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Best of luck.
Ok, thanks. I figured I would just shoot them in the face for being hard *****. I need the food more than them anyways. Haha
So what exactly do the mercs need for food at Zaton? I have six pieces of bread and sausage but it still isn't enough. Do they need six cans of meat, or a mix of bread and canned meat? Or is it better to just kill them off and take their gear?
I'm gonna break, I'm gonna break my...I"m gonna break my rusty cage and run. I love you guys for adding this cash/soundgarden song. Made my night.
When using the installer, where do we extract the files to? Over vanilla CoP?
It's good to see people start utilizing the tools given by id. I.e. you. Kudos.
That quote in parenthesis made me laugh so hard. Spot on.
Grab SweetFx and tune the color to your liking, then enjoy being Miserable.
Yes. This is great. I hated the fact that money was so easy to come by, and stashes were so easy to find. This is great.
I didn't make a wish, I denied the C consciousness and went for the "peaceful" ending. After I teleported through the last portal, I was on the ground and immediately attacked by a Controller. I killed him and now I am lost running around NPP. Is there a way out?
Lol. I want to say yes. The same thing happened to me with Nimbles' gear quest. This mod is awesome-ly hardcore.
How do we "freeplay" with this mod? Or is there a choice?
So I managed to kill the guard in the exoskeleton and talk with barkeep and give him the X16 documents. So he is responsive, he just doesn't walk around, so I cannot speak to him unless I can get behind the bar. As long as I can get to the back of the bar, I should be able to finish his tasks.
I reloaded my backup save and files. I just received the documents from X16. My pda still says to enter X16. I ignored it, traveled to the bar where the barman is unresponsive. Do I need to meet the Guide first?
After the patch, the Barkeep is now unresponsive and won't move.
@boredgunner. My bad. I downclocked my OC on my gpu by 20MHz on my core (7970) and it went away. BTW, this is the same Cyko from OCN.net on the STALKER fan page ;).
You bet. Next storm.
Hey boredgunner. I love the modpack 2013 so far, but is there any way to get rid of the flickering when lighting storms happen. I feel like I am getting over the top flickering.
Have you guys thought about adding a custom SweetFx profile for Misery 2.0? Or would you prefer to leave that to the user? Just a thought since it is an amazing tool.
You guys just keep amazing us. I think the people are fools for thinking your dev team are fools for not releasing in 2012. This is why so many games are crap. They develop to a time and not a standard, whereas your team cares about the product that is being released. Kudos.
Awesome. Thanks for the update.
I found out the hard way that this mod isn't compatible with 2.05.15. Only 2.05.14. Sucks. Any update coming? Whoops guess I should read the forum, its already been addressed. Good to hear an update is coming. Thnx.
WOW. The first few seconds I couldn't tell if it was a cut scene or actual footage. Great work. Can't wait to play. **** the haters. We will address any problems with the release, but I will enjoy doing it. Kudos.
Take your time. It's good to know you guys actually care about the product you want to release to the fans, unlike most games released today. Thanks for the update.
Soooo looking forward to this release. This has got to be the best mod for the stalker series. Take your time my friend, it will be epic.
I noticed that the game will not start with DX10 enabled. All the other options will start, but when I enable DX10 then restart the game, it just hangs on the Clear Sky startup box. Also, there is no 'extreme' setting, just maximum. Is this what the dev was referring to?
I tried playing around with some numbers in the zombies script but to no avail.