Current Staff member at JKHub.com and former video game modder at Filefront.com for over two years, Patrick now develops indie games while studying Simulation and Game Design at Stanly Community College. Between self-teaching and and professional schooling, now has over 5 years of modeling and design experience. Now writes for the Examiner.com

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3DS MAX cell shading tutorial

3DS MAX cell shading tutorial

Helical Games Players Modelling

This tutorial will instruct you as a moddeler to create cell shaded models. It does not, however cover the modeling process. I originally developed this...

Game development tips: Starting the story

Game development tips: Starting the story

Helical Games Design/Concepts 1 comment

Who wouldn’t want to design games? It’s creative, rewarding, and with constant advancements in technology, pretty exciting too. We have all painted...