So about time to update this damn bio. Well its a bio so I guess I should write something about myself. Well my name is Dion last name is Jones I currently reside in the glorious United Kingdom somewhere in north wales. I like to help people so if you ever need any help with gaming or modding just ask. I'm not as helpful as I used to be due to me taking a long break from modding. And my lack of interest in modding other games when I could be playing them. Just to leave it off I wish you all the best of luck in all of your endeavours. “The strategist in me admires their brutality. The turian in me knows I'm watching the destruction of fifteen thousand years of civilization. My civilization.”

Comment History  (0 - 30 of 3,831)
Adrien_Victus
Adrien_Victus Nov 18 2014, 4:22am replied:

Super caps are built via the ability on the actual station(Select the station and click the super cap ability of your choice depending on which research you carried out). Assuming you have enough resources construction will begin. At the end of construction it will appear at the edge of the gravity well.

+2 votes   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Nov 15 2014, 10:22am replied:

Redownload/Reinstall the mod, only thing I can think of that would cause that issue is a corrupted file download.

+2 votes   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Nov 12 2014, 11:11pm replied:

YES ACTUALLY! Allow me to answer your questions in two parts.

1) The way the game handles titans, only 1 is ever allowed to be built. So you couldn't have additional amounts of super caps flying around. And because the AI are stupid it has to be an ability otherwise they would never build the ship.

2) Read the above. Hell no.

+2 votes   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Nov 9 2014, 3:10pm replied:

Alliance is the frigate class Gallofree if I remember correctly. All factions should have a colony ships in the frigate area.

+1 vote   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Nov 9 2014, 10:02am replied:

Yes, with steam it still creates the mods folder in the documents area. I'm going to assume this is fixed, enjoy the mod! :)

+1 vote   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Nov 7 2014, 8:59am replied:

<3

Noted boss.

+1 vote   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Nov 7 2014, 7:40am replied:

"Specifically it will be taking the place of the existing Centax model as the Republic's anti-fighter frigate."

+2 votes   media: Consular-class Charger c70 retrofit
Adrien_Victus
Adrien_Victus Nov 6 2014, 10:30am says:

THE TURIAN HIERARCHY APPROVES

+1 vote   media: It's the little things...
Adrien_Victus
Adrien_Victus Nov 3 2014, 9:33pm says:

THE RETURN OF VICTUS! He likes what he see's. Will the star-forge be included anywhere?

P.S. Lavo, still not asleep...

P.S.S. Making bacon at 2am now

+1 vote   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Nov 3 2014, 9:00pm replied:

Define "dosnt work"

+1 vote   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Nov 3 2014, 7:12pm replied:

Well if you don't know, we don't know. When does it crash? What were you doing? Have you tried re-installing? Is your mod load order correct? etc

+1 vote   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Oct 4 2014, 1:01am replied:

Hey Seymour, not seen you around before but i've been absent with RL. Anyway for the older ships check out some of these Moddb.com

+1 vote   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Sep 19 2014, 12:30pm says:

*fan-girls and guys screaming*

+1 vote   article: State of the Mod: September 2014
Adrien_Victus
Adrien_Victus Sep 7 2014, 12:26am replied:

O_O

0 votes   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Sep 5 2014, 10:21pm replied:

*Takes notes for when the next person asks*

+1 vote   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Sep 4 2014, 6:32pm replied:

THE COMBINED NAVY OF THE TURIANS IS UNMATCHED O_O

+2 votes   media: Cerberus Siege Capital In-game
Adrien_Victus
Adrien_Victus Sep 4 2014, 8:15am replied:

O_O

0 votes   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Sep 4 2014, 8:13am replied:

I want to say that is their intended purpose(The mental image of flies on coke is too fricken hilarious) but i've been busy too much to keep up. But fighters are supposed to be fast and annoying generally. Try building anti-fighter ships and enjoy the amazing visual effects of thousands of exploding pilots.

+2 votes   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Sep 4 2014, 8:09am replied:

O_O

0 votes   mod: Sins of a Galactic Empire
Adrien_Victus
Adrien_Victus Sep 4 2014, 8:05am says:

It shall not stand against Turian might!

+6 votes   media: Cerberus Siege Capital In-game
Adrien_Victus
Adrien_Victus Sep 2 2014, 7:47am says:

The turians approve of this upgrade.

+3 votes   download: Dawn of the Reapers V .2
Adrien_Victus
Adrien_Victus Sep 2 2014, 7:46am says:

I approve.

+2 votes   media: Cerberus Siege Capital
Adrien_Victus
Adrien_Victus Jul 12 2014, 2:37am replied:

Dat what?! Dat WHAT?! *beats up Spartan11011 for not delivering*

+22 votes   media: Delicious Screenshots
Adrien_Victus
Adrien_Victus Jul 12 2014, 2:36am replied:

FIRING MAH LAZOR

+3 votes   media: Delicious Screenshots
Adrien_Victus
Adrien_Victus Jul 11 2014, 4:28am says:

But yea... so much yea

+2 votes   media: Yea or Nay?
Adrien_Victus
Adrien_Victus Jul 11 2014, 4:27am says:

Awesome...

+3 votes   article: Mod and Indie News Recap
Adrien_Victus
Adrien_Victus Jul 11 2014, 4:26am replied:

Explosive decompression would vent any oxygen from the ship too fast for it to burn up, any fires would be internal.

+4 votes   media: Yea or Nay?
Adrien_Victus
Adrien_Victus Jul 9 2014, 9:10am replied:

That means I have to stop enjoying at least 5 of them for a few seconds! D:

+5 votes   media: Victory/Defeat Wallpapers
Adrien_Victus
Adrien_Victus Jul 9 2014, 3:51am says:

Now I need 6 screens...

+12 votes   media: Victory/Defeat Wallpapers
Adrien_Victus
Adrien_Victus Jul 8 2014, 6:15pm replied:

I can confirm that the highest graphics settings where working before the public release.

+1 vote   mod: Sins of a Galactic Empire
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