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Good model as always Avitus :) Cant wait to see it textured and ingame! Im just wondering about that tail when its walking. Will it sway its tail like it did in TM or simply drag it on the ground. because it looks to have very few joints :)
Sure, as Ive told the others who wanted to mod my stuff, you can do whatever you want with my files.
Im wondering if you would consider making the Avalanche have its original concepts.
The main idea of it was a fast and agile experimental, low center of gravity and big long range guns on top, more like a hit and run kind of unit.
It was also planned to have a mass destruction missile in its tail (you can see the end of its tail in this pic Moddb.com ), so a toggle button would make the unit immobile and it would lift its tail in the air and send missiles from its tail, some weapons would be shut down while in this mode.
I made the animations and had this ingame, but it was very buggy and sometimes it worked and sometimes it didnt, so I removed the ability. Would be a nice touch for it though.
Love this one, but I think maybe it would look better without the "horns" on the head and the top guns. those small spiky bits that jut out along with the main guns make it a little too much imo ;) very cool model! Hope it gets an awesome walking animation, the Avalanche was one of the best units in total mayhem, with its range and especially its speed and mobility. This looks like its much heavier and bulkier, will it still have good speed?
Hey! This is certainly interesting. I want to see it with colors please :P
Hey Balthassar, walking animations is done in about 10 minutes on bipedal units, add about 10 more minutes on each pair of legs etc. I could easily help you animate your units. :)
yes, renamed it back to its original name. The factions will replace UEF and Cybran ingame. The t1 demo will be UEF only though.
thank you! haha, took a while to reply to this comment xD sorry
no problem! :)
Working on it :p loads to do but lately ive been making alot of progress on t1 units. Will release a demo once t1 is done
All units have sounds, did you install the custom sounds as instructed in the readme?
Not finished yet, just pumping out models to start coding the basics
Thank you my friend :D hope you'll stay around!
Nah, i have 2 hdd's, the one with the windows is ok. The other one went kaboom. But the bootfile was on the broken one (because I had an old windows XP on it from ages ago), so windows didnt find bootmgr, so I had to repair windows with a windows disc, and my genuine windows disc wouldnt let me, because it said it was a different windows version (even tho I installed it from that same disc) lol... But everything is working now. Bought a new Hdd today. I only lost movies and some music, thats all :)
Didnt get to model anything today!!! >:(
I just had a hard-drive crash. Luckily it was the one with all the movies I had stored up, so I lost no important files.
Have spent the last 3 hours figuring out how to make windows boot again, had to download a pirated Win7 because my GENUINE one didnt want to repair the windows boot file, wtf?
Ok ill try it
If you use Sorian AI 2.1.2 it will work on Steam. :)
I dont have a download link tho, as the GPG one seems to be down or something
I will create a new page for it soon, once I have more to show off
Never used the Myspeed tool :)
Yes, I uploaded some AI's and tools for FA. Should come in handy for people :)
The file has to be authorized first tho, so just wait a small bit ;)
They will not be organic, as Im more into machines and robots :)
no, Im creating everything from scratch with my own style :)
Hey albino :) i was thinking a insectoid faction, almost like cybran.
Yes, I will get around to releasing them.
The game enders have terrible AA because of balance. They should have a weak point, I dont want a player to win just because he built a big unit. :)
and now that mobile t3 AA is soon in the mix, the AA should suck on exp units, or else the mobile t3 AA is almost useless ;)
or as you said, you could just edit them the way you want them to be anyway :)
dont worry, we cant leave awesome mechs out, now can we...? :D
Dont worry so much :)
Ive been away for almost a year, and finally Im back for some modding!
I want to create something new, something interesting and awesome!
Something with my own style and design! Cant wait to get the new mod up and running!
Ive been wanting to create something more unique of my own for a while now :)
something without aeon, uef cybran and buttugly sera aesthetics :P
Yeah, Ill go nuts with the Art :)
Heeey kryptonater :D
been a while now :P
Thanks friend :)
I could try releasing the new TM units in a small patch. Theyre not properly balanced yet tho.