I am a Level Designer that has released a number of successful maps for the Call of Duty series, although I am also familiar with other engines such as Source, Unreal and CryENGINE. My last released project, mp_scrap, won the MODSCON08 mapping contest. I am also a capable programmer with a variety of languages including C++, AS2 and 3, Java and HTML. I recently graduated in Multimedia and Digital Entertainment Computing, where I have gained experience and knowledge in a number of useful areas. These include; Animation, Sound Editing and Production, 3D Modelling, Film Production Techniques and Special Effects, Web Development, as well as Game Design. I am always interested in the production of new and innovative games, and hope to one day secure a job in the Games Industry. I am not currently looking to become a full-time member of a Mod team due to my time constraints, but I am always willing to share my opinions, knowledge and experience to help others where I can.

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mp_scrap

mp_scrap

Call of Duty 4: Modern Warfare Multiplayer Map

MODSCON08 WINNER. Set in a scrapyard this medium sized map has been described by members of the community as one of the most balanced and enjoying custom...

mp_shipment2

mp_shipment2

Call of Duty 4: Modern Warfare Multiplayer Map 6 comments

Originally started as a test map that I decided to develop further for release, this map expands on the stock mp_shipment and presents a new dimension...