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Comment History
Draco122
Draco122 - - 7 comments @ pa1nki113r

I was wondering if you could help at all, I'd like to try and do a video on Project Brutality by recording all the deaths/fatality animations and was wondering if you happened to have either unique codes to spawn them or if there's like a dev map you used? Vanilla codes are random and it would take forever to record every single one

Really love PB, thank you for the awesome work! I'd love to try and record it and show it off to people!

Good karma+1 vote
Draco122
Draco122 - - 7 comments @ AR-15

If it's Police Issue I think it would be restricted to Semi and 3-burst. I'd think it would be cool though if you found three different AR-15's, one with a EOTech, maybe one with basic Iron Sights and maybe a third with a some sort of old fasioned Colt Scope.

Good karma+1 vote
Draco122
Draco122 - - 7 comments @ The Rising

Awesome XD

Good karma+1 vote
Draco122
Draco122 - - 7 comments @ The Rising

Any chance of there being a map based on small rural towns outside of any major city and located in the grand expanse of nature?

Good karma+1 vote
Draco122
Draco122 - - 7 comments @ The Rising

Does pistol whipping/shoving stun the Necros? In the video that Necro didn't seem to attack you after you hit him a few times

Good karma+1 vote
Draco122
Draco122 - - 7 comments @ The Rising MOD - $40 Steam game competition! (Two possible winners!)

Idea: Pheromonal Sense

Ability Type: Passive

Pro: Necro's can determine the status of a human survivor's condition with smell and sight, a coloured glowing hue represents their status.

*Blue = Normal Condition, Not Attacking

*Yellow = Distressed, Attacking

*Red = Wounded, Bleeding/Poison/Stunned etc.

*White = Fatigued, 0 stamina

Con: Does not represent the Human's Health Level, just shows the current condition and state of mind they are in.

Good karma0 votes
Draco122
Draco122 - - 7 comments @ The Rising MOD - $40 Steam game competition! (Two possible winners!)

Idea: Necromatose

Ability Type: Special (1 use only)

Pro: The Necro enters a stage of dormancy when critically injured to the point of death (25 HP or Lower). During this stage the parasite focuses the hosts energy into repairing itself to 75% of it's original health level.

Con: During this stage, the Necro is unable to move or attack and remains motionless in a hunched position. They also receive more damage in this state as the parasite focus's all energy on repairing the host body.

Good karma-1 votes