It turns out my problem was something to do with a "limit" on the amount of mods you can have installed, I removed Brytenwalda from my Modules folder and then I could launch the mod. Any idea how I can increase this "limit"
It turns out my problem was something to do with a "limit" on the amount of mods you can have installed, I removed Brytenwalda from my Modules folder and then I could launch the mod. Any idea how I can increase this "limit"
Is there maybe a limit to how many mods I can have installed in Warband at any given time? If so then that might be my problem (I've got Brytenwalda, Romae Bellum, Napoleonic Wars (DLC), Viking Conquest (DLC) and Native)
I've tried redownloading and it doesn't appeared to have worked, I'm just going to give up now and play other things for the time being, might try to download an old version and just play that.
Stuff like this comment chain is why I love the internet.
It's a folder called ACOK 2.0 Low Resolution Version and it's full of stuff, so that's not the problem I'm having, could it be because my version of the game (1.167) is incompatible with the mod? I'm sorting of running out of ideas.
Erm, I'm not sure if this has been answered elsewhere but I've put this mod into the Modules folder of my Warband install and it won't show up in the modules list when I launch the game... I've got Warband on Steam and the version is 1.167, can somebody help me?
Nice! Thanks for the quick reply! This was something I was really interested in knowing more about for immersions sake. Looking forward to the release of this mod! keep up the good work! But one more question. What about the dwarves? I'm pretty sure they weren't immortal but they had pretty long lifespans if I remember correctly, how will you be incorporating that (Not sure if they had stupidly long lifespans or not, It's been a while since I read The Silmarillion)
I've got a question related to this mod. How will you handle the fact that elves are immortal? Is there any possible way to mod that in so Finrod Felagund or whoever will not die of old age because that would be kinda silly. Either way, I understand if modding in immortality could be a bit hard but it would do wonders for the immersion (I'm guessing you'd also have to decrease the birth rate for elves to stop them from steamrolling over everyone with a million generals)
I am so excited for this mod!!! Hope you'll have a release soon! but do take your time. I would rather wait a bit longer for a more confident release rather than get a nearly unplayable buggy mess.
Sorry, 6 GB of RAM, (In case you didn't realize that was me, I commented from my phone)
Can somebody hear please help me, I've downloaded 1.2 and it just crashes stupidly often, I think it happens when I use CTRL+SPACE to accelerate time whilst travelling on the world map but just now it happened whilst I was holding SPACE to wait whilst the marshal I was accompanying waited around doing nothing, I don't know what's causing this, previous versions of this mod have run perfectly for me so I'm not sure what might be the cause, I could try to lower my graphic settings of course but I'm not sure if that would help, I've already got them set pretty low, but nevertheless this mod is fantastic and all praise to you Cozur for making this mod so amazing!
DireNerd
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