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Comment History
Firaxius
Firaxius - - 5 comments @ Republic at War

Very nice mod this one, but i have a question or request, is it possible for future updates or newer versions to have everything in the mod file and not files in the game folders? For some reason if i have to switch constant the XML files the game AI stops working in other mods. Or is it possible i put everything manual in there or does it require some modding?

Good karma+2 votes
Firaxius
Firaxius - - 5 comments @ Absolute Chaos

After deleting the fully both games and mods and reinstalling everything and even get the FOC 1.1 patch and ram fix and downloading back the mod it finaly got the AI working again, wonder only though how to get RaW and Phoenix Rising working as the clean install added XML file in Data and for first it changes parts and second one it requires a removal of it.

Good karma+1 vote
Firaxius
Firaxius - - 5 comments @ Absolute Chaos

I've tested with Republic At War Mod installed Zhan Consortium AI did corrupt planets and take planets very fast, but if played Rebel, no Empire movement, If played Empire, then no Rebel movement, when removed RaW Mod, the AI became back dorment and none of the AI did move or act.

Good karma+1 vote
Firaxius
Firaxius - - 5 comments @ Absolute Chaos

Hi Reeb99,

Very nice mod, i love the cleans up you done so far, but i have one big problem, the AI doesn't do anything at all, they just stay stationary at their spawn spot, doesn't build, doesn't attack or take planets, i tried different maps, even the 134 planet one but the AI doesn't work at all. Should i install Republic at War to make he AI work? I kinda deleted that one to make Phoenix rising working.

Good karma+1 vote
Firaxius
Firaxius - - 5 comments @ Vader's New Order Alpha

When will there be a final version? Is still worked on this or dead?

Good karma+1 vote