There's nothing here. (or is there?)

Comment History
DarenDark
DarenDark - - 18 comments @ Half-life:Gayforce

Are you 12? These jokes were funny in the 90s, so you can't be 12...

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ thetrap2 mindlock sc 038

cool scene; the only thing I would say is that the panels are way too thin, the texture makes them look super heavy duty, which clashes with the thinness in the screenshot. Otherwise, i love the idea of antlions literally coming out the walls :)

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ Hellas Life MOD

I gatta say, I really like this model :) I love little fountains like this. Where do you get your textures?

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ New mod is coming after i finish this one

Honestly who cares if its an over saturated genera. You're not making this mod to make money off of an audience. You're making this map for yourself to test yourself and become a better mapper. Have fun!

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ Alternate Hero

Hey! Thanks for the feedback. The mod isn't dead! (Although everyone says that) I actually have a lot of stuff that I will be able to share quite soon!(Everyone says that too.)

Jokes aside, a lot of the recent shots are in-engine! It doesn't look like that because until quite recently the mod did not have any lighting implemented, so the full bright effect was giving the impression that it was a Hammer screenshot. (Hint: the shadows on the doors/props are a dead giveaway ;) )

Thanks for looking and stay tuned! (damn it, everyone always says that too...)

Good karma+2 votes
DarenDark
DarenDark - - 18 comments @ Soundscape Test #3 - Night

To specify the nearby river, you give specific coordinates in the txt file?

Great job btw. Love the owl!

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ Train Station - Beta 01

If you wish, you could focus on this map and just keep making it better and better. (even by scrapping it and remaking it)

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ Train station

Just a few things: If the fire is causing that kind of red tint in the room, it doesnt look realistic. It looks like there's a red light bulb in the room. If that's the case, then disregard this comment ;)

As for the fire itself, if the console there in that room is on fire, I would prefer if the fire was ontop of the desk instead of on the bottom. Right now, it looks like the fire is clipping the top of its flames on the desk.

I am liking the amount of detail in this room though! Nice use of decals.

Good karma+4 votes
DarenDark
DarenDark - - 18 comments @ Estranged

wow i did not make the connection that car batteries were for your flashlight at all! Oh my god xD I thought they were a collectable. I sent you some feedback, hopefully it is useful. The computer terminals didnt work at all for me. I was able to click to run a program but afterthat if there were more than one on the screen i couldnt click the next ones. Perhaps all the computers would freeze ;)

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ Train Station - Beta 01

I like this picture, keep up the good work!
Don't hesitate to add more detail using brushes instead of models!

Good karma+3 votes
DarenDark
DarenDark - - 18 comments @ Bunker Exit

umm. I think there's a very low clearance level in this room xD The truck seems to be impaled by the strut!

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ Beta 2.0.4 Screenshots

Looking good! :D

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ Water Release Date

I dont see it in the download section! :(

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ Concept Art - Interacting

Really Interesting design, I'll be looking forward to this.
Will the dialogue be spoken or text based?

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ OF2 - News Update

Hey guys, love the update, got linked to the mod from LambdaGen.
I love the charger animations, they're looking really nice.
Anyway of implementing the spikes on its back to show more emotion? as in rising higher when the beast is angry, charging, or just raising it's face? (i know the thing is WIP, but just an idea in case it hasn't been though of.)
Anyway I really look forward to the release, and I wish you all the best!

Good karma0 votes
DarenDark
DarenDark - - 18 comments @ ModPlay - Galactopticon Alpha

At some points I think you need to decrease the amount of smoke you put in - it obstructs the view of the enemies.

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ More images

Guys dont be so mean, he's just trying to put his own work out there. Im glad there are people who are attempting source mapping.

Good karma+1 vote
DarenDark
DarenDark - - 18 comments @ Visage

This looks AMAZING! I am looking forward to playing this!

Good karma+1 vote