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Good to hear, thanks for all you and the team's effort!
All these scripts you're adding aren't going to negatively effect the stability of this submod is it?
Isn't BotET just a submod? Don't you borrow the majority of your assets from CoW?
Total Warhammer hasn't been in development for as long as CoW has. I imagine when the Lizardmen are released for it they'll look a lot better than this mod.
No offence devs.
Such a beautiful plane.
Do you mean bestiary?
That Venerable Lord Kroak over there?
Much sunnier and vacation-like than I imagined lol
Could we get a labelled version of this?
Yeah, that's the sword I was thinking about, must have got the Shrine of Khaine and the Shrine of Asuryan mixed up in my head lol
Will that big magical sword be represented? Can't remember it's name.
Angry Peasants Edition is 1.13 now.
edit: looks like it was updated:
"1.13 is out! It's mainly various bugfixes: scenes, error scripts, ect. It's probably the last release of the mod."
I stand corrected.
It's just a reupload of the "Angry peasants edition" that was put on the forums three years ago, so nothing new.
Why would Stewards and Builders be in combat?
Bloody hell, really? You're right I do need to keep up.
Hey guys, haven't kept up with this mod in a while, have they finally released an English translation for it yet?.
That doesn't look very much like a Dark Eldar weapon tbh. Looks like a supreme commander unit.
Crossbows were a thing in that time period? I thought they were state of the art Myrish tech even in the ASOIAF timeframe?
Thanks for this. I Love this mod, glad to see it's got another patch.
Thanks, I was wondering why they haven't updated in a while haha.
Damn, some of these new portraits are absolutely gorgeous, give my props to the artist behind them.
There are lots of mods that do what Elder Kings does which don't have problems with the restrictions, I don't know what you tried to do, but I imagine there's a way around it.
Sounds good, is there any scripting in place that stops the Earldoms from revolting too often? On the higher difficulties I can see that happening on the very first turns.
It might be one of the assets they imported from Mount and Blade, so I'm not sure how much they could do to fix that.
Eras: Total Conquest enabled campaign switching through the use of external .bat files.
Could have captured the smug look better.
Where's the tower?
Where will the settlements for these guys be located? The Bretonnians need a nice local enemy to fight.
Somebody was spamming the announcements with slurs and ****.
What's with the steam group?