Finn living in icy igloo in Finland, I make mod stuff

Comment History  (0 - 30 of 315)
FastWalrus
FastWalrus 11hours 59mins ago replied:

That's the reason why it's there :)

+2 votes   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus 12hours 1min ago says:

I.imgur.com can't wait!

+1 vote   media: Soon.
FastWalrus
FastWalrus Dec 18 2014, 12:22pm replied:

Two communist and two fascist, so far.

+1 vote   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Dec 17 2014, 12:30am replied:

Thank you for your kind words :)

+2 votes   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Dec 17 2014, 12:29am replied:

Do you have the 'cursor.dds' in your module's texture folder?

+1 vote   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Dec 13 2014, 7:14am replied:

Eyup, it's been fixed

+2 votes   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Dec 7 2014, 11:36pm says:

Heck, that's a pretty breathtaking scene.

+2 votes   media: Sargoth Screenshots
FastWalrus
FastWalrus Dec 7 2014, 4:22am replied:

Not anytime soon, Swadia got tons of nice uniforms, but Vaegir uniforms did need some fixing right away.

+3 votes   media: New Vaegir Uniforms
FastWalrus
FastWalrus Dec 7 2014, 4:21am replied:

Yes, very high chance!

+4 votes   media: New Vaegir Uniforms
FastWalrus
FastWalrus Dec 7 2014, 4:19am replied:

Green? Last when they were green this mod was 1.3 beta?

+2 votes   media: New Vaegir Uniforms
FastWalrus
FastWalrus Dec 7 2014, 4:17am replied:

That would be pretty cool.

+2 votes   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Dec 6 2014, 4:30pm replied:

*Receives babies*
Thank you :D

+1 vote   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Dec 6 2014, 4:29pm replied:

Japan will not be added anytime soon, because it's really hard to make a pseudo-faction, which we have no resources to do. We would need to get battleships, planes, Japanese buildings, Japanese national costumes, Japanese weapons and we would also need to add Japanese hairstyles and beards. Those are things that we don't currently have. Also we would need to completely re-draw map to avoid "narrow river" effect in the sea, which would complicate the process a lot more. Of course, if anyone would give us all of those needed resources then we could make it work, but for now, Japan will have to wait.

+3 votes   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Dec 3 2014, 11:22pm replied:

You can only buy them from Albion

+1 vote   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Dec 3 2014, 1:27am replied:

It's hard to fix a problem that I don't have...

+1 vote   download: The Red Wars 1.6 beta Hotfix 1
FastWalrus
FastWalrus Dec 2 2014, 11:47pm replied:

Well, some town centers do have a lot of stuff to load, so it could be just a loading issue, but I'm not sure why at villages though.

+1 vote   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Dec 2 2014, 11:45pm replied:

Thank you! ^^

+2 votes   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Dec 1 2014, 2:38pm replied:

Yeah, but it caused too many problems. It'll probably make a comeback real soon.

+6 votes   download: The Red Wars 1.6 beta Hotfix 1
FastWalrus
FastWalrus Nov 30 2014, 11:22pm replied:

Maybe

+3 votes   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Nov 28 2014, 11:36pm replied:

Well, it's not a bug, but rather just a production of my carelessness :P, I'll fix it right away.

+1 vote   download: The Red Wars 1.6 beta download
FastWalrus
FastWalrus Nov 28 2014, 7:01am replied:

Well sieges have a lot of soldiers firing all the time each other and they've been crammed at the same time, so in other words it's the best to decrease graphics and battle size during a siege. Also I'm not sure about that Lord prisoner bug since that is a freelancer bug.

+1 vote   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Nov 28 2014, 6:58am replied:

Completely weaponless?

+1 vote   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Nov 27 2014, 11:45pm replied:

Well
Swadia - Mostly Germany and some Central European parts, their allies are Rhodoks
Vaegirs - Soviet Union and a little eastern Europe, their allies are Khergits
Khergits - Based on Communist Mongolia, China and a little central-Asia, allies are Vaegirs
Nords - Based on mostly WW2 Finland, and other Nordic countries, has no allies
Rhodoks - Mostly Fascist Italy, subtly Greece and other Balkans, allies are Swadians
Sarranid - Arabian peninsula and Ottoman mish-mash, no allies
Helvetia - Prussia and Tsarist Russia, no allies
Balion - Confederate states of 'Murica, Albion is ally
Albion - Canada and Britain mixture, Balion is ally.

I don't think that white Russia could be put anywhere, but I could make the claimant of the throne of Vaegirs an ex-monarch.

+2 votes   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Nov 27 2014, 11:34pm replied:

Pretty much, they just kill commies, but because they spawn in commie countries they pretty much get smashed.

+1 vote   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Nov 27 2014, 11:33pm replied:

But... but... it's already added...

+2 votes   mod: The Red Wars, Calradia 1923
FastWalrus
FastWalrus Nov 26 2014, 11:18pm replied:

Yeah, we need an animator :/

+3 votes   download: The Red Wars 1.6 beta download
FastWalrus
FastWalrus Nov 25 2014, 1:25pm replied:

Not sure, but we don't currently have a proper reloading animation.

+3 votes   media: The Red Wars 1.6 Beta Trailer
FastWalrus
FastWalrus Nov 25 2014, 1:24pm replied:

Thanksgiving is in Thursday, but I'll probably release it tomorrow if I have enough time.

+2 votes   media: The Red Wars 1.6 Beta Trailer
FastWalrus
FastWalrus Nov 25 2014, 1:23pm replied:

Two days...

+3 votes   media: The Red Wars 1.6 Beta Trailer
FastWalrus
FastWalrus Nov 25 2014, 11:34am replied:

Yes we did son, yes we did. And it's all going according to plan.

+4 votes   mod: The Red Wars, Calradia 1923
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