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ceriux
ceriux @ Qwiz

Guess no one has interest in New maps :( only 3 downloads

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ceriux
ceriux @ Duke Theft Auto

Too bad this isn't still worked on very cool

Reply Good karma+2 votes
ceriux
ceriux @ Sticky

I tried once but getting them to follow is a pain.

Reply Good karma+2 votes
ceriux
ceriux @ Long time no Update!

can anyone verify this is based on the quake engine?

Reply Good karma+1 vote
ceriux
ceriux @ Moonfall

tracking!

Reply Good karma+2 votes
ceriux
ceriux @ Restart

I actually liked the old sprites better

Reply Good karma+2 votes
ceriux
ceriux @ Blossom & Decay

interested

Reply Good karma+1 vote
ceriux
ceriux @ RPG

ooo would love to see this.

Reply Good karma+1 vote
ceriux
ceriux @ Zombie Army Gameplay (early footage)

psh, dude i literally have time to work and sleep. id be working on something at work. but laptops arent permitted.

Reply Good karma+1 vote
ceriux
ceriux @ Wayward Beta 2.0 Released!

iv been watching this game so long, bought into the beta! i remember playing back before i was called wayward..

Reply Good karma+2 votes
ceriux
ceriux @ Zombie Army Gameplay (early footage)

I am... I work 55 hr weeks and 10hr days :(

Reply Good karma+1 vote
ceriux
ceriux @ Zombie Army Gameplay (early footage)

so, decided to make nazi zombies portable 2 instead huh?

Reply Good karma+1 vote
ceriux
ceriux @ Parzival

Woop woop

Reply Good karma+2 votes
ceriux
ceriux @ swords!

is it supposed to be magical? interesting.

Reply Good karma+1 vote
ceriux
ceriux @ agghh!!

looks nice , but i would use a different texture for the floor or walls rather than the same one.

Reply Good karma+1 vote
ceriux
ceriux @ Arcane Dimensions

everyone be sure to download and play this! it is awesome!

Reply Good karma+3 votes
ceriux
ceriux @ Base Defense

looking forward to the new release. will download and play especially if there are servers up!

Reply Good karma+1 vote
ceriux
ceriux @ Team Fortress

or you just make a shortcut from your quake exe go into properties and change the line to glquake.exe -game fortress.. so you dont have to make a batch file.

Reply Good karma+1 vote
ceriux
ceriux @ Team Fortress

im pretty sure it can be. but why not just use your quake files on a more advanced engine like darkplaces or fte? just copy the id folder over.

Reply Good karma+1 vote
ceriux
ceriux @ Brutal Half-Life

has anything done to make the crowbar cooler/ more fun?

Reply Good karma+1 vote
ceriux
ceriux @ Wait...is that. a droog?

is that a new minecraft biome? or a mod?

Reply Good karma+1 vote
ceriux
ceriux @ qc++ macro #define framer(...)

can it be done for more than just walking and running. in the snippet you posted it still uses macros doesnt it?

void() player_stand1 =[ $axstnd1, player_stand1 ]

Reply Good karma+2 votes
ceriux
ceriux @ qc++ macro #define framer(...)

i'm curious in quake why cant you just say self.frame = 0; if velocity > 1 self.frame == self.frame +1;

if self.frame > 10 self.frame = 0;

else if velocity < 1

self.frame == 0;

i know thats not really how its written. but basically if you're moving your frame starts at 0 and continues to the end up the walk/run animation and if the frame is greater than the final walk frame, restart it and if you're not moving. your frames are a stand frame.

um.. why do you HAVE to use macros?

Reply Good karma+2 votes
ceriux
ceriux @ NeuWON - delayed

That websites dead....

Reply Good karma+1 vote
ceriux
ceriux @ Eternal War: Shadows of Light

does it really use the quake 1 engine?

Reply Good karma+2 votes
ceriux
ceriux @ WON2 - CD-Retail Multiplayer

Someone should make some documentation on how to mod this version of Half-Life.

Reply Good karma0 votes
ceriux
ceriux @ Daggerfall Tools for Unity

Is this still being worked on?

Reply Good karma+1 vote
ceriux
ceriux @ Multi Vehicle

AWESOME! its a lot like that tiberian doom mod!i loved that mod!

Reply Good karma+1 vote
ceriux
ceriux @ Move Modes

i like this a lot pretty cool like being In a mech!

Reply Good karma+3 votes
ceriux
ceriux @ WON2 - CD-Retail Multiplayer

Did this die?

Reply Good karma0 votes
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