This mod is oriented to a more "Doomish" gameplay, however, is not the same.
You'll start with one weapon which will be the only one for quite some time,
but is not as weak as one could expect. It works fine for the starting monsters
with a plus: it's secondary fire. Depending on your class is what the 2ndary fire
will do.

For the necromancer, as one can expect, you'll be able to resurrect fallen foes
to help you, however everything have a price: Your own blood. Every time you ATTEMPT
to raise a fallen monster, you'll loose some health. You cant expect to give life to
a corpse for free. Other thing to take in count is the fact that when you raise a monster
you leave it in a weak state, it'll not be as healthy as when was alive, plus it's
flesh/skin will be weaker, causing it to gib when killed again, preventing from
re-resurrecting.

For the demoness, you'll be able to summon a little fiend from the pits to aid your
quest. Like the necromancer, your extra ability takes some of your blood, however you'll
loose the health only when the demon is summoned; failed attempts doesnt hurts you.

Other important thing in this mod, is the use of the (very few different) items.
Your eternal friend are the "health quartz" (the purple healing bottles) for obvious
reasons, they are quite common. But somewhat more important than the health potions
are the Discs of Repulsion. In this mod, you'll find a lot of those discs for a good
reason: the lack of mana or firepower is compensated by the power of those discs. The disc of
repulsion is a very useful artifact. They work as a defensive and offensive. Defensive because
they can repel most of the incoming projectile attacks and the near monsters. Offensive because
as they repel monsters they also cause damage, not counting the fact that sometimes you can
turn the enemies attacks against themselves (very useful against the sand golems).

Also, everytime you kill a monster there is a chance that they'll drop some stuff. From a bit
of mana to it's life force (which will heal you).

In general the gameplay is similar to hexen, with the variation that you'll find monre
monsters than in the original game.

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Dream Of Magic Ep 1

Dream Of Magic Ep 1

Full Version

This is the first episode of the Dream Of Magic series.

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Hereticnic
Hereticnic

Saw this mod recommended in a Best Maps for Hexen list... gonna try it and hopefully in 2nd playthrough try it again with my custom-built Torch mod with DarkDoomZ which makes maps darker and scarier, with Reshade

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DoomsdayNinja84
DoomsdayNinja84

I really like this mod! I hope you keep working on the series!

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DBThanatos Creator
DBThanatos

Oh wow! I had no idea anyone played this still :P

Thanks for the nice words. I wish i had time to map again.

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argonianlord
argonianlord

I wonder, are you ever gonna make this coop compatible? It would really be awesome if you could implement that

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argonianlord
argonianlord

Will you guys continue this?

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argonianlord
argonianlord

Cool wad, my only complaint is that the last boss, famine was too ******* hard.

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