A brief Discussion on SuperSonic, its creation and design process.
My names Vincent, from the UK. I create 3D models and animations as an hobby and to further my videogame development skills in the off chance I might one day get into the industry. Been into videogames since the age of 5 or 6 since the old CPC/BBC Micro computer days, and have always wanted to create a videogame. Currently I'm project manager and Lead designer amongst other various roles on the popular Ashura: Dark Reign modification for Unreal Tournament 2004.
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