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Too bad this isn't still worked on very cool
I tried once but getting them to follow is a pain.
can anyone verify this is based on the quake engine?
I actually liked the old sprites better
ooo would love to see this.
psh, dude i literally have time to work and sleep. id be working on something at work. but laptops arent permitted.
iv been watching this game so long, bought into the beta! i remember playing back before i was called wayward..
I am... I work 55 hr weeks and 10hr days :(
so, decided to make nazi zombies portable 2 instead huh?
is it supposed to be magical? interesting.
looks nice , but i would use a different texture for the floor or walls rather than the same one.
everyone be sure to download and play this! it is awesome!
looking forward to the new release. will download and play especially if there are servers up!
or you just make a shortcut from your quake exe go into properties and change the line to glquake.exe -game fortress.. so you dont have to make a batch file.
im pretty sure it can be. but why not just use your quake files on a more advanced engine like darkplaces or fte? just copy the id folder over.
has anything done to make the crowbar cooler/ more fun?
is that a new minecraft biome? or a mod?
can it be done for more than just walking and running. in the snippet you posted it still uses macros doesnt it?
void() player_stand1 =[ $axstnd1, player_stand1 ]
i'm curious in quake why cant you just say self.frame = 0; if velocity > 1 self.frame == self.frame +1;
if self.frame > 10 self.frame = 0;
else if velocity < 1
self.frame == 0;
i know thats not really how its written. but basically if you're moving your frame starts at 0 and continues to the end up the walk/run animation and if the frame is greater than the final walk frame, restart it and if you're not moving. your frames are a stand frame.
um.. why do you HAVE to use macros?
That websites dead....
does it really use the quake 1 engine?
Someone should make some documentation on how to mod this version of Half-Life.
Is this still being worked on?
AWESOME! its a lot like that tiberian doom mod!i loved that mod!
i like this a lot pretty cool like being In a mech!
Did this die?
if you're using darkplaces why not just leave it as md2?
also what are you using to convert it?