Dream Of Magic Ep 1
Full VersionThis is the first episode of the Dream Of Magic series.
This mod is oriented to a more "Doomish" gameplay, however, is not the same.
You'll start with one weapon which will be the only one for quite some time,
but is not as weak as one could expect. It works fine for the starting monsters
with a plus: it's secondary fire. Depending on your class is what the 2ndary fire
will do.
For the necromancer, as one can expect, you'll be able to resurrect fallen foes
to help you, however everything have a price: Your own blood. Every time you ATTEMPT
to raise a fallen monster, you'll loose some health. You cant expect to give life to
a corpse for free. Other thing to take in count is the fact that when you raise a monster
you leave it in a weak state, it'll not be as healthy as when was alive, plus it's
flesh/skin will be weaker, causing it to gib when killed again, preventing from
re-resurrecting.
For the demoness, you'll be able to summon a little fiend from the pits to aid your
quest. Like the necromancer, your extra ability takes some of your blood, however you'll
loose the health only when the demon is summoned; failed attempts doesnt hurts you.
Other important thing in this mod, is the use of the (very few different) items.
Your eternal friend are the "health quartz" (the purple healing bottles) for obvious
reasons, they are quite common. But somewhat more important than the health potions
are the Discs of Repulsion. In this mod, you'll find a lot of those discs for a good
reason: the lack of mana or firepower is compensated by the power of those discs. The disc of
repulsion is a very useful artifact. They work as a defensive and offensive. Defensive because
they can repel most of the incoming projectile attacks and the near monsters. Offensive because
as they repel monsters they also cause damage, not counting the fact that sometimes you can
turn the enemies attacks against themselves (very useful against the sand golems).
Also, everytime you kill a monster there is a chance that they'll drop some stuff. From a bit
of mana to it's life force (which will heal you).
In general the gameplay is similar to hexen, with the variation that you'll find monre
monsters than in the original game.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Exorcist is a Total Conversion mod for Hexen: Beyond Heretic, set in the land of Kimberline where you play as the Exorcist. Travel to different places...
Welcome to my Quest for Glory IV 3D Hexen project page. QFG4 3D is a total conversion single player 19 map mod for Hexen with the GZDoom enhancement...
Cleric Mod (The Templar DLC) is the 1st DLC for Legend: Farewell Edition 9. It switches Corvus character back to the Cleric. However, this time you are...
A hexen project for the GZDOOM engine. LOTSR takes the game Hexen and pushes it to it's limits. Featuring massive environments for the player to explore...
This Hexen multiplayer Total Conversion is our idea of how multiplayer games should be done in the Hexen world, using our famous RPG leveling system...
Cyrgoth's Revenge is an 8 Level Single-Player Hub which is a sequel to Cyrgoth's Manor. It is designed for GZDoom and Zandronum, and utilizes no new assets...
Saw this mod recommended in a Best Maps for Hexen list... gonna try it and hopefully in 2nd playthrough try it again with my custom-built Torch mod with DarkDoomZ which makes maps darker and scarier, with Reshade
I really like this mod! I hope you keep working on the series!
Oh wow! I had no idea anyone played this still :P
Thanks for the nice words. I wish i had time to map again.
I wonder, are you ever gonna make this coop compatible? It would really be awesome if you could implement that
Will you guys continue this?
Cool wad, my only complaint is that the last boss, famine was too ******* hard.