete @ Half-Life: Sum

Thanks. Always fun when people recognize the Silent Hill 4 reference.

Good karma+2 votes
Forsete
Forsete @ Half-Life: Urbicide

If I'd do a sequel to this it'd probably be set right after the ending.

But wasn't Hunt Down the Freeman set during the 7 Hour War? ;)

Good karma+4 votes
Forsete
Forsete @ Half-Life: Urbicide

These should be the ones I used: Mediafire.com

Good karma+1 vote
Forsete
Forsete @ Half-Life: Urbicide

Appreciate it, my man.

Good karma+1 vote
Forsete
Forsete @ Half-Life: Urbicide

Most likely a false positive, ModDB wouldn't have uploaded it otherwise.

Good karma+1 vote
Forsete
Forsete @ Half-Life: Urbicide

I do have some rough ideas but nothing set in stone. We'll see what the future holds.

Good karma+2 votes
Forsete
Forsete @ Half-Life: Urbicide

The switch in the maintenance office activates the far right elevator. Did you press the left side button at the elevator? That will open the elevator doors.

Good karma+1 vote
Forsete
Forsete @ Half-Life: Urbicide

Started back in September last year so roughly 10 months I would say. Worked on it almost daily for a few hours, sometimes more or less depending on how tired I was after work. :P

Happy you enjoyed it.

Good karma+2 votes
Forsete
Forsete @ The Thing

Thanks man. I did an updated version of this with added monsters back in 2017 so at least you get to shoot something. Download here: Mediafire.com

Good karma+1 vote
Forsete
Forsete @ Limp Fear

Any map screenshots? Weapon models and NPC's aren't terribly interesting to me personally.

Good karma+1 vote
Forsete
Forsete @ The Evasion

I haven't tried it, but you can give it a try. I can't promise it'll look good though.

Good karma+1 vote
Forsete
Forsete @ Space Dynamic Escapee: Redux

40 maps?! DAMN, SON.

Good karma+2 votes
Forsete
Forsete @ dynamite anims

I'm gonna paint Black Mesa... reeeeed.

Good karma+7 votes
Forsete
Forsete @ Kovac's true identity revealed! (APRIL FOOLS)

You ****** up my face.

*Moaning noises intensifies*

Good karma+6 votes
Forsete
Forsete @ Maintenance Zombie

Zombie asserting his dominance with the mighty T-pose.

Good karma+8 votes