This member has provided no bio about themself...

RSS Reviews
10

C&C Tiberian Dawn Redux

Mod review
10

Normandy 1944: European Theater

Mod review

This mod... people... this mod...

Hands down the best mod for CoH, easily. It makes the game to much better that I am afraid I won't want to play CoH or CoH2 when it even get's close to final. This mod makes the game so much more intense and replayable, it has so much variation and tactics. A definite must-have for CoH, so if you haven't got it, download it now! :)

7

Company of Heroes: Eastern Front

Mod review

There is a great need of balancing in this mod.

First off, you need to keep the AT-guns of the naval infantry at the same damage and rate of fire as the other AT options.

Also you really need to nerf the tanks of the Soviet, a T-34/76 (or 85) can easily bounce a 88mm shot from a Tiger and they take almost no damage at all from the Marder III tank hunter. The tanks are really easy to get and cost few resources, so they need to be nerfed. The IS-2 is just ridiculous, it can take double the damage than a Tiger or Pershing and cannot be penetrated from the front by any gun except the static 88mm. It can easily beat a Panther or Sherman with its side exposed. The damage of all the guns on those tanks is incredible, much more damage than their so called equivalents. SU-85 also bounces 88mm shots and can take a lot of punishment even though it is supposed to be fairly weak in armour.

The Molotovs or incendiary grenades also need a hefty nerf seeing as they can hurt tanks like the Panzer IV. Both T-70 and T-90 are supposed to be light tanks but they can still take very heavy damage (about two rounds from an artillery piece, Priest or Hummel, direct hits). The command squads are way too easy to get early on and they are equal, if not better, than rangers, paratroopers and knights cross holders.

Other than that the textures look good and I like the new maps and units, although some maps seem to have very few manpower points.