Hi. I have a question for you, a real one (meaning, not a question about the patch).
Did you thought about putting LA on Steam Greenlight ?
Hi. I have a question for you, a real one (meaning, not a question about the patch).
Did you thought about putting LA on Steam Greenlight ?
Well, this is a S.T.A.L.K.E.R. after all... What did you expect.
Tell me something also. The LA Project is not a professionnal one. So you don't have deadlines. I'm okay with that.
But seriously, since you don't have deadlines : stop giving release dates you never hold. This is getting annoying and it's a excellent behavior to make your fans acts like idiots.
"the patch is not released yet because we could not fix certain bugs which were reported by certain users, and it could happen to anyone, but rarely. still we would like to fix it.
for example the pda contacts bug was fixed, but one user pointed out that if he reloads the same save 2x in a row, then the game crashes if he uses the contacts, while it works fine if he plays the game. these are such things wich are not easy-to-solve for such newbies like we are at the moment."
Unless you already fixed all of them, which I doubt, there are way more important problems than the one who causes the pda to crash if you reload twice the same savegame...
Also be careful. The more you try to fix with one patch, the more things this patch is likely to break (especially all this rendering stuff).
Honestly, I think you should try to fix less issues, but release patch more often. It would be easier for you and you would make shut up all fools the begging for a patch.
The only way to leave a faction is to kill its leader.
The rest is up to you !
What's the link between the patch being a hotfix or a patch and its size ?
PATCH 1.3001 INFO:
The patch is savegame compatible, so You do not have to start new game for this patch, but for maximum experience it's recommended. Otherwise better start before crash with safe on darkdolina level to avoid broken saves.
If you installed 3rd party / user made fixes and mods for Lost Alpha, it's highly recommended to reinstall the game to have a clean install before you apply the official patch. This is required to avoid conflicts with the 3rd party content. We can not give support for such cases.
If you are driving car and arriving to a level changer, please get out of the car, and check if you can enter the map or not on foot, because if there is a blocker, you will loose the car, since the blocker only turns back the player, but not the car. We will include a fix for this in the 2nd update soon, until then please be cautious... especially in the beginning of the story, when many maps are unaccessible.
Did you unzip the 4 archives or just open them ?
"Buttons seem all mexid pu."
Indeed.
It contains some dev tools. You can't open it because you aren't meant to. The "LA Options" entry will be removed in the upcoming patch.
I said come in, don't guest there.
I doubt of that. The patch is supposed to remove the LA Options from the main menu, why would it add other dev menu then ?
- crows are killable
- ak74, ak74u, L85, G36 sounds synchronization fixed
- proper fix for safe crash
- missing "chmieltist" beer sound fixed
- missing p90 model added
- brightness, gamma and contrast sliders fixed
- no available phrase to say, dialog[yantar_sakharov_start_talk] fixed
- no available phrase to say, dialog[agr_ratcatcher_start] fixed
- several (hopefully all) missing descriptions added back
- crash when player ESC from solitare and hex viewer fixed
- restored working class for hex viewer, text viewer, image viewer, console
- same fix for artefact merger
- crash in repair window fixed
- wrong passwords for doors in pda fixed
- loading last save overlap window fixed
- added marker for 'strelok's flash' and 'yantar wires' because many users reported it's too hard to find them
- fixed camera position to climb out of UAZ jeep
- fixed OnMouseAction crash (Tetris in LA PC)
- Veles gives correct download module, so no need to buy it from Barman
- updated mi24 model, should fix "callback kils bone matrix bone: front_gun_tower"
- improved tasks and task completion on agroprom
- fixed luminocity and distance for stalkers to default value, ai works better
- removed the strange reverb when eax is enabled, and added more stable sound dlls
- temporary fix for missing suit upgrade
- fixed incorrect mag size for upgraded pb1
- added vehicle prices to dialogue
- corrected outfits icons and soldier outfit
- new helicopter sound with tuned volumes
- added pda articles for downloads
- missing vehicle icons were added
- several vehicle properties were changed- various small tweaks and fixes
--------------COPYRIGHT 2014. DEZOWAVE GROUP | GSC GAMEWORLD
Upcoming patch changelog (UNKWOWN SOURCE) :
Changelog for Patch 1.3001
S.T.A.L.K.E.R.: LOST ALPHA Patch v1.3001 (2nd of May 2014.) changelog:
The patch is savegame compatible, so You do not have to start new game for this patch, but for maximum experience it's recommended.
If you installed 3rd party / user made fixes and mods for Lost Alpha, it's highly recommended to reinstall the game to have a clean install before you apply the official patch. This is required to avoid conflicts with the 3rd party content. We can not give support for such cases.
- game will work on windows xp op. system, although dx10 cannot be used on xp
- new fsgame.ltx to solve the saving / loading problems for users who installed the game to Program Files
- quicksave / quickload buttons now can be remapped
- fixed serious bug with wrong ui_movies.xml which prevented to play half of the game
- fixed storyline battery task in sarcofag
- fixed flying tree and geometry on Yantar level
- fixed geometry on Garbage level
- fixed the crash on r1 (static lightning) render when player entered 'Great Metal Factory' level
- fixed rat monster crash and effectors bug
- fixed random crash related to pda contacts section
- temporaly disabled legs/shadow in options, if you have it enabled, please type this to console: g_actor_body 0- with removing visible leg feature, the missing footsteps and self shadow works again by default
- "la options" debug menu is disabled on widescreen
There will be one in a couple of hours.
Known problem. Devs working on it.
Dynamic weather system is currently broken.
It is. Sould be up in a couple of hours at worse.
North-east of Dark Valley map if I remeber correctly, in front of the bandits' base. The vest is a little bit hidden, you'll need to explore.
And... Expect some ****.
Let's have a thought for all F5 who died within last hours.
Stop messing with uranus.
THE CHEEKI IS GOING FULL BREEKI
And it's just the beginning
Dark_Fread
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