I'm Chris. I would like to make games but all that comes out are prototypes and mountains of assets. Am I doing this right?

Report RSS Concept Week

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Hello Folks!
We had a mappers meeting last sunday,
I wanted to blog about it but somehow I didn't came to do so.
It is a bit late now but I guess it's like "better later than never".
So, what we made was a basic plan on how we do mapping related things in the
next time. We still lack a (working) concept artist so we decided to make
a concepting week first so we have something to rely on
when the actual work starts (probably next week then).
We will present the whole concept art in a "media release"
since the HUD is taking so long and I want the other media release
(what will feature that special)
to have screenshots from the HUD.
Hammerit is kinda busy at the moment but he'll manage his work, I'm sure.
(Actually the HUD is working already but there are resizing issues with the different screen ratios)


And now, for your personal entertainment, and exclusively for the readers of my blog
(or people randomly finding it)
2 pics from my concept.
It is the outside part of the prison and it looks a bit like Far Cry.
I know that and actually I have to tweak the lighting a lot so
it looks more like a foggy dawn instead of a bright sunny day.

I may add that we have about 99% custom content here.
2 textures are from the ep2 content but you can only see one of them ;)

So, that's it for today.
Thanks for reading!

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