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Comment History
esv80
esv80 - - 12 comments @ Star Wars: Interregnum

You're certainly right about that. Of course, a good balance for it would be a much longer cool down. Since using Force Crush on a massive ship, such as a capital ship, would be very taxing on Vader and he would need time to recuperate.

Other than that, thanks for this mod that you and your team are developing! I'm certainly looking forward to the next update!

Good karma+1 vote
esv80
esv80 - - 12 comments @ Star Wars: Interregnum

After going to the Rebellion forums in their main website, I finally figured out how to work the program! Ahh.. It feels good to see my Executor and its armada enter enemy gravity wells and unleash their swarms of Tie fighters!

Just a suggestion though, would it be possible to use Darth Vader's force crush on a capital ship?

It would be really awesome! Since "Size means nothing to the Force." Pretty cool, right?

Good karma+1 vote
esv80
esv80 - - 12 comments @ Star Wars: Interregnum

I tried using the ConvertData_Rebellion.exe by copying the original from my Steam game folder to the Mod game's GameInfo folder, but it doesn't do anything. Just opens and closes. That's it. I also tried opening it with Administrator privileges, but same results.

By any chance do you know of another converter that could work with your mod?

I'm sorry for being a bother.

Good karma+1 vote
esv80
esv80 - - 12 comments @ Star Wars: Interregnum

I had plenty of fleet supply at the time, since I was playing in the Star Wars galaxy map, I had plenty of time to capture planets, research fleet supplies all the way up to Admiral and summon my Titan.

Or like my first guess, could it be because I edited an entity file? I was using an old program called "ConvertBintoText.bat"
and I did get a lot of "Program is not responding" as the conversions were ongoing.

If you know of better program, I'm all ears.

Good karma+1 vote
esv80
esv80 - - 12 comments @ Star Wars: Interregnum

I just have a quick question.
I'm playing as the Empire, I started building Lord Vader's Titan, but when it was done building, it exploded, and it never came back? Same thing goes for the hero units, I click their icon and it activates and nothing arrives, neither the call reinforcements from the Fortress?

Is there a solution to this? Or is it a bug?

I don't know if this has anything to do with this problem, but I did edit the amount of fighters The Executor can carry, but that's it.

Thanks

Good karma+1 vote
esv80
esv80 - - 12 comments @ Star Wars: Interregnum

You guys are gonna laugh at this!
Its a long one, but stay with me here! You might be a victim of this yourself! :O

Ok, so after maybe 1-2 hours of gameplay with the Rebel Alliance, the Orthodox Advent sent a relatively large force, lots of fighter carriers and its Titan. Since I was playing on a vast map with all factions, it was until now that I engaged in my first large scale battle with a faction.

The Rebel Alliance Starbase has an ability that lets you see everything on the adjacent planet. So I knew the Advent were building a force to attack me. With this advantage, I easily build up my forces and probably outnumbered the Advent 2:1.

By the time the Advent phased jumped to my planet, to my surprise, my Corvettes, Heavy Cruisers, Starfighters, pretty much everything thats not a capital ship started dropping like flies!!

At first I was like; "What the actual F**K!!!! I had 3 frigate factories constantly pumping out corvettes and cruisers, only to be destroyed in a matter of minutes!

I thought the Rebel Alliance was ridiculously weak! I immediately compared my ships stats to the advent's counterparts. Needless to say, the advent had a large advantage! Shields, armor, weapons, everything they had was superior to mine!

1 hour after the battle had started, most my forces had been annihilated,while most their forces are either at 70%-100% shields.

As my Starbase is about to get destroyed, all my planetary defenses and factories gone, and my dwindling resources because of constant ship building and pirate bounty against me gone as well.. The clever Advent decide to send a small force to my haven planet. And moments later, all my fighters and defenses defending that planet are destroyed moments later as well.

With Home one and 2 heavily damaged Capital Ships as an army...I pretty much called it quits.

Although I had quit the game, I thought to myself, the advent were freaking strong! I'll see if their tech tree got any upgrades.

HERE'S THE FUNNY PART!!
When I started the new game, with the Advent, I noticed something, something that had me at a huge disadvantage when I was playing the Rebels from the get-go.

The Tech Tree... Yup... The freaking Tech Tree. The advent had upgrades of 4 to each of their tech, while the Rebels had 2...

The minimods... I had totally forgotten that this was a new patch!!!!
The expanded research, yeah, the rebels didn't have it.

NO WONDER I LOST SO FAST!! Haha, now that I have recently checked that the minimods for this patch will be out soon, I can try to play as the rebels again!

#DERP

Good karma+1 vote
esv80
esv80 - - 12 comments @ Star Wars: Interregnum

I don't know if this has been asked before, oh,by the way, loving the mod! I like the fact that I can change strategies depending on what Warlords I use! :D
Back to the question, for the Rebel Alliance, Instead of using the very Large MC80 Home one as the Titan of choice for the Rebel Alliance, would it be possible to change it to the MC104?

Unlike the The Executor's sharp and antagonizing features, the MC104 has a round smooth design,but nonetheless, terrifying size! It would be a great Titan to use against the Empire! Slightly faster, stronger Shields and fighter support, but weaker Hull and weaponry than the SSD.

Good karma+1 vote
esv80
esv80 - - 12 comments @ Star Wars: Interregnum Alpha 1 (Full Install)

Hey man! Awesome mod! Looking forward to more of your work!
One quick suggestion. If you could, please release the mod with the entity files already converted? I wanted to add more fighters/bombers to the SSD, but the convertBintoTXT program seems to corrupt the GameInfo files. I had to re-download the mod to have up and running again.

Thanks!

Good karma+3 votes
esv80
esv80 - - 12 comments @ Nyx class ingame shots

This is what I expect to see from every ship! Self illuminating lighting textures! :D beast work you guys!! keep up the good work!!

Good karma+1 vote
esv80
esv80 - - 12 comments @ Stargate Invasion

hey guys does anyone know the name of the music of file "quite 7.ogg?"
i wanna learn how to play that on the piano! =)

Good karma+1 vote
esv80
esv80 - - 12 comments @ Stargate Invasion

dude it was a joke! lol

Good karma+1 vote
esv80
esv80 - - 12 comments @ Stargate Invasion

oh man i cant wait to have an all out war between the wraith, asurans, tauri, goa'uld, and asgard all fighting above the great city of coruscant! ;D

Good karma+2 votes