My name is Peter and I'm Brazilian. Basically, I try to survive each year by being as sympathetic and insightful as I can. I'm a huge fan of Star Wars, LotR, Dragon Age, Mass Effect, history and a bit of math, besides literature, Football and geography. I also mod Neverwinter Nights 1 and am currently working on the ToaFR saga, besides a few side projects.

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A short true story about EVE Online

Also_known_as_Peter Blog 2 comments

Player "Cally" won at EVE Online despite it being a massively multiplayer game with no victory condition. Other players earn ISK (game currency) by mining, completing quests or killing each other. Cally, on the other hand, simply asked for it. And it worked, and there was nothing they could do about it. Because while the other losers went into the economy as honest workers, or corporations, he realized he could go in as a bank.Photos.com
The novice mode for illegal profiteering.He spent months running the "EVE Intergalactic Bank (EIB)." This offered loans for start-up EVE corporations and miners who wanted to buy tools, with interest rates and repayment plans and yes, we're still talking about a game people apparently play for fun.
Move over Pac-Man!Cally certainly had fun: He fulfilled the secret fantasy of every bank manager in history, when one day, he walked in and just took all the money. All the money was 790 billion ISK, about $170,000 in real dollars, which he used to become the greatest video game villain of all time. He spent a huge chunk of the money to buy a ridiculously powerful warship, another chunk posting a huge bounty on his own head, then sailed off into space just daring people to kill him.
Something like this -- the biggest middle finger in history.The ultimate dickery? He posted a 15-minute video bragging about how he got away with it, mocking his loyal employees at EIB, enemies who failed to stop him and the suckers who basically paid for a second job -- essentially paying for the right to have their money stolen. Understand: Cally is now officially smarter than every Bond villain put together, because he found a way to give an expository monologue without getting killed.

I got this from Cracked.com! It wasn't written by me, I just thought it to be a nice story I wanted to share.

My thoughts on the next A Song of Ice And Fire video games.

Also_known_as_Peter Blog

Alright, so I've recently read an article from Rock, Paper, Shotgun (Rockpapershotgun.com) in which it was revealed that a "A Game of Thrones" RPG was on the making. Being the big "A Song of Ice And Fire" enthusiast I am, I was initially thrilled. However I've perceived that, along with Cyanide Studios' other ASoIAF project, "A Game of Thrones - Genesis", an RTS currently scheduled for release in one week, there might be some small quality issues, most notably that awful scaling of Westeros' (the land in which the books, the series and the games events transpire) map, as it just seems too small. I mean, I respect the developer's idea of creating their own real-time map system, instead of using the Total War series'. Yup. That's right. If you want an example of what I'm talking about, imagine a map of Britain that you troops could cross, IN REAL-TIME, in less than a day. Now that I've let what is bugging me out, let me say that I appreciate Cyanide's effort into bringing George R.R. Martin's realistic medieval world into the gaming industry ('bout time if you ask me!), and they actually seem to be doing a fairly decent job on the brainstorming part of the game's design. For example, the RTS' game main concept is to show 1000 years of Westeros' history and THAT is no small task. I just hope they don't screw it up along the way. Now, on to the RPG:

There's really not much to be talk about it, particularly because there isn't much CONTENT of it yet, just an in-game image and a few concept arts. By what I've seen, though, I can tell that it's probably going to be set on The Wall (watchers of the series and readers of the book know what I'm talking about). So there you go. I hope I didn't bore you out with this. And I hope even more that Cyanide won't screw up a setting with so much potential. But then again, what could possibly go wrong?

No offense, but I'm starting to get woried...

Also_known_as_Peter Blog 4 comments

Look, I'm not here to argue about anyone's creativity, but, as you may have noticed, there are 9, NINE, Clone Wars mods for EaW. Released or un-released, it doesn't matter. Thing is, developers need to start thinking about NEW, FRESH ideas for mods. I, for example, can't stand YET ANOTHER mod based on the TV show(s). Seriously, I've seen more Munificent-Class ships in Moddb that I've seen Star Destroyers, and that isn't good. Not good AT ALL. Sure, KoTOR and the Galactic Civil War eras have many mods already, but then again, Star Wars has a HUUUUGE mythology, with thousands of years documented! Is it too much to ask for, as an example, a Hyperspace War mod? Or a Legacy Mod (there's already one of those, tough. It's awesome, but there's a lot of potential in that particular era of SW history.) with Cade Skywalker, Darth Krayt, Antares Draco and the huge, awesome fleets that we saw on the comics? And what about those ground battles? Alright, and what about one during the First or the New Sith Wars? Anyway, it is also possible ((although difficult) to make a completely "new game", i.e. do it in another universe, like Starship Troopers or Mass Effect. Bottom line is: The Clone Wars HAVE been overused. It's time to move on. Let mods like RaW or The Clone Wars update their mods and that's it. Two are enough (Rule of Two, anyone?).

P.S. One day, a KoTOR campaign MUST be made.

My list of FoC mods.

Also_known_as_Peter Blog
  • I felt bored, so I decided to do this little list
  • -FoC Alliance.
  • -Republic At War.
  • -Thrawn's Revenge
  • -Old Republic
  • -The Clone Wars
  • -Ages of Star Wars: Jedi Civil War.
  • Hope you enjoyed!
  • BTW, RaW's AI was pwning me, but not anymore!

Dragon Studios Expands Pt2

Also_known_as_Peter Blog

Well, that's it. After an incredible stroke of luck, I've found the best team a developer could wish for. And believe in me, I'm no ***-kisser (just ask my friends deoron and Harury). As such, I am proud to say that Dragon Studios has received an "Green Card" about migrating to other games and, someday, creating it's very own. So far, Neverwinter Nights 2 has been considered for our enterprises, as were The Witcher, Mount & Blade: Warband, The Elder Scrolls Series, Star Wars: Jedi Academy and even, tough it's just an idea, Half-Life 2. And don't worry, we'll keep working on our Neverwinter Nights 1 Mods (We'd never let you down!).

Dragon Studios Expands

Also_known_as_Peter Blog 2 comments

Hello there. If you're reading this, you should know that Dragon Studios is beggining to expand to other games. THEn I hope you can understand I can't say WICH game we're using, but you RPG Loving GamERs will like it. Also, NEVERmind your past problems and WINTERs ! I'ts a new year ! Have happy NIGHTS ! So, have a happy year 2 !

Know what bugs me off ? pt2 - Stealing

Also_known_as_Peter Blog

Did someone ever steal from you ? In a literally and purelly eletronic fashion ? In other words, did someone ever stole your map/skin/model ? Then you'll know what I'm talking about here. I means, what's the problem of asking PERMISSION ?
Now, I'm not saying names here...ackar.
But anyhow, just ask permission first. If not, just use the model as a concept.

Know what pisses me off ? pt 1.

Also_known_as_Peter Blog

Know what pisses me off ? Troll voters. I mean, get a life people ! You didn't like the mod. Okay, it's free will. You see that everyone else likes it, however. Their free will too. Then you give the mod a bloody "one" rating, just to see it's ratings fall. WTF ? What's your problem, dudes ? Do you really like to spoil a dev's fun, or are you just retard ? Seriously ! THINK BEFORE VOTING!!! Alas, this is my free will. If you want to be a troll voter, so be it. I can't stop you. But know this: It won't get you nowhere.