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Nope. It's just that modeling & animating takes time. Quite a bit of time. We're also eager to release the patch to public :)
We're trying ;) There are still some models that need to be animated. When those are finished we'll release the patch.
Nice idea to make different models/skins for each civ. I hope you'll release it soon :) good luck!
Pro tip of the day: install the 2.602 compability patch and you can play EF with 2.602.
It's only needed if you want to play Eastern Front using Tales of Valor 2.602. If you want to use steam version (company of heroes relaunch) you do NOT need this patch...
Guess why it's called "Eastern Front Compatibility Patch for CoH 2.602" ...
Sorry, but no we won't.
Very unlikely. It's still quite a long way until our fellow 3d artists have finished all the necessary models for the release. We'll inform you guys about a possible release date in a few weeks from now.
When it's done.
You haven't even played both the new EF version and CoH 2 : Western Front yet. How would you know that already? :P
Nope. We're working to finalize everything as fast as possible, but as usual we say "it's done when it's done". But I can assure you that it's well worth to wait for it ;)
This can happen if you play CoH in window mode and you move the window around. Then the screen will change black when flamer weapons/explosions are shown on the screen. You can fix that if you play in full screen (press alt+enter to switch between window/full screen).
It's a problem that normal CoH also suffers from. Hope it helps you to fix the problem :)
Because the Wespe in the release arrives very early (earliest artillery in the game at 4 cammand points). Every other artillery comes at least 1 cp later.
If you unlock the last slot on the right side the range is increased to "real" artillery levels.
But well, the Wespe will be reworked for the next patch anyways to work like a "real" CoH artillery. ;)
Still in, but the concept has been reworked. Pool switching is more expensive now, but the pool units have now been changed. The pools are now built to fit your playstyle instead of forcing you to keep switching them ingame.
There will be news to this soon.
The Panzer IV from Ostheer uses Panther ammunition (= armour piercing shells). Wehrmacht Panzer IV uses high explosive shells.
So Ostheer Panzer IV = better penetration vs. tanks. Wehrmacht panzer IV = larger explosion = better vs. Infantry.
Same counts for Ostheer Tiger I.
Also, Panzer IVs can camouflage and have a large range to compensate. Plus Elefant/Tiger/Panthers are just as strong or even stronger than Wehrmacht antitank-weapons.
too late. :D There's enough other artillery for now. SU 76, Heavy Mortar, KV 2, God of War, Katyusha, Artillery Spotter offmap strike.
In the current release version the famo can only do that if you're playing Army Fortress Doctrine.
However, this will be changed with the next patch.
This is done on purpose. Tiger I also cannot 1-shot jeeps either in vCoH. This is done to reward micro and to keep light vehicles useable lategame.
Wespe is still a call in for Army Support. But now it comes as last unlock on the right side instead.
No. First install eastern front. Then start up Eastern Front, and patch Eastern front to the newest version. THEN install this patch.
Just patch Easternfront with the EF_launcher. We published an update that fixed the crashes and you can play Eastern Front with the newest steam patch.
If you first install Eastern Front, then patch it to the newest version with the launcher and then download + install this fix it will work with 2.602, yes.
Removed for now. Soviets have enough other artillery options during games - Katyushas, Spotter offmap arty, KV 2 artillery barrage, God of War, SU 76 arty barrage and of course Heavy Mortars. However, the M30 will return if it fits into a reward doctrine concept.
Well, if you don't see a game just host one yourself. Unless you're in Australia or comparable time zone some people will join in a reasonable timeframe. You just need some patience, waiting like 5-10 mins might be necessary.
try running the launcher as admin (right click -> execute as administrator). Also, check if there's copyright protection on your CoH folder or something.
Just use the update function in the EF launcher and install the update. After you've done that the mod should work again.
the new CoH 2.700.0.22 patch broke mods using custom .dll files. That's why you can't play Eastern Front on steam version at the moment. Relic is working on a solution, all we can do is wait.
most likely because one of you has a skinpack installed. Reinstall coh without skin pack and then install eastern front again. After that it should work
Hi, nice mod. pls add language support for all coh language versions (just copy the english descriptions into the other language .ucs files if you can't find a translator for the language).