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burnie222
burnie222 Mar 8 2015, 4:46pm says:

Good model as always Avitus :) Cant wait to see it textured and ingame! Im just wondering about that tail when its walking. Will it sway its tail like it did in TM or simply drag it on the ground. because it looks to have very few joints :)

+2 votes   media: Avalanche Mk 2
burnie222
burnie222 Mar 7 2015, 11:56am replied:

Sure, as Ive told the others who wanted to mod my stuff, you can do whatever you want with my files.
Im wondering if you would consider making the Avalanche have its original concepts.
The main idea of it was a fast and agile experimental, low center of gravity and big long range guns on top, more like a hit and run kind of unit.
It was also planned to have a mass destruction missile in its tail (you can see the end of its tail in this pic Moddb.com ), so a toggle button would make the unit immobile and it would lift its tail in the air and send missiles from its tail, some weapons would be shut down while in this mode.
I made the animations and had this ingame, but it was very buggy and sometimes it worked and sometimes it didnt, so I removed the ability. Would be a nice touch for it though.

+3 votes   media: Cybran XP unit WIP 2
burnie222
burnie222 Mar 6 2015, 4:51pm says:

Love this one, but I think maybe it would look better without the "horns" on the head and the top guns. those small spiky bits that jut out along with the main guns make it a little too much imo ;) very cool model! Hope it gets an awesome walking animation, the Avalanche was one of the best units in total mayhem, with its range and especially its speed and mobility. This looks like its much heavier and bulkier, will it still have good speed?

+11 votes   media: Cybran XP unit WIP 2
burnie222
burnie222 Mar 6 2015, 5:20am says:

Hey! This is certainly interesting. I want to see it with colors please :P

+4 votes   media: who can guess :D
burnie222
burnie222 Feb 23 2015, 1:02am replied:

Hey Balthassar, walking animations is done in about 10 minutes on bipedal units, add about 10 more minutes on each pair of legs etc. I could easily help you animate your units. :)

+1 vote   download: BrewLAN 0.5.8.1 beta
burnie222
burnie222 Feb 13 2015, 1:08pm replied:

yes, renamed it back to its original name. The factions will replace UEF and Cybran ingame. The t1 demo will be UEF only though.

+3 votes   mod: Battle Sector: Earth
burnie222
burnie222 Feb 9 2015, 3:24am replied:

thank you! haha, took a while to reply to this comment xD sorry

+1 vote   mod: Battle Sector: Earth
burnie222
burnie222 Feb 9 2015, 3:24am replied:

no problem! :)

+2 votes   mod: Battle Sector: Earth
burnie222
burnie222 Feb 8 2015, 5:49am replied:

Working on it :p loads to do but lately ive been making alot of progress on t1 units. Will release a demo once t1 is done

+1 vote   mod: Battle Sector: Earth
burnie222
burnie222 Nov 25 2014, 3:41pm replied:

All units have sounds, did you install the custom sounds as instructed in the readme?

+3 votes   mod: Total Mayhem
burnie222
burnie222 Nov 9 2014, 9:52am replied:

Not finished yet, just pumping out models to start coding the basics

+3 votes   media: Some very Early screenshots
burnie222
burnie222 Nov 6 2014, 2:08am replied:

Thank you my friend :D hope you'll stay around!

+4 votes   mod: Total Mayhem
burnie222
burnie222 Nov 5 2014, 1:49pm replied:

Nah, i have 2 hdd's, the one with the windows is ok. The other one went kaboom. But the bootfile was on the broken one (because I had an old windows XP on it from ages ago), so windows didnt find bootmgr, so I had to repair windows with a windows disc, and my genuine windows disc wouldnt let me, because it said it was a different windows version (even tho I installed it from that same disc) lol... But everything is working now. Bought a new Hdd today. I only lost movies and some music, thats all :)

+1 vote   mod: Total Mayhem
burnie222
burnie222 Nov 4 2014, 7:00pm says:

Didnt get to model anything today!!! >:(
I just had a hard-drive crash. Luckily it was the one with all the movies I had stored up, so I lost no important files.
Have spent the last 3 hours figuring out how to make windows boot again, had to download a pirated Win7 because my GENUINE one didnt want to repair the windows boot file, wtf?
Microsoft ftw

+1 vote   mod: Total Mayhem
burnie222
burnie222 Nov 3 2014, 6:43am replied:

Ok ill try it

+1 vote   download: Good AIs and Tools for FA
burnie222
burnie222 Nov 2 2014, 1:52pm replied:

If you use Sorian AI 2.1.2 it will work on Steam. :)
I dont have a download link tho, as the GPG one seems to be down or something

+1 vote   mod: Total Mayhem
burnie222
burnie222 Nov 2 2014, 1:42pm replied:

I will create a new page for it soon, once I have more to show off

+1 vote   media: Some general Info! Read -->
burnie222
burnie222 Nov 2 2014, 1:40pm replied:

Never used the Myspeed tool :)

+1 vote   download: Good AIs and Tools for FA
burnie222
burnie222 Nov 1 2014, 9:33pm replied:

Yes, I uploaded some AI's and tools for FA. Should come in handy for people :)
The file has to be authorized first tho, so just wait a small bit ;)

+1 vote   mod: Total Mayhem
burnie222
burnie222 Nov 1 2014, 12:54pm replied:

They will not be organic, as Im more into machines and robots :)

+1 vote   media: Some general Info! Read -->
burnie222
burnie222 Nov 1 2014, 12:53pm replied:

no, Im creating everything from scratch with my own style :)

+1 vote   media: Some general Info! Read -->
burnie222
burnie222 Oct 31 2014, 8:56am replied:

Hey albino :) i was thinking a insectoid faction, almost like cybran.

+1 vote   media: Some general Info! Read -->
burnie222
burnie222 Oct 30 2014, 10:25pm replied:

Yes, I will get around to releasing them.
The game enders have terrible AA because of balance. They should have a weak point, I dont want a player to win just because he built a big unit. :)
and now that mobile t3 AA is soon in the mix, the AA should suck on exp units, or else the mobile t3 AA is almost useless ;)
or as you said, you could just edit them the way you want them to be anyway :)

+2 votes   mod: Total Mayhem
burnie222
burnie222 Oct 30 2014, 10:22pm replied:

dont worry, we cant leave awesome mechs out, now can we...? :D

+1 vote   media: Some general Info! Read -->
burnie222
burnie222 Oct 30 2014, 10:21pm replied:

Dont worry so much :)
Ive been away for almost a year, and finally Im back for some modding!
I want to create something new, something interesting and awesome!
Something with my own style and design! Cant wait to get the new mod up and running!

+1 vote   media: Some general Info! Read -->
burnie222
burnie222 Oct 30 2014, 10:19pm replied:

Thanks Lupus!
Ive been wanting to create something more unique of my own for a while now :)
something without aeon, uef cybran and buttugly sera aesthetics :P

+1 vote   media: Some general Info! Read -->
burnie222
burnie222 Oct 30 2014, 10:17pm replied:

Yeah, Ill go nuts with the Art :)

+2 votes   media: Some general Info! Read -->
burnie222
burnie222 Oct 30 2014, 10:17pm replied:

Heeey kryptonater :D
been a while now :P

+3 votes   media: Some general Info! Read -->
burnie222
burnie222 Oct 30 2014, 5:10pm replied:

Thanks friend :)

+2 votes   media: Some general Info! Read -->
burnie222
burnie222 Oct 30 2014, 5:10pm replied:

I could try releasing the new TM units in a small patch. Theyre not properly balanced yet tho.

+3 votes   mod: Total Mayhem
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