I'm Chris. I've been working primarily with the Source Engine but have also began general hard-surface 3D Art. I'm currently working as an environment and 3D artist at PSR.
A recreation of a part of Opposing Force. Part of my application to Tripmine Studios. Map and wall textures to the right are my work.
Note: Not in any way official Tripmine or OBM work, just my application.
It's beautiful! i like how you got the same lighting in map.