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DonutArnold
DonutArnold Dec 29 2010, 10:53am says:

I find this idea great! :)

+1 vote   media: Soviets Arm Contracts
DonutArnold
DonutArnold Aug 31 2010, 3:35pm replied:

Thank you very much! Can't wait to model rest of them. :)

+1 vote   mod: C&C Tiberian Odyssey
DonutArnold
DonutArnold Aug 31 2010, 3:34pm replied:

Hello thar, Orac! :D

+1 vote   mod: C&C Tiberian Odyssey
DonutArnold
DonutArnold Aug 27 2010, 4:40pm says:

Uh oh, some of those buildings screams for damage frames and buildup animations... I'll make them as soon as I can. Btw, great video! This keeps me motivated. :P

+1 vote   media: Tiberian Odyssey BETA 1.0 Preview
DonutArnold
DonutArnold Jun 13 2010, 9:55am says:

Heips,

En kyllä ainakaan tiedä yhtään "kunnolista" jatko-osamodia Tiberian Sun:lle tai C+C3:lle, missa olisi Scriniä, mutta ehdottomasti kannattaisin tuon logon käyttämistä (koska EA:n Scrin-logo on pirun ruma). Tosin modia, mitä pidän kunnollisena jatko-osana on Tiberian Odyssey, jossa olen sattumoisin 3d-artistina. :P

+1 vote   member: Pepzi
DonutArnold
DonutArnold Jun 13 2010, 9:39am says:

Heya, at first I thought that you were just a random guy doing as much friend request as you could, but I was wrong. Thanks for your friend request and good luck with your great game projects! :)

+3 votes   member: taesiri
DonutArnold
DonutArnold Jun 10 2010, 4:33am replied:

Thanks! And yes, that crane thingy is the ConYard. It's still unfinished, so it'll have some minor/major detail changes...

+2 votes   media: Nod - Early
DonutArnold
DonutArnold May 5 2010, 2:56pm replied:

Defensive buildings are still in-progress. :)

+2 votes   media: GDI Outpost
DonutArnold
DonutArnold Mar 13 2010, 5:01am replied:

Need to fix it... >______<

+2 votes   media: G.D.I. Early Skirmish Base
DonutArnold
DonutArnold Feb 9 2010, 10:00am says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+2 votes   member: Hang-Lip
DonutArnold
DonutArnold Feb 9 2010, 9:53am says:

Ah, DTA is also there, great work! :)

(Those Gunboats are made by me if you're curious...)

+1 vote   article: ModDB Video Spotlight - January 2010
DonutArnold
DonutArnold Feb 9 2010, 9:25am replied:

I was just playing with some gradient...

+1 vote   media: Terrain - Beach WIP
DonutArnold
DonutArnold Feb 9 2010, 8:30am says:

Great work guys! Keep it up! :)

+2 votes   article: Blog #102 & #103
DonutArnold
DonutArnold Feb 8 2010, 4:26pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+1 vote   member: Cicero
DonutArnold
DonutArnold Feb 8 2010, 4:26pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+2 votes   member: Glarg
DonutArnold
DonutArnold Feb 8 2010, 4:26pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+1 vote   member: qeloqoo
DonutArnold
DonutArnold Feb 8 2010, 4:25pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+2 votes   member: wing0black
DonutArnold
DonutArnold Feb 8 2010, 4:25pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+1 vote   member: Kasabian
DonutArnold
DonutArnold Feb 8 2010, 4:23pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+2 votes   member: Ritchy001
DonutArnold
DonutArnold Feb 8 2010, 4:23pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+2 votes   member: VagabondPraetor
DonutArnold
DonutArnold Feb 8 2010, 4:23pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+1 vote   member: Garp2004
DonutArnold
DonutArnold Feb 8 2010, 4:22pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+1 vote   member: Maunzbert
DonutArnold
DonutArnold Feb 8 2010, 4:22pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+1 vote   member: ericsevern
DonutArnold
DonutArnold Feb 8 2010, 4:22pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+1 vote   member: TheGeekWithTheGun
DonutArnold
DonutArnold Feb 8 2010, 4:20pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+2 votes   member: Blaze_K
DonutArnold
DonutArnold Feb 8 2010, 4:19pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+1 vote   member: PredatorX
DonutArnold
DonutArnold Feb 8 2010, 4:19pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+1 vote   member: Sebbeman
DonutArnold
DonutArnold Feb 8 2010, 4:18pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+1 vote   member: TotalSnappy
DonutArnold
DonutArnold Feb 8 2010, 4:17pm says:

Thanks for the gamewatch on X-Com: TFTD Redux! :)

+1 vote   member: AdasX10
DonutArnold
DonutArnold Feb 8 2010, 4:16pm says:

Thanks for watching X-Com TFTD Redux! :)

+1 vote   member: Algeroth
DonutArnold
DonutArnold Feb 4 2010, 4:10pm says:

Sup.

+3 votes   member: CnC_Fin
DonutArnold
DonutArnold Feb 4 2010, 4:10pm says:

olen samaa mieltä Westwoodin pelien paremmuudesta. :)

+2 votes   article: Finally I'm in ModDB
DonutArnold
DonutArnold Aug 19 2009, 5:05am says:

They're just neutral lifeform. They just swim around. However, Aliens can catch these and use them as resource... :P

+2 votes   media: Dolphin WIP
DonutArnold
DonutArnold Jul 20 2009, 4:12am replied:

1. Done and done. I'll update the render as soon as I get it textured.
2. Will happen.
3. Edited the eyes, so it looks more scary now. :P
4. I know that place and I'm using it very often.

+2 votes   media: Lobsterman WIP
DonutArnold
DonutArnold Jan 3 2009, 2:54pm says:

This shouldn't be taken seriously because this is just me practicing drawing&coloring stuff with Photoshop.

+1 vote   media: First Encounter
DonutArnold
DonutArnold Dec 18 2008, 4:08pm says:

This comment has been posted in a private group.

DonutArnold
DonutArnold Dec 8 2008, 9:12am says:

Thanks. :)

+1 vote   media: Another new map
DonutArnold
DonutArnold Nov 28 2008, 6:49pm replied:

Well, that's a shame. We'll the best we can to make this game very good. :)

+2 votes   media: New underwater cliffs WIP
DonutArnold
DonutArnold Oct 7 2008, 10:41am says:

That drill is the best textured low-poly model I've seen lately! :P

+1 vote   article: Blog 101
DonutArnold
DonutArnold Sep 4 2008, 4:18pm says:

Thanks for the watch on TFTD Redux. :)

+1 vote   member: Emr19
DonutArnold
DonutArnold Sep 4 2008, 2:32pm says:

Joshyyyyyyyyyyyyyyyyyyy, where are you? I haven't seen you in ages. :/

When you see this message you might want to put my game project to modwatch. :p

+2 votes   member: Joshy_
DonutArnold
DonutArnold Sep 4 2008, 1:25pm says:

I really like that artillery cannon I made. :P

+1 vote   media: Terrain and Other additions
DonutArnold
DonutArnold Aug 25 2008, 2:03pm says:

Thanks for the modwatch on X-Com TFTD Redux. :)

+1 vote   member: valor_lord
DonutArnold
DonutArnold Aug 5 2008, 4:02pm replied:

It is sure that we'll use some kind of experience system to level/rank up infantry. However, it is still unsure if we're making infantry more individual, so you can arm them any way you like and their leveling up is very important -> micro-management, or we might drop individual of every infantry, so unit spamming could be a lot easier -> very large scale battles. It's mostly up to you, X-Com fans.

+1 vote   game: X-Com: Terror From The Deep Redux
DonutArnold
DonutArnold Aug 3 2008, 4:23pm replied:

Base construction might differ a bit/lot from the original game to keep the gameplay more simple and fluid. There's a lot things we want to keep in, but most of them need to be take to the next level to get them work properly in RTS. So, I think the answer is very likely yes.

0 votes   game: X-Com: Terror From The Deep Redux
DonutArnold
DonutArnold Aug 3 2008, 7:00am says:

Thanks for the modwatch on X-Com TFTD. :)

+2 votes   member: GunFox
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