I entered the world of modding in 2004 when I joined the "Padworld Entertainment" team working on the "World of Padman" mod for Quake 3. Apart from World of Padman having turned into a standalone game since then that's still what I'm working on today. When I joined the team I had no experience with the creation of game content other than fiddling with some level editors here and there, but I did know how to use 3d modeling programs. So the first job I got assigned was the creation of an intro-video for the mod. After I figured out how to get 3d models into Quake 3 I also started modeling and texturing mapobjects for the mappers to put into their maps. I also created three trailers for "World of Padman". One in 2004 together with Raptaker and two more in 2006 and 2007 on my own. At the moment I'm working on several things for "World of Padman" which I will talk about in detail once they are officially announced. ;)

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