Current Staff member at JKHub.com and former video game modder at Filefront.com for over two years, Patrick now develops indie games while studying Simulation and Game Design at Stanly Community College. Between self-teaching and and professional schooling, now has over 5 years of modeling and design experience. Now writes for the Examiner.com

3DS MAX cell shading tutorial
Game

3DS MAX cell shading tutorial

Nov 11, 2010 Helical Games Intermediate players modelling 0 comments

This tutorial will instruct you as a moddeler to create cell shaded models. It does not, however cover the modeling process. I originally developed this...

Game development tips: Starting the story
Game

Game development tips: Starting the story

Nov 11, 2010 Helical Games Basic design/concepts 1 comment

Who wouldn’t want to design games? It’s creative, rewarding, and with constant advancements in technology, pretty exciting too. We have all painted a...

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