I'm Chris. I've been working primarily with the Source Engine but have also began general hard-surface 3D Art. I'm currently working as an environment and 3D artist at PSR.

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Report RSS Blue Shift Boredom (view original)
Blue Shift Boredom
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Mrksmt9
Mrksmt9 - - 888 comments

Are you using Black Mesa Source as a platform

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ChrisBryant Author
ChrisBryant - - 1,087 comments

Nope, this is just a plain SDK build. Actually so far I haven't done much other than a few textures. Sadly, even though I really want to, I probably won't go through with it. Between models and code, amongst other things, I don't have the know-how. I'm just a mapper/unskilled texture artist.

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Description

Yeah, I was really bored tonight. It does make me wanna go along with my old idea; Straight Blue Shift: Source. No fancy redesigns, no new puzzles, just new models, textures, all that jazz. Someone do it for me please? Heh heh.