Origionally worked on the half life 2 modification - Nightfall in 2006/07. I'm currently studying for a qualification in computer game art while I compile a more comprehensive portfolio. Some work examples can be found below, so if you're interested drop me a comment. Personally I dabble in all areas of art, but I'm more comfortable with building environment assets. Presently working as an artist on a modification called 'The Spire' for the Unreal development kit.
Rebel sniper rifle.