It could have been better if I made a mod for Doom64Ex or BrutalDoom64 but, I was not using DoomBuiler. I was editing the Doomsday Engine because it was a fun way to learn how Doom worked. Some day I would like to make a Doom64 mod with DoomBuilder from scratch or using one of the good D64 mods as a base. Thank you for the input!
DoomsdayNinja84
Chris joined
I've done a bit of hex editing and config editing. I still know some old dos commands and I am learning Doom code and syntax by editing DEF and DDF files in Doomsday Engine and the EDGE source ports, respectively. I plan on learning DoomBuilder and SLADE in the future as well as C++, so I can make mods for Quake1 and Quake2 some day. I would like to create my own games in the future and work with an indie dev team at some point.