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Comment History
CAH2
CAH2 - - 6 comments @ Battlefield refit Add On - FILE IS OBSOLETE

That actually makes sense when you put it like that. Part of me wishes the shows could be done with today's cgi but I guess that they were able to get by with as much as they did is a testament to hollywood magic back then.

I actually like the deathrite bc of the vor'cha influences. Good model.

I had another question. It appears the K'Tinga has beam damage but that damage is set to zero. DS9 showed some K'Tingas with red forward beams in Way of the Warrior. Was this something you removed for the sub-mod?

Good karma+1 vote
CAH2
CAH2 - - 6 comments @ Battlefield refit Add On - FILE IS OBSOLETE

First off, very nice addition to an excellent mod. I've logged hours and hours already and I've tested every faction. I'm particularly shocked with how many of the cruisers and capitals seems to be less durable until fully ranked up, which I enjoy. I've had to get used to not getting too attached to my capital ships - I've sometimes gone through 40-50 cap ship points in one game. This would normally make me upset but the lower costs in ship production allows me to see the realistic nature in this decision. Ships weren't invincible in the shows and it's nice to see this implemented in game.

To get to my main point though, I love the KDF the best and I always have. I love that the K'vort was implemented realistically in game as that's my second favorite KDF ship. My favorite is the Vor'cha. During the Dominion War the Vor'cha was fully integrated into the Klingon Fleet and was fast becoming one of the most numerous ships. I can understand the need to have capital ships but I was somewhat disappointed that the Vor'cha isn't able to be deployed in large numbers. Was there a reason maybe a non-capital Vor'cha cruiser variant didn't make it into the game?

P.S. Good work - very nice.

Good karma+1 vote
CAH2
CAH2 - - 6 comments @ Star Trek: Sacrifice of Angels 2

I'm impressed with the detail on the newer models. I liked the original model and was worried it was going to be removed. I hope at some point a new and improved textured model gets back in, that ship looked awesome. Are you considering a completely new model or just a touch-up when you get around to it? Thanks for the speedy reply!

Good karma+1 vote
CAH2
CAH2 - - 6 comments @ Star Trek: Sacrifice of Angels 2

Hey guys, great mod, like the progress thus. Really interested in the re-texturing project. Wish all the luck. Had a concern about the No'Jub'Etlh. Seems somehow that the model was switched. Instead of the NJE, I've got some sort of D7 variant. Is this an existing error? I've not made any changes and would not intentially - I love the NJE. It's an awesome model of the next gen of Klingon ships. Keep up the great work guys!

Good karma+2 votes
CAH2
CAH2 - - 6 comments @ Star Trek: Armada 3

If that's the case then I'm not entirely upset, just partially. The fleet supply it takes up is still unreasonable.

Good karma+1 vote
CAH2
CAH2 - - 6 comments @ Star Trek: Armada 3

Hey, wanna say that I've spent 10+ hours playing this mod and I love it. The effects are brilliant. I feel like I'm in the trek universe when I play it and I love it. I have a couple of questions tho. What is the difference between pulse/beam/torpedo damage. Is one better against shielding and the other hull? Secondly, I noticed the defiant cost me 25 fleet supply per ship and I was dismayed especially since the average damage for the ship was so low and the hull/shield points were also low. Are you planning on a re-balance and if so I gladly await future updates :) P.S.- Beat the Borg twice on hard, took a bit of strategy and at times I felt like they were way too OP and needed balancing but the difficulty was just what I was looking for. May wanna lower the shield/hull points for the frigates and cruisers though. Thanks!

Good karma+1 vote