Former maintainer of the Doom Video Vault on YouTube and Facebook. Has given moderate contributions to the Oblige random map generator, moderate contributions to ObAddon and minor contributions to Obhack, a branch off of Oblige's old V2 codebase and a number of contributions to ObAddon, which greatly improves the base version of Oblige v6. Doom Video Vault has ceased operations in September 2019, but videos are remaining there and channel now known as Doom Video Archive. My authored maps may be under my alternate, old or other aliases seen on the internet, which include: Mr. Chris, Glaice, Shambler66 or Shadesofice.
Pros:
-Mod compatibility
-Great visual fidelity
Neutral:
-Story elements, give or take. Read if you want.
Cons:
-Has bugs! Not all are squashed with version 1.1 IIRC.
-Wave based gameplay, may not appeal to some Doom players.
-Optimization issues.
-Users of Brutal Doom and Project Brutality may find this much harder to play with.
The campaign is OK to go through a couple times but then it gets tedious. The biggest insult is that the shotgun has a low range and the spread is high, making it almost useless.
Multiplayer felt tacked on and like an afterthought, despite being somewhat playable.
I wouldn't play this except for a good laugh with friends, get a better zombie game than this.
A pure mindfuck.
These are nothing but a bunch of modified Oblige generated levels. Not only that, there is some unmodified graphics lumps straight from DOOM.WAD such as CREDIT, HELP1, VICTORY2 and TITLEPIC. Also the staple Oblige lump OBLIGDAT and Oblige watermark textures were deleted in attempt to mask they were generated maps, but I can spot Oblige generated maps from a mile away.
I'm pretty sure ModDB would not want generated maps masquerading as legitimate levels here.
Great sequel to one of the best if not THE best first person shooter out there. Highly moddable just like the original game and large, still active community.
What I could say even for this 20 year old gem of a game and it's sequel DOOM 2 is that the gameplay is still great even if it's semi-basic. Not just you have the games for ultra cheap ($5 each on Steam) but you have a sprawling and active modding community from everything to new levels, source ports and even total conversions at zero cost to you.
Not many modern developers encourage or allow user made content so this is a great trip down memory lane, a memory that would last a lifetime for FPS players. When other games fail to deliver, this game will always due to the community still backing it 20 years later and likely 20 or more.
Get it. No, seriously go get this game now.
Yea, the mod is quite fun in some aspects but the excessive blood (at least to me) can get in the way or seem ridiculous. I also don't like the additional features such as giving a 3 shotter to the zombieman or the pounce to the imp, it can make facing groups of these minor enemies annoying to troublesome.
Visually, it is outstanding work but it has its quirks and the occasional feature creep in it.
Downgraded to a 6 from a 7 because of the fanboys.