Comment History  (0 - 30 of 65)
MaxDickings
MaxDickings Aug 2 2015 replied:

You need a generator nearby

+1 vote   mod: DoW40k: Firestorm over Kaurava
MaxDickings
MaxDickings Jul 29 2015 says:

Its an MG42 in the view sprite. I know I'm unreasonable but that drives me insane.

+3 votes   download: M60 Heavy Machinegun
MaxDickings
MaxDickings Jul 22 2015 replied:

Do you have it near a power generator?

+2 votes   mod: DoW40k: Firestorm over Kaurava
MaxDickings
MaxDickings Jul 8 2015 says:

I have a question/suggestion! I had tried out the Ultimate Apocalypse mod (it was a moment of weakness!) and found out they have build-able walls for bases (for IG anyway). How hard, or would it be possible, to add it to this - the greatest of all DoW mods?

I think nothing would be cooler than a massive wall bottle-necking 3 teams of nid's against the guard for a quick Starship Troopers scenario :D

+1 vote   mod: DoW40k: Firestorm over Kaurava
MaxDickings
MaxDickings Jul 8 2015 replied:

Yes, AI is far more important than maps. So this is fantastic news!

+1 vote   mod: DoW40k: Firestorm over Kaurava
MaxDickings
MaxDickings Jul 6 2015 says:

Not only does it always make me ecstatic that this mod is still being worked on, you're saying now I'll have Tyranids too!? :D (Instead of just in Purgation)

Can't wait to give my IG a run for their money!

+2 votes   media: FoK Tyranids
MaxDickings
MaxDickings Jun 29 2015 replied:

There was a new version of the HD textures released 6/23
Forum.zdoom.org
and here is the doom visor,
Forum.zdoom.org

+2 votes   download: Project Brutality
MaxDickings
MaxDickings Jun 28 2015 says:

Mild glitch - If a mancubus or variant infights and kills a hellknight or variant at close range and the macubus wins - he appears to just continuously close-ranger-flame-thrower the corpse forever.

I've seen this twice while playing Hellbound, first was a reg mancubus v hell knight and the second a poison mancubus v cyber hell knight.

+1 vote   download: Project Brutality
MaxDickings
MaxDickings Jun 28 2015 says:

Sweet, a new update! And I love the new quick knife attack and its combos.

I have a mild gripe with the auto shotgun though - if you empty it and let the reload finish, you still have to "fire" to rack one in the chamber. Could it auto-rack when the reload finishes?
Too many times do I turn a corner, find a big pack of zombies, "not a problem." /Fire/ /Click-clack/ FFFFFFUUUU-

+1 vote   download: Project Brutality
MaxDickings
MaxDickings Jun 26 2015 replied:

I highly recommend Hellbound. Its a huge megawad that has been kicking my ***, in a good way.
Doomworld.com

As for how to play, I'm only familiar with GZDoom so in that folder you create one called "skins" and put the wad(s) in there. Easy as that.

+1 vote   mod: Brutal Doom
MaxDickings
MaxDickings Jun 24 2015 replied:

I'm currently playing the masterpiece Hellbound with this addon.
Doomworld.com
It is definitely kicking my *** in a good way!

+1 vote   download: Project Brutality
MaxDickings
MaxDickings Jun 20 2015 says:

My god do I love the progressive enemies!

Quick bug report? I think if you fan the revolver (yes I know you can't with an actual double action don't yell at me) it has some type of weird auto-kill-auto-hit-around-corners thing going on. I blasted some revenants and found a bunch of dead soldiers hidden WELL around the corner, and I checked my save, they are alive if I don't fire the revolver.

+1 vote   download: Project Brutality
MaxDickings
MaxDickings Jun 16 2015 replied:

Loving it too, yes please!

+1 vote   mod: Brutal Doom
MaxDickings
MaxDickings Jun 15 2015 says:

I thought this would be another mish-mash of weapons that I could take sprites from for my own personal BD game.

But then I saw an imp crawling on the ceiling. Whoa. I think I'll have to give this a proper play-through!

+2 votes   download: Project Brutality Rifle Pack
MaxDickings
MaxDickings Jun 15 2015 replied:

... son of a bitch, it is.

I'd rather have this than another Doom 3

+1 vote   mod: Brutal Doom
MaxDickings
MaxDickings Jun 14 2015 replied:

Speaking of grenade throwing, I noticed you can't throw grenades while you have the mini/chaingun's alt fire on. ;-;

+1 vote   mod: Brutal Doom
MaxDickings
MaxDickings Jun 6 2015 says:

Wow, I didn't expect footsteps to be so cool. And like mentioned before I love how zombies produce them too.

My only mild complaint is that from standing still, doing a quick/small movement produces a very high amount of step sounds from the player. Almost a little funny :P

Otherwise this is pretty damn neat!

+3 votes   download: Optional Doomguy Taunts and Footstep Sounds
MaxDickings
MaxDickings Jun 5 2015 says:

... did I just see a friendly, plasma rifle-wielding marine, jump kick an imp?

OOOOH **** YES THIS IS THE BEST!

e/ AND WE HAVE CROUCH SPRITES? BRUTAL DOOM CANT BE ANY BETTER (I find myself saying with every full-version release)

+2 votes   mod: Brutal Doom
MaxDickings
MaxDickings Apr 30 2015 replied:

I can play it with Doom Touch on an Android.

Not well, mind you. Like they said its really hard to aim.

+1 vote   mod: Brutal Doom
MaxDickings
MaxDickings Apr 13 2015 says:

Oh god I remember using that model port to replace the shotgun in HL1 when I downloaded it from the "HL skin shack." That was an easy way to feel old! ;-;

+1 vote   media: Wasteland Half-Life 2.0 Beta [Mod]
MaxDickings
MaxDickings Apr 13 2015 says:

I was playing this back in 06 and it was a crime nobody was on even then :/. Probably the most fun I had in a free-for-all, the lack of music and the settings were so atmospheric. Each weapon had district pros and cons that never really had one "supreme" lay-out. (Well maybe handcannon and spear... >:D ) The special weapons were game-changers, but not unfairly so. They made for brutal fire fights getting to them.

Ah I'm just rambling. I didn't forget about you The Wastes and I miss you!

+2 votes   news: Happy 15th Birthday The Wastes!
MaxDickings
MaxDickings Mar 25 2015 says:

... WHAAAAAT! This is such fantastic news! I didn't even know BB2 was still ever worked on! (I should have checked). I *loved* the first so much! Oh my god this is phenomenal! :D

+4 votes   news: BrainBread 2 is coming to Steam!
MaxDickings
MaxDickings Mar 25 2015 says:

Oh good, the REAL TF2. Excellent.

+7 votes   news: Yet Another Long Overdue Update
MaxDickings
MaxDickings Mar 20 2015 says:

Bug report? Maybe?

I know autocannons kick ***, but are Chaos Terminators' Twin-Linked autocannons supposed to do 280-280 damage? 0_o

+3 votes   mod: DoW40k: Firestorm over Kaurava
MaxDickings
MaxDickings Mar 20 2015 says:

OH ****. YES.

+3 votes   download: Beta Firestorm over Kaurava 2
MaxDickings
MaxDickings Mar 11 2015 replied:

I actually love that version.

If I could just get the ultimate doom visor hud for BDJ I could die happy :D

+1 vote   mod: Brutal Doom
MaxDickings
MaxDickings Feb 11 2015 replied:

Sorry, I have no experience with 'nids TT or working for this game but I'm really excited to hear there's a nid add-on in the works, looking forward to this! :D

+1 vote   mod: DoW40k: Firestorm over Kaurava
MaxDickings
MaxDickings Jan 22 2015 says:

Tried the january 6th beta, have to say I still really don't like the weird screen shake when you fire/reload weapons (most notable with the ssg). If it was smoother, maybe I'd enjoy it. Otherwise its so shaky, I'm not a fan :/

+3 votes   mod: Brutal Doom
MaxDickings
MaxDickings Jan 1 2015 replied:

Supposedly you have to attach a generator to some buildings to produce units

+1 vote   mod: DoW40k: Firestorm over Kaurava
MaxDickings
MaxDickings Dec 29 2014 replied:

Nightcaster didn't find it first, I can tell you that much.

It doesn't say who uploaded, but before the pansies closed his thread in zdoom forums he used to post betas for testing purposes, so hopefully he doesn't have a problem with it.

+2 votes   mod: Brutal Doom
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