That was my little addition. I love that girl.
That was my little addition. I love that girl.
You can leave several comments if you like. I want to see the problems too ya know.
Working on it, thanks for the tip. It is only a beta. How do you like it so far?
Phase Zero Droids, a unique unit, designed to tag along with Mandalorian infantry and protect them from vehicles. It has special abilities and a unique weapon, which you will see in the mod.
Apologies, this one picture is indeed Mandalorians :)
Firstly, the mod looks great. :) But before I download, could someone answer a few questions?
Most importantly, does this mod pick up where KOTOR 2 left off or does it create a whole new beginning for the game.
How easily is it uninstalled?
Lastly, is it compatible with other mods?
Thank you:) Excellent work btw, this looks like the biggest thing since the restored content mod.
Firstly, the mod looks great. :) But before I download, could someone answer a few questions?
Most importantly, does this mod pick up where KOTOR 2 left off or does it create a whole new beginning for the game.
How easily is it uninstalled?
Lastly, is it compatible with other mods?
Thank you:) Excellent work btw, this looks like the biggest thing since the restored content mod.
Firstly, the mod looks great. :) But before I download, could someone answer a few questions?
Most importantly, does this mod pick up where KOTOR 2 left off or does it create a whole new beginning for the game.
How easily is it uninstalled?
Lastly, is it compatible with other mods?
Thank you:) Excellent work btw, this looks like the biggest thing since the restored content mod.
ATTENTION: Public Service Announcement.
This mod will have MANY easter eggs.
Thank you:)
Basilisk war droids, actually. Note the reskin and spec ability.
Some of the ships in there are modified/special ships as well, not the same as they were in vanilla, with a different role in GC as well. We just haven't gotten the chance to edit the icons yet.
We updated the beta A LOT. Talk to Mogenar.
The most considerable change to the Empire will be the actual game mechanics- new effects, UI, and SFX will give the game a whole new feel, and the Empire has its own unique set. There will be several new units and heroes for the Empire, as well as buffs, tweaks and cosmetics for existing ones, as well as empire-centered planets. I won't reveal any specifics so as to keep it rather mysterious, but once you get ingame, you'll feel the difference- trust me ;)
We have it all over the place, on the heroes in particular, and on elite infantry as well. We just don't want to release all of that stuff yet, some of it isn't intended to be seen until you play the actual mod. We do use the original helmet a lot. We just want to have some more diversity.
Actually, that's an idea we hadn't thought of. I just talked to SoS, we're going to do it (ie, thanks for the idea!) But I will note that the Canderous's firepower will be slightly downgraded for balance reasons, and it will also be much more expensive than in vanilla.
lol, how did you get the beta? It was in-team.
Quote:
"Galactic conqusts will be converted to these planets, so from now on a galactic conquest is called a planetary conquest. In planetary conquest you will also be able to go to another location, locatiosn replace palnets, by land, so transporting over space isn't needed anymore, you could controll alot of planets, without needing to clear te skies. This also brings it's disadvantage to the attacker, because he can't call in areal support, and the opposing faction can. Now if you are getting invaded or invade someone else, you might run out of reinforcments, this is were we are going to amke a new feature too: call in reinforcements from other planets. Just some sences ago i called space, this is my fault, we don't have space battles anymore, we have atmospheric battles, all you battles with ships will be atmospheric."
To do this you need to break EaW harcode; which goes against the contract you automatically sign by modding EaW, therefore it's 1 Impossible unless you're good enough of a coder to practically remake EaW from scratch 2 If you really are that good, it's illegal.
Our mod shows off many like this, sift through our gallery and you can see. This one is by BubbleTeaTroopa, it's probably our best, at least I think so. Props to him, once again)
You'd do that? Welcome to the team! I'll PM you our forums link, read through the second newspost for a 'job description.'
Guys, lately we've been having a few minor problems with the mod. Bly left, and that brings about a whole set of new problems. Our personal lives have been very much infringing with progress lately. Only recently have things gotten back on track, and we'll try to continue updating regularly as well as keeping progress in line. Hopefully, everything will turn out well and we'll be out with a beta soon. Hope for the best, prepare for the worst ;) We'll make an awesome mod yet.
Best of wishes to everyone!
-the PvM team
OK lets all take a step back and a deep breath. OK. Lets move on. Sextastic indeed.
I thought It'd be a good idea but no, sorry. We can't do that.
Bly, you realize that by putting these on moddb, that acertains that they're all (the models) a part of OUR mod exclusively and no other. This is why I suggested you don't do this before we resolve everything.
That isn't going to be in the mod, it only has projectile lasers (medium power/slower rate of fire).
Ah, so they have writers here too. You should join DeviantART :)
Xizor was the leader of the Black Sun pirates, thus he WAS a pirate. Thanks for comment.
What I think we should also do is try and spread the love. Make an anti-clone wars facebook, myspace, make anti-clone wars threads on popular star wars forums, anti-clone wars comments on popular star wars blogs.
foreverrussia1
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