I don't want to promise anything since I'm pretty busy and don't want to over commit. But hopefully there will be a focus on some additional customization.
I don't want to promise anything since I'm pretty busy and don't want to over commit. But hopefully there will be a focus on some additional customization.
I took quite a break but am enjoying getting back into it. I have some stuff planned for an upcoming Supply Drop patch but nothing finalized yet.
Hi, thanks for the feedback. That's not related to OpenRVS but it is definitely a bug in a mod somewhere.
Hi, this happens when the server creator runs his server as a listen server instead of a dedicated server. For now, listen servers are not officially supported by OpenRVS. Try asking your server host to start a dedicated server using OpenRVS readme instructions.
There are still people playing Raven Shield. Instructions included in the download, but the short version is you need the OpenRVS patch. This enables modding as well as enables multiplayer (since Ubisoft shut down their multiplayer service a few years ago).
Hi, you need to join a server that has installed this mod. It's up to the server administrator to do that.
It looks like when you got the newer supply drop, somehow you were still loading an older copy of the file optics20_d.utx. I'm not sure but I suspect that this could be fixed by a complete deletion of the SupplyDrop folder (to ensure you remove all the old copies) before you copy the October 2020 SupplyDrop folder in.
Patch released. The snake bugs are fixed, and there's a console command to activate the old corner snake behaviour. :)
Sorry, laser sight was removed temporarily. I have plans to implement an AN/PEQ-15 so I'm in the process of removing the old laser and standardizing how it works.
(Updated with patch 1 - debug mode disabled and MP5N RMR position fixed.)
You can use UnrealEd (included with the game) to import new music. It will take some code to make your music play at different times though.
A few people have been getting this error. It seems to occur EITHER - when people copy over the folder without deleting the old version first, OR - when people have installed OpenRVS v1.4 then later add a mod or patch that includes an older version of OpenRVS. I pretty much guarantee that if you look in your Ravenshield.log file, you'll see OpenRVS errors. You can probably fix this by re-downloading OpenRVS v1.4, and copying the included files into your Ravenshield System folder.
OK did some fighting with the code, and I've fixed the bug where it gets stuck in a loop of lowering weapon trying to activate. I've also re-added the ability to look down at corners. This will come in an upcoming patch.
Just took a look at my code to refresh my memory. Looks like when I transfered the code from being a "gadget" to being an integrated part of the game, I removed the ability to look at the ground at corners to trigger the corner camera. Most likely to simplify my code and to eliminate some funny errors I was getting, and because I had gotten some complaints about the feature. Holding Run key to activate corners is still there and every time I test it it's pretty smooth and easy to use. Is this something that you can get used to or a deal breaker for you?
This FOV fix isn't great because it resets upon zooming in. The latest OpenRVS patch has full custom FOV support, and ensure you remove this mod because it conflicts.
Been getting a lot of comments about FOV. So I just went digging to remember what I did when I wrote that :) As long as you have the latest OpenRVS patch, FOV support works in Supply Drop just like vanilla. Set your desired FOV up to 140 in OpenRVS.ini. Make sure you haven't installed any "FOV mod" from any other developer because they are buggy.
Replied above but just in case: Follow the installation instructions, but do them in SupplyDrop.mod file, NOT Ravenshield.mod file.
Make sure you install the AI mod in the SupplyDrop.mod text file, NOT the Ravenshield.mod file.
Hi, just went digging to remember what I did when I wrote that :) As long as you have the latest OpenRVS patch, FOV support works in Supply Drop just like vanilla. Set your desired FOV up to 140 in OpenRVS.ini. Make sure you haven't installed any "FOV mod" from any other developer because they are buggy.
Jugulator says he got it to work. Moddb.com
OK looks like jugulator got it working, here's his instructions: Moddb.com
Looks like jugulator got ECT working with new Supply Drop. Check his instructions here: Moddb.com
I'll look into the cam issues. I had thought I implemented the snake cam in exactly the same way as before, so hearing this is surprising.
You'll have to contact the creator of that mod. When he made ECT mod, he used my work (with my permission) as the basis of his mod. Now that Supply Drop is updated, he'll have to implement that himself.
Other user is correct, currently console command is the way to go. I'm working on a graphical interface for customizing gear on a gun, but it's a ways off right now.
I'm not sure exactly how ECT implements my work, but I think it was based on an older version of Supply Drop, so when you install it over the newer version, you'll erase many of the updates and improvements that I made. It's up to the creator of ECT mod to either: update his mod to include my latest work, or better yet, make his mod a separate menu entry so people don't get issues when I release a Supply Drop update.
Are you using ECT, jo's weapons, or other mods? There should be no issues with just Supply Drop sounds, since nothing changed between versions as far as sounds goes.
Hi, I don't make ECT mod and I have no idea how it implements my work. It's up to that mod creator to help figure it out.
.Twi
Twi joined
The creator of the Raven Shield Software Development Kit, as well as the popular Supply Drop new weapons and gear, and the Rainbow Six: Zombies mod. Actively working on creating new content for this game! Join me on Discord at discord.gg/HmUujBy