Yes I plan on adding several worlds, and changing their positions. And yes the Empire is going to be able to build certain Mandalorian units, but i'm not going to remove the Mandalorians as a faction, at least not right now.
Right now i'm not thinking about the voice effects, down the road perhaps but not right now. Also i've given Saresh her own ship already, what i'm saying is that the Republic doesn't have as many fleet destroying ships as the Empire.
Then i'll beef it up a bit, but i've also beefed up the Doombringer, so i'm trying to balance this out seeing as the Republic doesn't really have as many space superweapons as the Empire.
Well Darth Decimus was killed at Corellia, and the new Wrath killed/imprisoned Baras, so he's out of the picture. And i'm aware of the sizing of the Spear, but just for feasibility I decided to make it only a little bigger than a Terminus, it still packs a huge punch though.
Remember this mod isn't complete yet. Alot of ground units still need to added, and heroes still need to be worked. This release is just to give you an idea of what V1.0 will look like.
Dead
Originally they were, but I decided to remove them.
Right now i'm not planning on using it. But I am looking at ways to put it in game if I want.
Ok well i've been planning on using both, also i've reskinned the HK50 so it looks different, if that's alright.
Actually after taking a look, I did use the free release of the HK
Alright i'll remove the quadraped droid, tank droid, and i'll replace the HK
Trireme Corvette lol
Yes I plan on adding several worlds, and changing their positions. And yes the Empire is going to be able to build certain Mandalorian units, but i'm not going to remove the Mandalorians as a faction, at least not right now.
Right now i'm not thinking about the voice effects, down the road perhaps but not right now. Also i've given Saresh her own ship already, what i'm saying is that the Republic doesn't have as many fleet destroying ships as the Empire.
Then i'll beef it up a bit, but i've also beefed up the Doombringer, so i'm trying to balance this out seeing as the Republic doesn't really have as many space superweapons as the Empire.
Well Darth Decimus was killed at Corellia, and the new Wrath killed/imprisoned Baras, so he's out of the picture. And i'm aware of the sizing of the Spear, but just for feasibility I decided to make it only a little bigger than a Terminus, it still packs a huge punch though.
Anyone with video skills want to make a trailer for the mod?
Any idea yet what ground combat is going to look like? I'd love to see some Massassi Warriors
Jigsaw is right, 51's are buildable, 47 is a minor faction hero you will only see once.
Well you will get to fight HK-47
HK-51
Pretty much just the heavy walker, and transport walkers.
Why thank you, that means quite alot
I'm gonna stick with the current vanilla map for now
Not in the mod
I just felt it would be more appropriate, seeing as the SIth would love to get their hands on Rakata tech, which the Paladins have been upgraded with
Coonquer Hoth as the Sith
Ah well that depends on if I find a model that has rotatable turrets, plus that isn't a very high priority on my list right now.
Rotatable turrets to what?
Hm you have a point there.
I look forward on more of your feedback :)
Thanks, and i've been working on removing original game content, but I do still have alot to do.
Yeah i'd like to have more accurate models for the rakghouls, but I doubt it'll happen, what's your opinion of the other sub factions?
For V1.0 I will, but that'll be awhile from now
Remember this mod isn't complete yet. Alot of ground units still need to added, and heroes still need to be worked. This release is just to give you an idea of what V1.0 will look like.