Thanks again to: LoNer1, Ket, Meltac, Vincent Vega and DMX (boutch71 & Saruman) for textures and shaders (and inspiration)
following settings:
flares = flares_gradient1
sky_texture = sky\sky_13_vibros_cube
sky_rotation = 1.5
sky_color = 1.5, 1.0, 1.5
clouds_texture = sky\sky_oblaka
clouds_color = 0.5, 0.72, 0.69, 1.0, 2.0
far_plane = 100
fog_distance = 100
fog_color = 0.015, 0.015, 0.015
fog_density = 0.35
rain_density = 0.0
rain_color = 1.0, 1.0, 1.0
thunderbolt =
bolt_period = 3.f
bolt_duration = 0.25f
wind_velocity = 0.0
wind_direction = 0.0
ambient = 0.07, 0.0725, 0.075
lmap_color = 1.0, 1.0, 1.0
hemi_color = 0.5, 0.525, 0.55, 1.0
sun_color = 0.0, 0.0, 0.0
sun_dir = -25.0, 291
env_ambient = ambient_env_fog
I think the fog settings need playing with still, unless its just the screen try increasing fog density as I don't see much fog, if any.
A bit did blow by honest :)
I'll increase the fog density later and put another screen when it looks the part.
I think you are definitely heading in the right direction, just some fine tuning needed.
Definitely, I'll try setting fog_density to 1.9, perhaps change the fog_color, see how that works.
Yeah, its a bit odd that I can't see any fog at all in that shot. I can't remember how fog density scales without playing with that setting again but I would of thought 0.35 would of been enough to see some fog at least :/