I'm Chris. I would like to make games but all that comes out are prototypes and mountains of assets. Am I doing this right?

Report RSS Happy New Year and stuff

Posted by on

So, hello and welcome to the new year, folks.
Yet another year full of working on pi|. At least for me.
I think I can savely say that we will release the first "episode" of pi| this year.
We achieved a lot the last 3 months.
And we will achieve a lot more this year.
There are a lot of new things which are done, like a shiny new RPG Launcher
and the Cuda is finally in-game, driving as it should.
The prison is going well, so is the island part.
Character models are also in the making, the finished weapons are beeing skinned
and in a week or so the work on the code will be continued.
I'm looking forward to it since I'm waiting for it for a long time now.
Our teaser had a great, positive impact too and there will be another one.
But I won't tell you what it will be about ;)
All in all things are going well at the moment and I certainly hope it will stay that way.


Oh yeah and I started 3D modeling a bit.
What is good because I can at least model and UVMap my own models now.
Unfortunately the program I'm working with has big compatibility issues with Source(no SMD exporter)
so I have to ask someone else to compile the models for me.
I don't know how to compile models anyway.
I'll have a look into it later though.
Now you probably will ask, why on earth I am using such an incompatible program.
Well, I'm working with it at work and in school so it's the best for me.
I'm probably going to use XSI for the Source related tasks.
Well, that's the plan.

That's it for today.
Thanks for reading, have a nice rest of the week.

-df
-Prison Island

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: